forked from nalc/homedecor_modpack
make signs auto-recover after /clearobjects
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c26d52ebdd
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@ -78,6 +78,16 @@ else
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end
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end
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signs_lib.gettext = S
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signs_lib.gettext = S
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-- the list of standard sign nodes
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signs_lib.sign_node_list = {
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"default:sign_wall",
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"signs:sign_yard",
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"signs:sign_hanging",
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"signs:sign_wall_green",
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"signs:sign_wall_yellow"
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}
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--table copy
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--table copy
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function signs_lib.table_copy(t)
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function signs_lib.table_copy(t)
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@ -880,6 +890,7 @@ function signs_lib.register_fence_with_sign(fencename, fencewithsignname)
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def_sign.drop = "default:sign_wall"
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def_sign.drop = "default:sign_wall"
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minetest.register_node(":"..fencename, def)
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minetest.register_node(":"..fencename, def)
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minetest.register_node(":"..fencewithsignname, def_sign)
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minetest.register_node(":"..fencewithsignname, def_sign)
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table.insert(signs_lib.sign_node_list, fencewithsignname)
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print(S("Registered %s and %s"):format(fencename, fencewithsignname))
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print(S("Registered %s and %s"):format(fencename, fencewithsignname))
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end
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end
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@ -889,6 +900,17 @@ minetest.register_alias("homedecor:fence_wood_with_sign", "signs:sign_post")
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signs_lib.register_fence_with_sign("default:fence_wood", "signs:sign_post")
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signs_lib.register_fence_with_sign("default:fence_wood", "signs:sign_post")
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-- restore signs' text after /clearobjects and the like
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minetest.register_abm({
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nodenames = signs_lib.sign_node_list,
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interval = 15,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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signs_lib.update_sign(pos)
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end
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})
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-- craft recipes for the green and yellow signs
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-- craft recipes for the green and yellow signs
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minetest.register_craft( {
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minetest.register_craft( {
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