forked from nalc/homedecor_modpack
Fix the tap particles spilling out of the sink
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@ -71,6 +71,7 @@ function homedecor.start_particle_spawner(pos, node, particledef, soundname)
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amount = 60,
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time = 0,
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collisiondetection = true,
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collision_removal = particledef.die_on_collision,
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minpos = {x=pos.x - minx, y=pos.y + outlety, z=pos.z - minz},
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maxpos = {x=pos.x - maxx, y=pos.y + outlety, z=pos.z - maxz},
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minvel = {x = minvelx, y = velocityy, z = minvelz},
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