Fixed offset bug in sign entities.

Existing signs' text will not be moved - this fix only applies to
newly-placed signs (or at leasty, newly-spawned text entities e.g. after
/clearobjects followed by punching).

Also, made a few functions local that didn't really need to be global,
some minor re-arranging of the code to accommodate the above and to tidy it
up a bit.
This commit is contained in:
Vanessa Ezekowitz 2013-10-17 22:05:34 -04:00
parent e6e8cf04e8
commit ce09d71c4f

View File

@ -1,5 +1,47 @@
-- Font: 04.jp.org
-- CONSTANTS
local SIGN_WIDTH = 110
local SIGN_PADDING = 8
local LINE_LENGTH = 16
local NUMBER_OF_LINES = 4
local LINE_HEIGHT = 14
local CHAR_WIDTH = 5
local signs = {
{delta = {x = -0.06, y = 0, z = 0.399}, yaw = 0},
{delta = {x = 0.399, y = 0, z = 0.06}, yaw = math.pi / -2},
{delta = {x = 0.06, y = 0, z = -0.399}, yaw = math.pi},
{delta = {x = -0.399, y = 0, z = -0.06}, yaw = math.pi / 2},
}
local signs_yard = {
{delta = {x = -0.06, y = 0, z = -0.05}, yaw = 0},
{delta = {x = -0.05, y = 0, z = 0.06}, yaw = math.pi / -2},
{delta = {x = 0.06, y = 0, z = 0.05}, yaw = math.pi},
{delta = {x = 0.05, y = 0, z = -0.06}, yaw = math.pi / 2},
}
local signs_post = {
{delta = {x = -0.06, y = 0, z = -0.226}, yaw = 0},
{delta = {x = -0.226, y = 0, z = 0.06}, yaw = math.pi / -2},
{delta = {x = 0.06, y = 0, z = 0.226}, yaw = math.pi},
{delta = {x = 0.226, y = 0, z = -0.06}, yaw = math.pi / 2},
}
local sign_groups = {choppy=2, dig_immediate=2}
local fences_with_sign = { }
-- Misc variables
local chars_file = io.open(minetest.get_modpath("homedecor").."/characters", "r")
local charmap = {}
local max_chars = 16
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if homedecor.intllib_modpath then
@ -9,10 +51,92 @@ else
S = function ( s ) return s end
end
-- some local helper functions
local homedecor_create_lines = function(text)
local tab = {}
for line in text:gmatch("([^|]+)|?") do
line = line:gsub("^%s*(.*)%s*$", "%1") -- Trim whitespace
table.insert(tab, line)
if #tab >= NUMBER_OF_LINES then break end
end
return tab
end
local math_max = math.max
local homedecor_generate_line = function(s, ypos)
local i = 1
local parsed = {}
local width = 0
local maxw = 0
local chars = 0
while i <= #s do
local file = nil
if charmap[s:sub(i, i)] ~= nil then
file = charmap[s:sub(i, i)]
i = i + 1
elseif i < #s and charmap[s:sub(i, i + 1)] ~= nil then
file = charmap[s:sub(i, i + 1)]
i = i + 2
else
print("[signs] W: unknown symbol in '"..s.."' at "..i.." (probably "..s:sub(i, i)..")")
i = i + 1
end
if file ~= nil then
width = width + CHAR_WIDTH
maxw = math_max(width, maxw)
chars = chars + 1
if chars > max_chars then
width = 0
end
table.insert(parsed, file)
end
end
maxw = maxw - 1
local texture = { }
local start_xpos = math.floor((SIGN_WIDTH - 2 * SIGN_PADDING - maxw) / 2 + SIGN_PADDING)
local xpos = start_xpos
local linepos = 0
for i = 1, #parsed do
table.insert(texture, (":%d,%d=%s.png"):format(xpos, ypos, parsed[i]))
xpos = xpos + CHAR_WIDTH + 1
linepos = linepos + 1
if linepos > max_chars then
xpos = start_xpos
linepos = 0
ypos = ypos + LINE_HEIGHT
end
end
return table.concat(texture, ""), ypos
end
local function copy ( t )
local nt = { };
for k, v in pairs(t) do
if type(v) == "table" then
nt[k] = copy(v)
else
nt[k] = v
end
end
return nt
end
local homedecor_generate_texture = function(lines)
local texture = { ("[combine:%dx%d"):format(SIGN_WIDTH, SIGN_WIDTH) }
local ypos = 12
for i = 1, #lines do
local linetex, yp = homedecor_generate_line(lines[i], ypos)
table.insert(texture, linetex)
ypos = yp + LINE_HEIGHT
end
return table.concat(texture, "")
end
-- load characters map
local chars_file = io.open(minetest.get_modpath("homedecor").."/characters", "r")
local charmap = {}
local max_chars = 16
if not chars_file then
print("[signs] "..S("E: character map file not found"))
else
@ -27,31 +151,6 @@ else
end
end
local signs = {
{delta = {x = 0, y = 0, z = 0.399}, yaw = 0},
{delta = {x = 0.399, y = 0, z = 0}, yaw = math.pi / -2},
{delta = {x = 0, y = 0, z = -0.399}, yaw = math.pi},
{delta = {x = -0.399, y = 0, z = 0}, yaw = math.pi / 2},
}
local signs_yard = {
{delta = {x = 0, y = 0, z = -0.05}, yaw = 0},
{delta = {x = -0.05, y = 0, z = 0}, yaw = math.pi / -2},
{delta = {x = 0, y = 0, z = 0.05}, yaw = math.pi},
{delta = {x = 0.05, y = 0, z = 0}, yaw = math.pi / 2},
}
local signs_post = {
{delta = {x = 0, y = 0, z = -0.226}, yaw = 0},
{delta = {x = -0.226, y = 0, z = 0}, yaw = math.pi / -2},
{delta = {x = 0, y = 0, z = 0.226}, yaw = math.pi},
{delta = {x = 0.226, y = 0, z = 0}, yaw = math.pi / 2},
}
local sign_groups = {choppy=2, dig_immediate=2}
local fences_with_sign = { }
homedecor.construct_sign = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "field[text;;${text}]")
@ -70,14 +169,14 @@ end
homedecor.update_sign = function(pos, fields)
local meta = minetest.get_meta(pos)
if fields then
meta:set_string("infotext", table.concat(homedecor.create_lines(fields.text), "\n"))
meta:set_string("infotext", table.concat(homedecor_create_lines(fields.text), "\n"))
meta:set_string("text", fields.text)
end
local text = meta:get_string("text")
local objects = minetest.get_objects_inside_radius(pos, 0.5)
for _, v in ipairs(objects) do
if v:get_entity_name() == "signs:text" then
v:set_properties({textures={homedecor.generate_texture(homedecor.create_lines(text))}})
v:set_properties({textures={homedecor_generate_texture(homedecor_create_lines(text))}})
return
end
end
@ -290,7 +389,7 @@ if not homedecor.disable_signs then
signs_text_on_activate = function(self)
local meta = minetest.get_meta(self.object:getpos())
local text = meta:get_string("text")
self.object:set_properties({textures={homedecor.generate_texture(homedecor.create_lines(text))}})
self.object:set_properties({textures={homedecor_generate_texture(homedecor_create_lines(text))}})
end
else
signs_text_on_activate = function(self)
@ -307,97 +406,7 @@ minetest.register_entity(":signs:text", {
on_activate = signs_text_on_activate,
})
-- CONSTANTS
local SIGN_WIDTH = 110
local SIGN_PADDING = 8
local LINE_LENGTH = 16
local NUMBER_OF_LINES = 4
local LINE_HEIGHT = 14
local CHAR_WIDTH = 5
homedecor.create_lines = function(text)
local tab = {}
for line in text:gmatch("([^|]+)|?") do
line = line:gsub("^%s*(.*)%s*$", "%1") -- Trim whitespace
table.insert(tab, line)
if #tab >= NUMBER_OF_LINES then break end
end
return tab
end
homedecor.generate_texture = function(lines)
local texture = { ("[combine:%dx%d"):format(SIGN_WIDTH, SIGN_WIDTH) }
local ypos = 12
for i = 1, #lines do
local linetex, yp = homedecor.generate_line(lines[i], ypos)
table.insert(texture, linetex)
ypos = yp + LINE_HEIGHT
end
return table.concat(texture, "")
end
local math_max = math.max
homedecor.generate_line = function(s, ypos)
local i = 1
local parsed = {}
local width = 0
local maxw = 0
local chars = 0
while i <= #s do
local file = nil
if charmap[s:sub(i, i)] ~= nil then
file = charmap[s:sub(i, i)]
i = i + 1
elseif i < #s and charmap[s:sub(i, i + 1)] ~= nil then
file = charmap[s:sub(i, i + 1)]
i = i + 2
else
print("[signs] W: unknown symbol in '"..s.."' at "..i.." (probably "..s:sub(i, i)..")")
i = i + 1
end
if file ~= nil then
width = width + CHAR_WIDTH
maxw = math_max(width, maxw)
chars = chars + 1
if chars > max_chars then
width = 0
end
table.insert(parsed, file)
end
end
maxw = maxw - 1
local texture = { }
local start_xpos = math.floor((SIGN_WIDTH - 2 * SIGN_PADDING - maxw) / 2 + SIGN_PADDING)
local xpos = start_xpos
local linepos = 0
for i = 1, #parsed do
table.insert(texture, (":%d,%d=%s.png"):format(xpos, ypos, parsed[i]))
xpos = xpos + CHAR_WIDTH + 1
linepos = linepos + 1
if linepos > max_chars then
xpos = start_xpos
linepos = 0
ypos = ypos + LINE_HEIGHT
end
end
return table.concat(texture, ""), ypos
end
local function copy ( t )
local nt = { };
for k, v in pairs(t) do
if type(v) == "table" then
nt[k] = copy(v)
else
nt[k] = v
end
end
return nt
end
-- And the good stuff here! :-)
function homedecor.register_fence_with_sign(fencename, fencewithsignname)
local def = minetest.registered_nodes[fencename]