forked from nalc/homedecor_modpack
		
	Fix most luacheck issues.
There are 3 false positives remaining after this patch, so the bulk of the issues are fixed now.
This commit is contained in:
		@@ -12,5 +12,12 @@ read_globals = {
 | 
			
		||||
	"default",
 | 
			
		||||
	"stairsplus",
 | 
			
		||||
	"signs_lib",
 | 
			
		||||
	"beds",
 | 
			
		||||
	"technic",
 | 
			
		||||
	"mesecon",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
globals = {
 | 
			
		||||
	"armor",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -2,19 +2,18 @@ computer = {}
 | 
			
		||||
screwdriver = screwdriver or {}
 | 
			
		||||
 | 
			
		||||
computer.register = function (name, def)
 | 
			
		||||
	local nodename = name
 | 
			
		||||
	if (name:sub(1, 1) == ":") then name = name:sub(2) end
 | 
			
		||||
	local modname, basename = name:match("^([^:]+):(.*)")
 | 
			
		||||
	local TEXPFX = modname.."_"..basename.."_"
 | 
			
		||||
	local ONSTATE = modname..":"..basename
 | 
			
		||||
	local OFFSTATE = modname..":"..basename.."_off"
 | 
			
		||||
	local def = def
 | 
			
		||||
	local cdef = table.copy(def)
 | 
			
		||||
	minetest.register_node(ONSTATE, {
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		description = def.description,
 | 
			
		||||
		inventory_image = def.inventory_image,
 | 
			
		||||
		description = cdef.description,
 | 
			
		||||
		inventory_image = cdef.inventory_image,
 | 
			
		||||
		groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
 | 
			
		||||
		tiles = {
 | 
			
		||||
			TEXPFX.."tp.png",
 | 
			
		||||
@@ -24,10 +23,10 @@ computer.register = function (name, def)
 | 
			
		||||
			TEXPFX.."bk.png",
 | 
			
		||||
			TEXPFX.."ft.png"
 | 
			
		||||
		},
 | 
			
		||||
		node_box = def.node_box,
 | 
			
		||||
		selection_box = def.node_box,
 | 
			
		||||
		node_box = cdef.node_box,
 | 
			
		||||
		selection_box = cdef.node_box,
 | 
			
		||||
		on_rightclick = function (pos, node, clicker, itemstack)
 | 
			
		||||
			if def.on_turn_off and def.on_turn_off(pos, node, clicker, itemstack) then
 | 
			
		||||
			if cdef.on_turn_off and cdef.on_turn_off(pos, node, clicker, itemstack) then
 | 
			
		||||
				return itemstack
 | 
			
		||||
			end
 | 
			
		||||
			node.name = OFFSTATE
 | 
			
		||||
@@ -41,17 +40,17 @@ computer.register = function (name, def)
 | 
			
		||||
		paramtype2 = "facedir",
 | 
			
		||||
		groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
 | 
			
		||||
		tiles = {
 | 
			
		||||
			(TEXPFX.."tp"..(def.tiles_off.top    and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."bt"..(def.tiles_off.bottom and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."rt"..(def.tiles_off.right  and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."lt"..(def.tiles_off.left   and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."bk"..(def.tiles_off.back   and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."ft"..(def.tiles_off.front  and "_off" or "")..".png")
 | 
			
		||||
			(TEXPFX.."tp"..(cdef.tiles_off.top    and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."bt"..(cdef.tiles_off.bottom and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."rt"..(cdef.tiles_off.right  and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."lt"..(cdef.tiles_off.left   and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."bk"..(cdef.tiles_off.back   and "_off" or "")..".png"),
 | 
			
		||||
			(TEXPFX.."ft"..(cdef.tiles_off.front  and "_off" or "")..".png")
 | 
			
		||||
		},
 | 
			
		||||
		node_box = def.node_box_off or def.node_box,
 | 
			
		||||
		selection_box = def.node_box_off or def.node_box,
 | 
			
		||||
		node_box = cdef.node_box_off or cdef.node_box,
 | 
			
		||||
		selection_box = cdef.node_box_off or cdef.node_box,
 | 
			
		||||
		on_rightclick = function (pos, node, clicker, itemstack)
 | 
			
		||||
			if def.on_turn_on and def.on_turn_on(pos, node, clicker, itemstack) then
 | 
			
		||||
			if cdef.on_turn_on and cdef.on_turn_on(pos, node, clicker, itemstack) then
 | 
			
		||||
				return itemstack
 | 
			
		||||
			end
 | 
			
		||||
			node.name = ONSTATE
 | 
			
		||||
@@ -63,13 +62,10 @@ computer.register = function (name, def)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
computer.register_handheld = function (name, def)
 | 
			
		||||
	local nodename = name
 | 
			
		||||
	if (name:sub(1, 1) == ":") then name = name:sub(2) end
 | 
			
		||||
	local modname, basename = name:match("^([^:]+):(.*)")
 | 
			
		||||
	local TEXPFX = modname.."_"..basename.."_inv"
 | 
			
		||||
	local ONSTATE = modname..":"..basename
 | 
			
		||||
	local OFFSTATE = modname..":"..basename.."_off"
 | 
			
		||||
	local on_use = def.on_use
 | 
			
		||||
	minetest.register_craftitem(ONSTATE, {
 | 
			
		||||
		description = def.description,
 | 
			
		||||
		inventory_image = TEXPFX..".png",
 | 
			
		||||
@@ -79,8 +75,7 @@ end
 | 
			
		||||
 | 
			
		||||
computer.pixelnodebox = function (size, boxes)
 | 
			
		||||
	local fixed = { }
 | 
			
		||||
	local i, box
 | 
			
		||||
	for i, box in ipairs(boxes) do
 | 
			
		||||
	for _, box in ipairs(boxes) do
 | 
			
		||||
		local x, y, z, w, h, l = unpack(box)
 | 
			
		||||
		fixed[#fixed + 1] = {
 | 
			
		||||
			(x / size) - 0.5,
 | 
			
		||||
 
 | 
			
		||||
@@ -71,7 +71,7 @@ local function step(pos, fields)
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local t = minetest.deserialize(meta:get_string("tetris"))
 | 
			
		||||
 | 
			
		||||
	local function new_game(pos)
 | 
			
		||||
	local function new_game(p)
 | 
			
		||||
		local nex = math.random(7)
 | 
			
		||||
 | 
			
		||||
		t = {
 | 
			
		||||
@@ -84,7 +84,7 @@ local function step(pos, fields)
 | 
			
		||||
			x=4, y=0, rot=1
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		local timer = minetest.get_node_timer(pos)
 | 
			
		||||
		local timer = minetest.get_node_timer(p)
 | 
			
		||||
		timer:set(0.3, 0)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -8,8 +8,8 @@ local function start_smoke(pos, node, clicker, chimney)
 | 
			
		||||
 | 
			
		||||
	if id ~= 0 then
 | 
			
		||||
		if s_handle then
 | 
			
		||||
			minetest.after(0, function(s_handle)
 | 
			
		||||
				minetest.sound_stop(s_handle)
 | 
			
		||||
			minetest.after(0, function(handle)
 | 
			
		||||
				minetest.sound_stop(handle)
 | 
			
		||||
			end, s_handle)
 | 
			
		||||
		end
 | 
			
		||||
		minetest.delete_particlespawner(id)
 | 
			
		||||
@@ -30,7 +30,6 @@ local function start_smoke(pos, node, clicker, chimney)
 | 
			
		||||
			texture = "smoke_particle.png",
 | 
			
		||||
		})
 | 
			
		||||
		if chimney == 1 then
 | 
			
		||||
			s_handle = nil
 | 
			
		||||
			this_spawner_meta:set_int("smoky", id)
 | 
			
		||||
			this_spawner_meta:set_int("sound", nil)
 | 
			
		||||
		else
 | 
			
		||||
@@ -42,7 +41,7 @@ local function start_smoke(pos, node, clicker, chimney)
 | 
			
		||||
			this_spawner_meta:set_int("smoky", id)
 | 
			
		||||
			this_spawner_meta:set_int("sound", s_handle)
 | 
			
		||||
		end
 | 
			
		||||
	return end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function stop_smoke(pos)
 | 
			
		||||
@@ -55,8 +54,8 @@ local function stop_smoke(pos)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if s_handle then
 | 
			
		||||
		minetest.after(0, function(s_handle)
 | 
			
		||||
			minetest.sound_stop(s_handle)
 | 
			
		||||
		minetest.after(0, function(handle)
 | 
			
		||||
			minetest.sound_stop(handle)
 | 
			
		||||
		end, s_handle)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -78,7 +78,6 @@ homedecor.register("desk_fan", {
 | 
			
		||||
				entity_remove[1]:setyaw(0)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
 | 
			
		||||
		if minetest.get_meta(pos):get_string("active") == "no" then
 | 
			
		||||
			entity_anim[1]:set_animation({x=0,y=0}, 1, 0)
 | 
			
		||||
		elseif minetest.get_meta(pos):get_string("active") == "yes" then
 | 
			
		||||
 
 | 
			
		||||
@@ -4,8 +4,8 @@ local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
-- doors
 | 
			
		||||
 | 
			
		||||
local function isSolid(pos,adj)
 | 
			
		||||
    local adj = {x=adj[1],y=adj[2],z=adj[3]}
 | 
			
		||||
local function isSolid(pos, adjust)
 | 
			
		||||
    local adj = {x = adjust[1], y = adjust[2], z = adjust[3]}
 | 
			
		||||
    local node = minetest.get_node(vector.add(pos,adj))
 | 
			
		||||
    if node then
 | 
			
		||||
        local idef = minetest.registered_nodes[minetest.get_node(vector.add(pos,adj)).name]
 | 
			
		||||
@@ -42,14 +42,12 @@ local function calculateClosed(pos)
 | 
			
		||||
    local node = minetest.get_node(pos)
 | 
			
		||||
    -- the door is considered closed if it is closing off something.
 | 
			
		||||
 | 
			
		||||
    local solids = 0
 | 
			
		||||
    local direction = node.param2 % 6
 | 
			
		||||
    local isTrap = direction == 0 or direction == 5
 | 
			
		||||
    if isTrap then
 | 
			
		||||
        -- the trap door is considered closed when all nodes on its sides are solid
 | 
			
		||||
        -- or all nodes in the 3x3 above/below it are solid except the center
 | 
			
		||||
        for level = 0, 1 do
 | 
			
		||||
            local fail = false
 | 
			
		||||
            local solids = countSolids(pos,node,level)
 | 
			
		||||
            if solids == 8 then
 | 
			
		||||
                return true
 | 
			
		||||
@@ -99,7 +97,6 @@ local function calculateClosed(pos)
 | 
			
		||||
            end
 | 
			
		||||
            return false
 | 
			
		||||
        end
 | 
			
		||||
        error("What direction is this???",direction)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -448,8 +445,8 @@ function homedecor.flip_door(pos, node, player, name, side, isClosed)
 | 
			
		||||
    -- and if not isClosed, a closed door
 | 
			
		||||
    isClosed = not isClosed
 | 
			
		||||
 | 
			
		||||
	local rside = nil
 | 
			
		||||
	local nfdir = nil
 | 
			
		||||
	local rside
 | 
			
		||||
	local nfdir
 | 
			
		||||
	local ofdir = node.param2 or 0
 | 
			
		||||
	if side == "left" then
 | 
			
		||||
		rside = "right"
 | 
			
		||||
@@ -485,7 +482,7 @@ function homedecor.flip_gate(pos, node, player, gate, oc)
 | 
			
		||||
    -- since right facing gates use "open" nodes for closed, we need an
 | 
			
		||||
    -- isClosed flag to tell if it's "really" closed.
 | 
			
		||||
 | 
			
		||||
	local gateresult = nil
 | 
			
		||||
	local gateresult
 | 
			
		||||
	if oc == "closed" then
 | 
			
		||||
		gateresult = "homedecor:gate_"..gate.."_open"
 | 
			
		||||
	else
 | 
			
		||||
 
 | 
			
		||||
@@ -268,8 +268,6 @@ homedecor.register("swing", {
 | 
			
		||||
			local fdir = minetest.dir_to_facedir(placer:get_look_dir())
 | 
			
		||||
			for j = 0, height do -- then fill that space with ropes...
 | 
			
		||||
				local testpos = { x=pos.x, y=pos.y-j, z=pos.z }
 | 
			
		||||
				local testnode = minetest.get_node(testpos)
 | 
			
		||||
				local testreg = core.registered_nodes[testnode.name]
 | 
			
		||||
				minetest.set_node(testpos, { name = "homedecor:swing_rope", param2 = fdir })
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
homedecor.register("coatrack_wallmount", {
 | 
			
		||||
	tiles = { homedecor.plain_wood },
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
local cutlery_cbox = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
-- vectors to place one node next to or behind another
 | 
			
		||||
 | 
			
		||||
@@ -67,8 +66,8 @@ end
 | 
			
		||||
local function stack(itemstack, placer, fdir, pos, def, pos2, node1, node2)
 | 
			
		||||
	local placer_name = placer:get_player_name() or ""
 | 
			
		||||
	if is_buildable_to(placer_name, pos, pos2) then
 | 
			
		||||
		local fdir = fdir or minetest.dir_to_facedir(placer:get_look_dir())
 | 
			
		||||
		minetest.set_node(pos, { name = node1, param2 = fdir })
 | 
			
		||||
		local lfdir = fdir or minetest.dir_to_facedir(placer:get_look_dir())
 | 
			
		||||
		minetest.set_node(pos, { name = node1, param2 = lfdir })
 | 
			
		||||
		node2 = node2 or "air" -- this can be used to clear buildable_to nodes even though we are using a multinode mesh
 | 
			
		||||
		-- do not assume by default, as we still might want to allow overlapping in some cases
 | 
			
		||||
		local has_facedir = node2 ~= "air"
 | 
			
		||||
@@ -76,7 +75,7 @@ local function stack(itemstack, placer, fdir, pos, def, pos2, node1, node2)
 | 
			
		||||
			has_facedir = false
 | 
			
		||||
			node2 = placeholder_node
 | 
			
		||||
		end
 | 
			
		||||
		minetest.set_node(pos2, { name = node2, param2 = (has_facedir and fdir) or nil })
 | 
			
		||||
		minetest.set_node(pos2, { name = node2, param2 = (has_facedir and lfdir) or nil })
 | 
			
		||||
 | 
			
		||||
		-- call after_place_node of the placed node if available
 | 
			
		||||
		local ctrl_node_def = minetest.registered_nodes[node1]
 | 
			
		||||
@@ -228,7 +227,7 @@ function homedecor.place_banister(itemstack, placer, pointed_thing)
 | 
			
		||||
	local rightclick_result = rightclick_pointed_thing(pointed_thing.under, placer, itemstack)
 | 
			
		||||
	if rightclick_result then return rightclick_result end
 | 
			
		||||
 | 
			
		||||
	local pos, def = select_node(pointed_thing)
 | 
			
		||||
	local pos, _ = select_node(pointed_thing)
 | 
			
		||||
	if not pos then return itemstack end
 | 
			
		||||
 | 
			
		||||
	local fdir = minetest.dir_to_facedir(placer:get_look_dir())
 | 
			
		||||
@@ -270,20 +269,19 @@ function homedecor.place_banister(itemstack, placer, pointed_thing)
 | 
			
		||||
	local left_fwd_below_pos =  { x=pos.x+lxd+fxd, y=pos.y-1, z=pos.z+lzd+fzd }
 | 
			
		||||
 | 
			
		||||
	local below_node =           minetest.get_node(below_pos)
 | 
			
		||||
	local fwd_node =             minetest.get_node(fwd_pos)
 | 
			
		||||
	--local fwd_node =             minetest.get_node(fwd_pos)
 | 
			
		||||
	local left_node =            minetest.get_node(left_pos)
 | 
			
		||||
	local right_node =           minetest.get_node(right_pos)
 | 
			
		||||
	local left_fwd_node =        minetest.get_node(left_fwd_pos)
 | 
			
		||||
	local right_fwd_node =        minetest.get_node(right_fwd_pos)
 | 
			
		||||
	local left_below_node =      minetest.get_node({x=left_pos.x, y=left_pos.y-1, z=left_pos.z})
 | 
			
		||||
	local right_below_node =     minetest.get_node({x=right_pos.x, y=right_pos.y-1, z=right_pos.z})
 | 
			
		||||
	local right_fwd_above_node = minetest.get_node(right_fwd_above_pos)
 | 
			
		||||
	local left_fwd_above_node =  minetest.get_node(left_fwd_above_pos)
 | 
			
		||||
	--local right_fwd_above_node = minetest.get_node(right_fwd_above_pos)
 | 
			
		||||
	--local left_fwd_above_node =  minetest.get_node(left_fwd_above_pos)
 | 
			
		||||
	local right_fwd_below_node = minetest.get_node(right_fwd_below_pos)
 | 
			
		||||
	local left_fwd_below_node =  minetest.get_node(left_fwd_below_pos)
 | 
			
		||||
 | 
			
		||||
	local new_place_name = itemstack:get_name()
 | 
			
		||||
	local n = 0
 | 
			
		||||
 | 
			
		||||
	-- try to place a diagonal one on the side of blocks stacked like stairs
 | 
			
		||||
	-- or follow an existing diagonal with another.
 | 
			
		||||
 
 | 
			
		||||
@@ -171,28 +171,28 @@ function homedecor.register_furnace(name, furnacedef)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local name_active = name.."_active"
 | 
			
		||||
	local n_active = name.."_active"
 | 
			
		||||
 | 
			
		||||
	homedecor.register(name, def)
 | 
			
		||||
	homedecor.register(name_active, def_active)
 | 
			
		||||
	homedecor.register(n_active, def_active)
 | 
			
		||||
 | 
			
		||||
	local name, name_active = "homedecor:"..name, "homedecor:"..name_active
 | 
			
		||||
	local nname, name_active = "homedecor:"..name, "homedecor:"..n_active
 | 
			
		||||
 | 
			
		||||
	minetest.register_abm({
 | 
			
		||||
		nodenames = {name, name_active, name.."_locked", name_active.."_locked"},
 | 
			
		||||
		nodenames = {nname, name_active, nname.."_locked", name_active.."_locked"},
 | 
			
		||||
		label = "furnaces",
 | 
			
		||||
		interval = 1.0,
 | 
			
		||||
		chance = 1,
 | 
			
		||||
		action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
			local meta = minetest.get_meta(pos)
 | 
			
		||||
			for i, name in ipairs({
 | 
			
		||||
			for i, pname in ipairs({
 | 
			
		||||
					"fuel_totaltime",
 | 
			
		||||
					"fuel_time",
 | 
			
		||||
					"src_totaltime",
 | 
			
		||||
					"src_time"
 | 
			
		||||
			}) do
 | 
			
		||||
				if meta:get_string(name) == "" then
 | 
			
		||||
					meta:set_float(name, 0.0)
 | 
			
		||||
				if meta:get_string(pname) == "" then
 | 
			
		||||
					meta:set_float(pname, 0.0)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
@@ -239,9 +239,9 @@ function homedecor.register_furnace(name, furnacedef)
 | 
			
		||||
 | 
			
		||||
			local fuel = nil
 | 
			
		||||
			local afterfuel
 | 
			
		||||
			local cooked = nil
 | 
			
		||||
			cooked = nil
 | 
			
		||||
			local fuellist = inv:get_list("fuel")
 | 
			
		||||
			local srclist = inv:get_list("src")
 | 
			
		||||
			srclist = inv:get_list("src")
 | 
			
		||||
 | 
			
		||||
			if srclist then
 | 
			
		||||
				cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
 | 
			
		||||
@@ -252,7 +252,7 @@ function homedecor.register_furnace(name, furnacedef)
 | 
			
		||||
 | 
			
		||||
			if (not fuel) or (fuel.time <= 0) then
 | 
			
		||||
				meta:set_string("infotext",desc..S(": Out of fuel"))
 | 
			
		||||
				swap_node(pos, name..locked)
 | 
			
		||||
				swap_node(pos, nname..locked)
 | 
			
		||||
				meta:set_string("formspec", make_formspec(furnacedef, 0))
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
@@ -260,7 +260,7 @@ function homedecor.register_furnace(name, furnacedef)
 | 
			
		||||
			if cooked.item:is_empty() then
 | 
			
		||||
				if was_active then
 | 
			
		||||
					meta:set_string("infotext",S("%s is empty"):format(desc))
 | 
			
		||||
					swap_node(pos, name..locked)
 | 
			
		||||
					swap_node(pos, nname..locked)
 | 
			
		||||
					meta:set_string("formspec", make_formspec(furnacedef, 0))
 | 
			
		||||
				end
 | 
			
		||||
				return
 | 
			
		||||
@@ -268,7 +268,7 @@ function homedecor.register_furnace(name, furnacedef)
 | 
			
		||||
 | 
			
		||||
			if not inv:room_for_item("dst", cooked.item) then
 | 
			
		||||
				meta:set_string("infotext", desc..S(": output bins are full"))
 | 
			
		||||
				swap_node(pos, name..locked)
 | 
			
		||||
				swap_node(pos, nname..locked)
 | 
			
		||||
				meta:set_string("formspec", make_formspec(furnacedef, 0))
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
homedecor = homedecor or {}
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
local placeholder_node = "homedecor:expansion_placeholder"
 | 
			
		||||
 | 
			
		||||
--wrapper around minetest.register_node that sets sane defaults and interprets some specialized settings
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
function homedecor.sit(pos, node, clicker)
 | 
			
		||||
	do return end -- delete it when the engine is stabler for the player's physics
 | 
			
		||||
	return -- delete it when the engine is stabler for the player's physics
 | 
			
		||||
--[[
 | 
			
		||||
	local meta = minetest.get_meta(pos)
 | 
			
		||||
	local param2 = node.param2
 | 
			
		||||
	local name = clicker:get_player_name()
 | 
			
		||||
@@ -29,4 +30,5 @@ function homedecor.sit(pos, node, clicker)
 | 
			
		||||
			clicker:set_look_yaw(4.75)
 | 
			
		||||
		else return end
 | 
			
		||||
	end
 | 
			
		||||
--]]
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
@@ -25,8 +25,8 @@ function homedecor.start_particle_spawner(pos, node, particledef, soundname)
 | 
			
		||||
 | 
			
		||||
	if id ~= 0 then
 | 
			
		||||
		if s_handle then
 | 
			
		||||
			minetest.after(0, function(s_handle)
 | 
			
		||||
				minetest.sound_stop(s_handle)
 | 
			
		||||
			minetest.after(0, function(handle)
 | 
			
		||||
				minetest.sound_stop(handle)
 | 
			
		||||
			end, s_handle)
 | 
			
		||||
		end
 | 
			
		||||
		minetest.delete_particlespawner(id)
 | 
			
		||||
@@ -104,8 +104,8 @@ function homedecor.stop_particle_spawner(pos)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if s_handle then
 | 
			
		||||
		minetest.after(0, function(s_handle)
 | 
			
		||||
			minetest.sound_stop(s_handle)
 | 
			
		||||
		minetest.after(0, function(handle)
 | 
			
		||||
			minetest.sound_stop(handle)
 | 
			
		||||
		end, s_handle)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -32,9 +32,6 @@ function homedecor.find_ceiling(itemstack, placer, pointed_thing)
 | 
			
		||||
				itemstack, pointed_thing)
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local pitch = placer:get_look_pitch()
 | 
			
		||||
	local fdir = core.dir_to_facedir(placer:get_look_dir())
 | 
			
		||||
	local wield_name = itemstack:get_name()
 | 
			
		||||
 | 
			
		||||
	local above = pointed_thing.above
 | 
			
		||||
	local under = pointed_thing.under
 | 
			
		||||
@@ -50,7 +47,6 @@ function homedecor.find_ceiling(itemstack, placer, pointed_thing)
 | 
			
		||||
	if undef and undef.buildable_to then
 | 
			
		||||
		pos = pointed_thing.under
 | 
			
		||||
		node = unode
 | 
			
		||||
		iswall = false
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if core.is_protected(pos, placer:get_player_name()) then
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,5 @@
 | 
			
		||||
-- This file supplies glowlights
 | 
			
		||||
 | 
			
		||||
local dirs1 = { 20, 23, 22, 21 }
 | 
			
		||||
local dirs2 = { 9, 18, 7, 12 }
 | 
			
		||||
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
@@ -394,8 +393,6 @@ homedecor.register("lattice_lantern_small", {
 | 
			
		||||
 | 
			
		||||
local repl = { off="low", low="med", med="hi", hi="max", max="off", }
 | 
			
		||||
 | 
			
		||||
local brights_tab = { 0, 50, 100, 150, 200 }
 | 
			
		||||
 | 
			
		||||
local lamp_colors = {
 | 
			
		||||
	{"white", "#ffffffe0:175"},
 | 
			
		||||
	{"blue", "#2626c6e0:200"},
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
-- Various kinds of tables
 | 
			
		||||
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
-- Various kinds of tables
 | 
			
		||||
 | 
			
		||||
local materials = {
 | 
			
		||||
	{"glass","Glass"},
 | 
			
		||||
	{"wood","Wood"}
 | 
			
		||||
@@ -15,7 +15,7 @@ local tables_cbox = {
 | 
			
		||||
for i in ipairs(materials) do
 | 
			
		||||
	local m = materials[i][1]
 | 
			
		||||
	local d = materials[i][2]
 | 
			
		||||
	local s = nil
 | 
			
		||||
	local s
 | 
			
		||||
 | 
			
		||||
	if m == "glass" then
 | 
			
		||||
		s = default.node_sound_glass_defaults()
 | 
			
		||||
@@ -154,7 +154,7 @@ homedecor.register("utility_table_top", {
 | 
			
		||||
 | 
			
		||||
-- Various kinds of table legs
 | 
			
		||||
 | 
			
		||||
local materials = {"brass", "wrought_iron"}
 | 
			
		||||
materials = {"brass", "wrought_iron"}
 | 
			
		||||
 | 
			
		||||
for _, t in ipairs(materials) do
 | 
			
		||||
homedecor.register("table_legs_"..t, {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
local tg_cbox = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
local S = homedecor.gettext
 | 
			
		||||
 | 
			
		||||
local wd_cbox = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
@@ -43,7 +42,6 @@ homedecor.register("wardrobe", {
 | 
			
		||||
			"listring[]")
 | 
			
		||||
	end,
 | 
			
		||||
	on_receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		local skins = {"male1", "male2", "male3", "male4", "male5"}
 | 
			
		||||
		local playerName = sender:get_player_name()
 | 
			
		||||
		local armor_mod = minetest.get_modpath("3d_armor")
 | 
			
		||||
 
 | 
			
		||||
@@ -45,7 +45,6 @@ minetest.register_node("inbox:empty", {
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		local player = clicker:get_player_name()
 | 
			
		||||
		local owner  = meta:get_string("owner")
 | 
			
		||||
		local meta = minetest.get_meta(pos)
 | 
			
		||||
		if owner == player then
 | 
			
		||||
			minetest.show_formspec(
 | 
			
		||||
				clicker:get_player_name(),
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user