forked from nalc/homedecor_modpack
Keep the "colored" nodes out of creative inv
(redundant)
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44542cb6a9
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@ -202,7 +202,7 @@ for _, mat in ipairs(counter_materials) do
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mesh = "homedecor_kitchen_cabinet.obj",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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groups = { snappy = 3, ud_param2_colorable = 1},
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groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = 1 },
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sounds = default.node_sound_wood_defaults(),
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infotext=S("Kitchen Cabinet"),
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inventory = {
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@ -264,7 +264,7 @@ homedecor.register("kitchen_cabinet_colored_half", {
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palette = "unifieddyes_palette_colorwallmounted.png",
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selection_box = kitchen_cabinet_half_box,
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node_box = kitchen_cabinet_half_box,
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groups = { snappy = 3, ud_param2_colorable = 1 },
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groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = 1 },
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sounds = default.node_sound_wood_defaults(),
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infotext=S("Kitchen Cabinet"),
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inventory = {
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@ -332,7 +332,7 @@ homedecor.register("kitchen_cabinet_colored_with_sink", {
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},
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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groups = { snappy = 3, ud_param2_colorable = 1 },
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groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = 1 },
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sounds = default.node_sound_wood_defaults(),
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infotext=S("Under-sink cabinet"),
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inventory = {
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