make signs auto-recover after /clearobjects

This commit is contained in:
Vanessa Ezekowitz 2014-08-05 20:25:47 -04:00
parent c26d52ebdd
commit d652a47f69

View File

@ -78,6 +78,16 @@ else
end
signs_lib.gettext = S
-- the list of standard sign nodes
signs_lib.sign_node_list = {
"default:sign_wall",
"signs:sign_yard",
"signs:sign_hanging",
"signs:sign_wall_green",
"signs:sign_wall_yellow"
}
--table copy
function signs_lib.table_copy(t)
@ -880,6 +890,7 @@ function signs_lib.register_fence_with_sign(fencename, fencewithsignname)
def_sign.drop = "default:sign_wall"
minetest.register_node(":"..fencename, def)
minetest.register_node(":"..fencewithsignname, def_sign)
table.insert(signs_lib.sign_node_list, fencewithsignname)
print(S("Registered %s and %s"):format(fencename, fencewithsignname))
end
@ -889,6 +900,17 @@ minetest.register_alias("homedecor:fence_wood_with_sign", "signs:sign_post")
signs_lib.register_fence_with_sign("default:fence_wood", "signs:sign_post")
-- restore signs' text after /clearobjects and the like
minetest.register_abm({
nodenames = signs_lib.sign_node_list,
interval = 15,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
signs_lib.update_sign(pos)
end
})
-- craft recipes for the green and yellow signs
minetest.register_craft( {