forked from nalc/homedecor_modpack
Fix calls to check_player_privs with player name instead of player userdata
Fixes #357
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c05378f20f
commit
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@ -119,7 +119,7 @@ function homedecor.handle_inventory(name, def, original_def)
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local playername = player:get_player_name()
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if playername == owner or
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minetest.check_player_privs(player, "protection_bypass") then
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minetest.check_player_privs(playername, "protection_bypass") then
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return allow_move and
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allow_move(pos, from_list, from_index, to_list, to_index, count, player) or
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count
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@ -138,7 +138,7 @@ function homedecor.handle_inventory(name, def, original_def)
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local playername = player:get_player_name()
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if playername == owner or
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minetest.check_player_privs(player, "protection_bypass") then
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minetest.check_player_privs(playername, "protection_bypass") then
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return allow_put and allow_put(pos, listname, index, stack, player) or
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stack:get_count()
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end
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@ -156,7 +156,7 @@ function homedecor.handle_inventory(name, def, original_def)
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local playername = player:get_player_name()
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if playername == owner or
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minetest.check_player_privs(player, "protection_bypass") then
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minetest.check_player_privs(playername, "protection_bypass") then
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return allow_take and allow_take(pos, listname, index, stack, player) or
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stack:get_count()
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end
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@ -52,12 +52,12 @@ minetest.register_node("inbox:empty", {
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minetest.check_player_privs(player, "protection_bypass") and
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clicker:get_player_control().aux1 then
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minetest.show_formspec(
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clicker:get_player_name(),
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player,
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"inbox:mailbox",
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inbox.get_inbox_formspec(pos))
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else
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minetest.show_formspec(
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clicker:get_player_name(),
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player,
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"inbox:mailbox",
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inbox.get_inbox_insert_formspec(pos))
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end
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@ -129,8 +129,9 @@ minetest.register_node("itemframes:frame",{
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on_rightclick = function(pos, node, clicker, itemstack)
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if not itemstack then return end
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local meta = minetest.get_meta(pos)
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if clicker:get_player_name() == meta:get_string("owner") or
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minetest.check_player_privs(clicker, "protection_bypass") then
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local name = clicker and clicker:get_player_name()
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if name == meta:get_string("owner") or
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minetest.check_player_privs(name, "protection_bypass") then
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drop_item(pos,node)
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local s = itemstack:take_item()
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meta:set_string("item",s:to_string())
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@ -140,8 +141,9 @@ minetest.register_node("itemframes:frame",{
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end,
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on_punch = function(pos,node,puncher)
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local meta = minetest.get_meta(pos)
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if puncher:get_player_name() == meta:get_string("owner") or
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minetest.check_player_privs(puncher, "protection_bypass") then
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local name = puncher and puncher:get_player_name()
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if name == meta:get_string("owner") or
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minetest.check_player_privs(name, "protection_bypass") then
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drop_item(pos, node)
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end
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end,
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@ -150,7 +152,7 @@ minetest.register_node("itemframes:frame",{
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local name = player and player:get_player_name()
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local meta = minetest.get_meta(pos)
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return name == meta:get_string("owner") or
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minetest.check_player_privs(player, "protection_bypass")
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minetest.check_player_privs(name, "protection_bypass")
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end,
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on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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@ -190,8 +192,9 @@ minetest.register_node("itemframes:pedestal",{
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on_rightclick = function(pos, node, clicker, itemstack)
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if not itemstack then return end
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local meta = minetest.get_meta(pos)
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if clicker:get_player_name() == meta:get_string("owner") or
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minetest.check_player_privs(clicker, "protection_bypass") then
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local name = clicker and clicker:get_player_name()
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if name == meta:get_string("owner") or
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minetest.check_player_privs(name, "protection_bypass") then
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drop_item(pos,node)
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local s = itemstack:take_item()
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meta:set_string("item",s:to_string())
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@ -201,8 +204,9 @@ minetest.register_node("itemframes:pedestal",{
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end,
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on_punch = function(pos,node,puncher)
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local meta = minetest.get_meta(pos)
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if puncher:get_player_name() == meta:get_string("owner") or
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minetest.check_player_privs(puncher, "protection_bypass") then
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local name = puncher and puncher:get_player_name()
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if name == meta:get_string("owner") or
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minetest.check_player_privs(name, "protection_bypass") then
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drop_item(pos,node)
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end
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end,
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@ -211,7 +215,7 @@ minetest.register_node("itemframes:pedestal",{
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local name = player and player:get_player_name()
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local meta = minetest.get_meta(pos)
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return name == meta:get_string("owner") or
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minetest.check_player_privs(player, "protection_bypass")
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minetest.check_player_privs(name, "protection_bypass")
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end,
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on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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