forked from nalc/homedecor_modpack
		
	add sanity check to avoid cases in which expanded items would be placed against unknown nodes into other unknown nodes as pointed_think.above node
this resolves #205
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		| @@ -50,6 +50,8 @@ end | ||||
| -- leave the last argument nil if it's one 2m high node | ||||
| function homedecor.stack_vertically(itemstack, placer, pointed_thing, node1, node2) | ||||
| 	local pos, def = select_node(pointed_thing) | ||||
| 	if not def then return end -- rare corner case, but happened in #205 | ||||
|  | ||||
| 	if def.on_rightclick then | ||||
| 		return def.on_rightclick(pointed_thing.under, minetest.get_node(pos), placer, itemstack) | ||||
| 	end | ||||
| @@ -69,6 +71,8 @@ local fdir_to_left = { | ||||
| } | ||||
| function homedecor.stack_wing(itemstack, placer, pointed_thing, node1, node2, node1_right, node2_right) | ||||
| 	local pos, def = select_node(pointed_thing) | ||||
| 	if not def then return end -- rare corner case, but happened in #205 | ||||
|  | ||||
| 	if def.on_rightclick then | ||||
| 		return def.on_rightclick(pointed_thing.under, minetest.get_node(pos), placer, itemstack) | ||||
| 	end | ||||
| @@ -102,6 +106,8 @@ homedecor.fdir_to_fwd = { | ||||
|  | ||||
| function homedecor.stack_sideways(itemstack, placer, pointed_thing, node1, node2, dir) | ||||
| 	local pos, def = select_node(pointed_thing) | ||||
| 	if not def then return end -- rare corner case, but happened in #205 | ||||
|  | ||||
| 	if def.on_rightclick then | ||||
| 		return def.on_rightclick(pointed_thing.under, minetest.get_node(pos), placer, itemstack) | ||||
| 	end | ||||
|   | ||||
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