convert shutters to param2 colorization

craft and place an oak shutter first, then right-click it with
dye to color it.  dig to get back the oak + dye.
This commit is contained in:
Vanessa Ezekowitz 2017-01-30 20:43:40 -05:00
parent 1ec16b5b53
commit 70ba7db599
2 changed files with 91 additions and 231 deletions

View File

@ -537,15 +537,13 @@ minetest.register_craft({
recipe = "homedecor:skylight_frosted",
})
-- Various colors of shutters
minetest.register_craft( {
output = "homedecor:shutter_oak 2",
recipe = {
output = "homedecor:shutter 2",
recipe = {
{ "group:stick", "group:stick" },
{ "group:stick", "group:stick" },
{ "group:stick", "group:stick" },
},
},
})
minetest.register_craft({
@ -554,201 +552,6 @@ minetest.register_craft({
burntime = 30,
})
--
minetest.register_craft( {
type = "shapeless",
output = "homedecor:shutter_black 4",
recipe = {
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"dye:black"
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shutter_black",
burntime = 30,
})
--
minetest.register_craft( {
type = "shapeless",
output = "homedecor:shutter_dark_grey 4",
recipe = {
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"dye:dark_grey"
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shutter_dark_grey",
burntime = 30,
})
--
minetest.register_craft( {
type = "shapeless",
output = "homedecor:shutter_grey 4",
recipe = {
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"dye:grey"
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shutter_grey",
burntime = 30,
})
--
minetest.register_craft( {
type = "shapeless",
output = "homedecor:shutter_white 4",
recipe = {
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"dye:white"
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shutter_white",
burntime = 30,
})
--
minetest.register_craft( {
type = "shapeless",
output = "homedecor:shutter_mahogany 4",
recipe = {
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"dye:brown"
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shutter_mahogany",
burntime = 30,
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:shutter_red 4",
recipe = {
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"dye:red"
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shutter_red",
burntime = 30,
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:shutter_yellow 4",
recipe = {
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"dye:yellow"
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shutter_yellow",
burntime = 30,
})
--
minetest.register_craft( {
type = "shapeless",
output = "homedecor:shutter_forest_green 4",
recipe = {
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"dye:dark_green"
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shutter_forest_green",
burntime = 30,
})
--
minetest.register_craft( {
type = "shapeless",
output = "homedecor:shutter_light_blue 4",
recipe = {
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"unifieddyes:light_blue"
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shutter_light_blue",
burntime = 30,
})
minetest.register_craft( {
type = "shapeless",
output = "homedecor:shutter_violet 4",
recipe = {
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"homedecor:shutter_oak",
"dye:violet"
},
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:shutter_violet",
burntime = 30,
})
--
minetest.register_craft( {
output = "homedecor:drawer_small",
recipe = {

View File

@ -3,17 +3,16 @@
local S = homedecor_i18n.gettext
local shutters = {
{"oak", S("unpainted oak"), "bf8a51" },
{"mahogany", S("mahogany"), "822606" },
{"red", S("red"), "d00000" },
{"yellow", S("yellow"), "ffff00" },
{"forest_green", S("forest green"), "006000" },
{"light_blue", S("light blue"), "2878d8" },
{"violet", S("violet"), "7000e0" },
{"black", S("black"), "181818" },
{"dark_grey", S("dark grey"), "404040" },
{"grey", S("grey"), "b0b0b0" },
{"white", S("white"), "ffffff" },
"mahogany",
"red",
"yellow",
"forest_green",
"light_blue",
"violet",
"black",
"dark_grey",
"grey",
"white",
}
local shutter_cbox = {
@ -23,27 +22,85 @@ local shutter_cbox = {
wall_side = { -0.5, -0.5, -0.5, -0.4375, 0.5, 0.5 }
}
for _, s in ipairs(shutters) do
local name, desc, hue = unpack(s)
local inv = "homedecor_window_shutter_inv.png^[colorize:#a87034:150"
local tile = { name = "homedecor_window_shutter.png", color = tonumber("0xff"..hue) }
local inv = "homedecor_window_shutter_inv.png^[colorize:#"..hue..":150"
homedecor.register("shutter", {
mesh = "homedecor_window_shutter.obj",
tiles = {
{ name = "homedecor_window_shutter.png", color = 0xffa87034 }
},
description = S("Wooden Shutter"),
inventory_image = inv,
wield_image = inv,
paramtype2 = "wallmounted",
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
selection_box = shutter_cbox,
node_box = shutter_cbox,
after_place_node = homedecor.fix_rotation,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
itemstack, pointed_thing, "homedecor:shutter_colored", "wallmounted")
end
})
homedecor.register("shutter_"..name, {
mesh = "homedecor_window_shutter.obj",
tiles = { tile },
description = S("Wooden Shutter (@1)", desc),
inventory_image = inv,
wield_image = inv,
paramtype2 = "wallmounted",
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
selection_box = shutter_cbox,
node_box = shutter_cbox,
-- collision_box doesn't accept type="wallmounted", but node_box
-- does. Said nodeboxes create a custom collision box but are
-- invisible themselves because drawtype="mesh".
})
end
homedecor.register("shutter_colored", {
mesh = "homedecor_window_shutter.obj",
tiles = { "homedecor_window_shutter.png" },
description = S("Wooden Shutter"),
inventory_image = "homedecor_window_shutter_inv.png",
wield_image = "homedecor_window_shutter_inv.png",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
groups = { snappy = 3 , not_in_creative_inventory = 1},
sounds = default.node_sound_wood_defaults(),
selection_box = shutter_cbox,
node_box = shutter_cbox,
after_place_node = homedecor.fix_rotation,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
itemstack, pointed_thing, "homedecor:shutter_colored", "wallmounted")
end,
drop = "homedecor:shutter"
})
minetest.register_alias("homedecor:shutter_purple", "homedecor:shutter_violet")
minetest.register_alias("homedecor:shutter_oak", "homedecor:shutter")
-- convert to param2 coloring
homedecor.old_shutter_nodes = {}
for _, color in ipairs(shutters) do
table.insert(homedecor.old_shutter_nodes, "homedecor:shutter_"..color)
end
minetest.register_lbm({
name = "homedecor:convert_shutters",
label = "Convert shutter static nodes to use param2 color",
run_at_every_load = true,
nodenames = homedecor.old_shutter_nodes,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_") + 1)
if color == "mahogany" then
color = "dark_red"
elseif color == "forest_green" then
color = "dark_green"
elseif color == "light_blue" then
color = "medium_cyan"
elseif color == "red" then
color = "medium_red"
end
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local param2 = paletteidx + node.param2
minetest.set_node(pos, { name = "homedecor:shutter_colored", param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})