use mesh node for oil lamp
also turn the light level up one step
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@ -213,18 +213,24 @@ homedecor.register("wall_sconce", {
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homedecor.register("oil_lamp", {
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description = S("Oil lamp"),
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drawtype = "plantlike",
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tiles = { 'homedecor_oil_lamp.png' },
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inventory_image = 'homedecor_oil_lamp.png',
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mesh = "homedecor_oil_lamp.obj",
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tiles = {
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"homedecor_oil_lamp_handles.png",
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"homedecor_oil_lamp_glass.png",
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"homedecor_tile_brass2.png",
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"homedecor_oil_lamp_base.png",
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"homedecor_oil_lamp_top.png",
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},
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inventory_image = "homedecor_oil_lamp_inv.png",
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.3, -0.5, -0.3, 0.3, 0.5, 0.3 },
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{ -5/16, -8/16, -3/16, 5/16, 4/16, 3/16 },
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}
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},
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groups = { snappy = 3 },
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light_source = LIGHT_MAX-4,
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light_source = LIGHT_MAX-3,
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sounds = default.node_sound_wood_defaults(),
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})
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1495
homedecor/models/homedecor_oil_lamp.obj
Normal file
Before Width: | Height: | Size: 417 B |
BIN
homedecor/textures/homedecor_oil_lamp_base.png
Normal file
After Width: | Height: | Size: 347 B |
BIN
homedecor/textures/homedecor_oil_lamp_glass.png
Normal file
After Width: | Height: | Size: 188 B |
BIN
homedecor/textures/homedecor_oil_lamp_handles.png
Normal file
After Width: | Height: | Size: 433 B |
BIN
homedecor/textures/homedecor_oil_lamp_inv.png
Normal file
After Width: | Height: | Size: 4.4 KiB |
BIN
homedecor/textures/homedecor_oil_lamp_top.png
Normal file
After Width: | Height: | Size: 437 B |
BIN
homedecor/textures/homedecor_oil_lamp_wick.png
Normal file
After Width: | Height: | Size: 183 B |