forked from nalc/homedecor_modpack
Minor tweaks
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493e74ab42
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@ -224,7 +224,7 @@ local function step(pos, fields)
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run = tick()
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end
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if t ~= nil then
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if t then
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local scr = { formsize, background,
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t.boardstring, t.previewstring,
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draw_shape(t.cur, t.x, t.y, t.rot, boardx, boardy),
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@ -20,7 +20,7 @@ local function start_smoke(pos, node, clicker, chimney)
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if above == "air" and (not id or id == 0) then
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id = minetest.add_particlespawner({
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amount = 4, time = 0, collisiondetection = false,
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amount = 4, time = 0, collisiondetection = true,
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minpos = {x=pos.x-0.25, y=pos.y+0.4, z=pos.z-0.25},
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maxpos = {x=pos.x+0.25, y=pos.y+5, z=pos.z+0.25},
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minvel = {x=-0.2, y=0.3, z=-0.2}, maxvel = {x=0.2, y=1, z=0.2},
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@ -145,12 +145,12 @@ homedecor.register("telephone", {
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minetest.register_abm({
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nodenames = "homedecor:telephone",
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interval = 30,
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chance = 10,
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chance = 15,
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action = function(pos, node)
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minetest.sound_play("homedecor_telephone_ringing", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 10
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max_hear_distance = 5
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})
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end
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})
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@ -590,7 +590,8 @@ homedecor.register("beer_mug", {
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groups = { snappy=3, oddly_breakable_by_hand=3 },
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walkable = false,
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sounds = default.node_sound_glass_defaults(),
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selection_box = beer_cbox
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selection_box = beer_cbox,
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on_use = minetest.item_eat(2)
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})
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homedecor.register("tool_cabinet", {
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