forked from nalc/homedecor_modpack
Use moreblocks for building_blocks slab and stair
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8e76593982
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dbc519c8b9
@ -1 +1,2 @@
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default
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moreblocks?
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@ -135,6 +135,7 @@ minetest.register_node("building_blocks:grate", {
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sunlight_propagates = true,
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is_ground_content = true,
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groups = {cracky=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("building_blocks:Fireplace", {
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@ -252,104 +253,173 @@ minetest.register_node("building_blocks:hardwood", {
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sounds = default.node_sound_wood_defaults(),
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})
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bb_stairs = {}
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if moreblocks then
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-- Node will be called stairs:stair_<subname>
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function bb_stairs.register_stair(subname, recipeitem, groups, images, description)
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minetest.register_node("building_blocks:stair_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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stairsplus:register_all(
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"building_blocks",
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"marble",
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"building_blocks:Marble",
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{
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description = "Marble",
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tiles = {"building_blocks_marble.png"},
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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}
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)
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stairsplus:register_all(
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"building_blocks",
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"hardwood",
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"building_blocks:hardwood",
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{
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description = "Hardwood",
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tiles = {"building_blocks_hardwood.png"},
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groups = {choppy=1,flammable=1},
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sounds = default.node_sound_wood_defaults(),
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}
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)
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stairsplus:register_all(
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"building_blocks",
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"fakegrass",
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"building_blocks:fakegrass",
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{
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description = "Grass",
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tiles = {"default_grass.png"},
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groups = {crumbly=3},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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}
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)
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stairsplus:register_all(
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"building_blocks",
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"tar",
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"building_blocks:Tar",
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{
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description = "Tar",
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tiles = {"building_blocks_tar.png"},
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groups = {crumbly=1},
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sounds = default.node_sound_stone_defaults(),
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}
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)
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stairsplus:register_all(
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"building_blocks",
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"grate",
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"building_blocks:grate",
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{
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description = "Grate",
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tiles = {"building_blocks_grate.png"},
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groups = {cracky=1},
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sounds = default.node_sound_stone_defaults(),
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}
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)
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else
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bb_stairs = {}
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-- Node will be called stairs:stair_<subname>
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function bb_stairs.register_stair(subname, recipeitem, groups, images, description)
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minetest.register_node("building_blocks:stair_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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},
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})
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})
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minetest.register_craft({
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output = 'building_blocks:stair_' .. subname .. ' 4',
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recipe = {
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{recipeitem, "", ""},
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{recipeitem, recipeitem, ""},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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minetest.register_craft({
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output = 'building_blocks:stair_' .. subname .. ' 4',
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recipe = {
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{recipeitem, "", ""},
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{recipeitem, recipeitem, ""},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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-- Flipped recipe for the silly minecrafters
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minetest.register_craft({
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output = 'building_blocks:stair_' .. subname .. ' 4',
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recipe = {
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{"", "", recipeitem},
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{"", recipeitem, recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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-- Flipped recipe for the silly minecrafters
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minetest.register_craft({
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output = 'building_blocks:stair_' .. subname .. ' 4',
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recipe = {
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{"", "", recipeitem},
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{"", recipeitem, recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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-- Node will be called stairs:slab_<subname>
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function bb_stairs.register_slab(subname, recipeitem, groups, images, description)
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minetest.register_node("building_blocks:slab_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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is_ground_content = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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})
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-- Node will be called stairs:slab_<subname>
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function bb_stairs.register_slab(subname, recipeitem, groups, images, description)
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minetest.register_node("building_blocks:slab_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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is_ground_content = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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})
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minetest.register_craft({
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output = 'building_blocks:slab_' .. subname .. ' 3',
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recipe = {
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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minetest.register_craft({
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output = 'building_blocks:slab_' .. subname .. ' 3',
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recipe = {
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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-- Nodes will be called stairs:{stair,slab}_<subname>
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function bb_stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab)
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bb_stairs.register_stair(subname, recipeitem, groups, images, desc_stair)
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bb_stairs.register_slab(subname, recipeitem, groups, images, desc_slab)
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end
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bb_stairs.register_stair_and_slab("marble","building_blocks:Marble",
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{cracky=3},
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{"building_blocks_marble.png"},
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"Marble stair",
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"Marble slab")
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bb_stairs.register_stair_and_slab("hardwood","building_blocks:hardwood",
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{snappy=1,choppy=1,flammable=1},
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-- Nodes will be called stairs:{stair,slab}_<subname>
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function bb_stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab)
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bb_stairs.register_stair(subname, recipeitem, groups, images, desc_stair)
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bb_stairs.register_slab(subname, recipeitem, groups, images, desc_slab)
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end
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bb_stairs.register_stair_and_slab("marble","building_blocks:Marble",
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{cracky=3},
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{"building_blocks_marble.png"},
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"Marble stair",
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"Marble slab"
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)
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bb_stairs.register_stair_and_slab("hardwood","building_blocks:hardwood",
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{choppy=1,flammable=1},
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{"building_blocks_hardwood.png"},
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"Hardwood stair",
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"Hardwood slab")
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bb_stairs.register_stair_and_slab("fakegrass","building_blocks:fakegrass",
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"Hardwood slab"
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)
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bb_stairs.register_stair_and_slab("fakegrass","building_blocks:fakegrass",
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{crumbly=3},
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{"default_grass.png"},
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"Grass stair",
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"Grass slab")
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bb_stairs.register_stair_and_slab("tar","building_blocks:Tar",
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"Grass slab"
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)
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bb_stairs.register_stair_and_slab("tar","building_blocks:Tar",
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{crumbly=1},
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{"building_blocks_tar.png"},
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"Tar stair",
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"Tar slab")
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bb_stairs.register_stair_and_slab("grate","building_blocks:grate",
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{crumbly=1},
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"Tar slab"
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)
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bb_stairs.register_stair_and_slab("grate","building_blocks:grate",
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{cracky=1},
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{"building_blocks_grate.png"},
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"Grate Stair",
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"Grate Slab")
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"Grate Slab"
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)
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end
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minetest.register_craft({
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type = "fuel",
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recipe = "building_blocks:hardwood",
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