forked from nalc/homedecor_modpack
		
	Fix the tap particles spilling out of the sink
This commit is contained in:
		@@ -81,11 +81,22 @@ homedecor.register("toilet_paper", {
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--Sink
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local sink_cbox = {
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local sink_sbox = {
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	type = "fixed",
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	fixed = { -5/16, -8/16, 1/16, 5/16, 8/16, 8/16 }
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}
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local sink_cbox = {
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	type = "fixed",
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	fixed = {
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		{ -5/16,  5/16, 1/16, -4/16, 8/16, 8/16 },
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		{  5/16,  5/16, 1/16,  4/16, 8/16, 8/16 },
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		{ -5/16,  5/16, 1/16,  5/16, 8/16, 2/16 },
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		{ -5/16,  5/16, 6/16,  5/16, 8/16, 8/16 },
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		{ -4/16, -8/16, 1/16,  4/16, 5/16, 6/16 }
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	}
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}
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homedecor.register("sink", {
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	description = S("Bathroom Sink"),
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	mesh = "homedecor_bathroom_sink.obj",
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@@ -95,19 +106,10 @@ homedecor.register("sink", {
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		"default_water.png"
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	},
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	inventory_image="homedecor_bathroom_sink_inv.png",
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	selection_box = sink_cbox,
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	selection_box = sink_sbox,
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	collision_box = sink_cbox,
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	groups = {cracky=3},
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	sounds = default.node_sound_stone_defaults(),
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	node_box = {
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		type = "fixed",
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		fixed = {
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			{ -5/16,  5/16, 1/16, -4/16, 8/16, 8/16 },
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			{  5/16,  5/16, 1/16,  4/16, 8/16, 8/16 },
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			{ -5/16,  5/16, 1/16,  5/16, 8/16, 2/16 },
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			{ -5/16,  5/16, 6/16,  5/16, 8/16, 8/16 },
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			{ -4/16, -8/16, 1/16,  4/16, 5/16, 6/16 }
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		}
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	},
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	on_destruct = function(pos)
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		homedecor.stop_particle_spawner({x=pos.x, y=pos.y+1, z=pos.z})
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	end
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@@ -127,7 +129,8 @@ local function taps_on_rightclick(pos, node, clicker, itemstack, pointed_thing)
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			velocity_x  = { min = -0.1, max = 0.1 },
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			velocity_y  = -0.3,
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			velocity_z  = { min = -0.1, max = 0 },
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			spread      = 0
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			spread      = 0,
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			die_on_collision = true,
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		}
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		homedecor.start_particle_spawner(pos, node, particledef, "homedecor_faucet")
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	end
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@@ -71,6 +71,7 @@ function homedecor.start_particle_spawner(pos, node, particledef, soundname)
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			amount = 60,
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			time = 0,
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			collisiondetection = true,
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			collision_removal = particledef.die_on_collision,
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			minpos = {x=pos.x - minx, y=pos.y + outlety, z=pos.z - minz},
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			maxpos = {x=pos.x - maxx, y=pos.y + outlety, z=pos.z - maxz},
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			minvel = {x = minvelx, y = velocityy, z = minvelz},
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