forked from nalc/homedecor_modpack
split globe model into multiple materials
(allows use of some generic materials) renamed earth image
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@ -623,7 +623,11 @@ local globe_cbox = {
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homedecor.register("desk_globe", {
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description = "Desk globe",
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mesh = "homedecor_desk_globe.obj",
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tiles = {"homedecor_desk_globe.png"},
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tiles = {
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"homedecor_generic_wood_red.png",
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"homedecor_generic_metal_neutral.png",
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"homedecor_earth.png"
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},
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inventory_image = "homedecor_desk_globe_inv.png",
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selection_box = globe_cbox,
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collision_box = globe_cbox,
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homedecor/textures/homedecor_earth.png
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