forked from nalc/homedecor_modpack
Fire smoke : checking air nodes above
Fire smoke : checking air nodes above
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@ -57,14 +57,18 @@ minetest.register_abm({
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interval = 1,
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chance = 2,
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action = function(pos, node)
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if
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minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z}).name == "air" and
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minetest.get_node({x=pos.x, y=pos.y+2.0, z=pos.z}).name == "air"
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then
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local image_number = math.random(4)
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minetest.add_particlespawner(
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8, --particles amount
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1, --time
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{x=pos.x-0.3, y=pos.y+0.4, z=pos.z-0.3}, --min. smoke position
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{x=pos.x+0.3, y=pos.y+8, z=pos.z+0.3}, --max. smoke position
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{x=-0.2, y=0.2, z=-0.2}, --min. particle velocity
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{x=0.2, y=2, z=0.2}, --max. particle velocity
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{x=pos.x-0.25, y=pos.y+0.4, z=pos.z-0.25}, --min. smoke position
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{x=pos.x+0.25, y=pos.y+8, z=pos.z+0.25}, --max. smoke position
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{x=-0.2, y=0.3, z=-0.2}, --min. particle velocity
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{x=0.2, y=1, z=0.2}, --max. particle velocity
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{x=0,y=0,z=0}, --min. particle acceleration
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{x=0,y=0,z=0}, --max. particle acceleration
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0.5, --min. time particle expiration
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@ -74,6 +78,7 @@ minetest.register_abm({
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false, --collision detection
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"smoke_particle_"..image_number..".png" --textures
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)
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end,
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end
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end
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})
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