forked from nalc/homedecor_modpack
allow inventories to be locked (not just have a locked version of it being spawned later, but be locked by registration)
the code will also be used later to replace locked.lua that spawns a locked version from an unlocked version
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a6ffd1f3c6
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4d5975d407
@ -52,8 +52,9 @@ end
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----
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----
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-- handle inventory setting
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-- handle inventory setting
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-- inventory = {
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-- inventory = {
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-- size = 16
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-- size = 16,
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-- formspec = …
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-- formspec = …,
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-- locked = true,
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-- }
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-- }
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--
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--
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function homedecor.handle_inventory(name, def)
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function homedecor.handle_inventory(name, def)
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@ -86,4 +87,72 @@ function homedecor.handle_inventory(name, def)
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player:get_player_name(), name, minetest.pos_to_string(pos)
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player:get_player_name(), name, minetest.pos_to_string(pos)
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))
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))
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end
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end
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local locked = def.locked
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def.locked = nil
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if locked then
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local description = def.description
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-- def.description = S("%s (Locked)"):format(description)
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local after_place_node = def.after_place_node
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def.after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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local owner = placer:get_player_name() or ""
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meta:set_string("owner", owner)
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meta:set_string("infotext", S("%s (owned by %s)"):format(def.infotext or description, owner))
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return after_place_node and after_place_node(pos, placer)
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end
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local allow_move = def.allow_metadata_inventory_move
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def.allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local playername = player:get_player_name()
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if (playername ~= owner) then
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minetest.log("action", string.format("%s tried to access a %s belonging to %s at %s",
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playername, infotext, owner, minetest.pos_to_string(pos)
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))
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return 0
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end
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return allow_move and allow_move(pos, from_list, from_index, to_list, to_index, count, player)
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or count
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end
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local allow_put = def.allow_metadata_inventory_put
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def.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local playername = player:get_player_name()
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if (playername ~= owner) then
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minetest.log("action", string.format("%s tried to access a %s belonging to %s at %s",
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playername, infotext, owner, minetest.pos_to_string(pos)
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))
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return 0
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end
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return allow_put and allow_put(pos, listname, index, stack, player)
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or stack:get_count()
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end
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local allow_take = def.allow_metadata_inventory_take
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def.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local playername = player:get_player_name()
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if (playername ~= owner) then
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minetest.log("action", string.format("%s tried to access a %s belonging to %s at %s",
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playername, infotext, owner, minetest.pos_to_string(pos)
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))
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return 0
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end
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return allow_take and allow_take(pos, listname, index, stack, player)
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or stack:get_count()
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end
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end
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end
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end
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