simplify trash can code and limit the inventory size to the displayed one

This commit is contained in:
Tim 2015-08-19 17:37:18 +02:00
parent 8a91865d82
commit a6ffd1f3c6

View File

@ -23,46 +23,25 @@ homedecor.register("trash_can_green_open", {
drawtype = "mesh", drawtype = "mesh",
mesh = "homedecor_trash_can_green_open.obj", mesh = "homedecor_trash_can_green_open.obj",
tiles = { "homedecor_pool_table_baize.png" }, tiles = { "homedecor_pool_table_baize.png" },
groups = {snappy=3, not_in_creative_inventory=1}, groups = {snappy=3, not_in_creative_inventory=1},
selection_box = tg_cbox, selection_box = tg_cbox,
collision_box = tg_cbox, collision_box = tg_cbox,
drop = "homedecor:trash_can_green", drop = "homedecor:trash_can_green",
on_punch = function(pos, node, puncher, pointed_thing) on_punch = function(pos, node, puncher, pointed_thing)
minetest.set_node(pos, {name = "homedecor:trash_can_green", param2 = node.param2}) minetest.set_node(pos, {name = "homedecor:trash_can_green", param2 = node.param2})
end, end,
on_construct = function(pos) infotext="Trash Can",
local meta = minetest.get_meta(pos) inventory= {
meta:set_string("formspec", size = 9,
"size[8,9]".. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. formspec = "size[8,9]" .. default.gui_bg .. default.gui_bg_img .. default.gui_slots ..
"button[2.5,3.8;3,1;empty;Empty Trash]".. "button[2.5,3.8;3,1;empty;Empty Trash]"..
"list[current_name;main;2.5,0.5;3,3;]".. "list[context;main;2.5,0.5;3,3;]"..
"list[current_player;main;0,5;8,4;]") "list[current_player;main;0,5;8,4;]",
meta:set_string("infotext", "Trash Can") },
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in trash can at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff in trash can at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from trash can at "..minetest.pos_to_string(pos))
end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
if fields.empty then if fields.empty then
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() meta:get_inventory():set_list("main", {})
inv:set_list("main", {})
minetest.sound_play("homedecor_trash_all", {to_player=sender:get_player_name(), gain = 1.0}) minetest.sound_play("homedecor_trash_all", {to_player=sender:get_player_name(), gain = 1.0})
end end
end end