forked from nalc/homedecor_modpack
fix missing protection on sofas and coffee tables
add some informative messages
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parent
b20b3bb8e9
commit
e492780510
@ -24,27 +24,36 @@ minetest.register_node("lrfurn:coffeetable_back", {
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}
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},
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on_construct = function(pos)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if minetest.is_protected(pos, placer:get_player_name()) then return true end
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local node = minetest.get_node(pos)
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local param2 = node.param2
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node.name = "lrfurn:coffeetable_front"
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if param2 == 0 then
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pos.z = pos.z+1
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elseif param2 == 1 then
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pos.x = pos.x+1
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elseif param2 == 2 then
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pos.z = pos.z-1
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elseif param2 == 3 then
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pos.x = pos.x-1
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end
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if( minetest.get_node({x=pos.x, y=pos.y, z=pos.z}).name == "air" ) then
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if lrfurn.check_forward(pos, fdir, false, placer) then
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node.name = "lrfurn:coffeetable_front"
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if param2 == 0 then
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pos.z = pos.z+1
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elseif param2 == 1 then
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pos.x = pos.x+1
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elseif param2 == 2 then
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pos.z = pos.z-1
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elseif param2 == 3 then
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pos.x = pos.x-1
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end
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minetest.set_node(pos, node)
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else
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minetest.chat_send_player(placer:get_player_name(), "No room to place the coffee table!")
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minetest.set_node(pos, {name = "air"})
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return true
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end
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end,
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on_destruct = function(pos)
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local node = minetest.get_node(pos)
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local param2 = node.param2
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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if minetest.is_protected(pos, digger:get_player_name()) then return true end
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local param2 = oldnode.param2
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if param2 == 0 then
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pos.z = pos.z+1
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elseif param2 == 1 then
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@ -54,10 +63,12 @@ minetest.register_node("lrfurn:coffeetable_back", {
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elseif param2 == 3 then
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pos.x = pos.x-1
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end
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if( minetest.get_node({x=pos.x, y=pos.y, z=pos.z}).name == "lrfurn:coffeetable_front" ) then
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if( minetest.get_node({x=pos.x, y=pos.y, z=pos.z}).param2 == param2 ) then
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if minetest.is_protected(pos, digger:get_player_name()) then return true end
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if (minetest.get_node({x=pos.x, y=pos.y, z=pos.z}).name == "lrfurn:coffeetable_front")
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and (minetest.get_node({x=pos.x, y=pos.y, z=pos.z}).param2 == param2) then
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minetest.remove_node(pos)
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end
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end
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end,
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})
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@ -8,19 +8,32 @@ lrfurn.fdir_to_fwd = {
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{ -1, 0 },
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}
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function lrfurn.check_forward(pos, fdir, long)
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function lrfurn.check_forward(pos, fdir, long, placer)
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if not fdir or fdir > 3 then fdir = 0 end
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local pos2 = { x = pos.x + lrfurn.fdir_to_fwd[fdir+1][1], y=pos.y, z = pos.z + lrfurn.fdir_to_fwd[fdir+1][2] }
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local pos3 = { x = pos.x + lrfurn.fdir_to_fwd[fdir+1][1] * 2, y=pos.y, z = pos.z + lrfurn.fdir_to_fwd[fdir+1][2] * 2 }
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local node2 = minetest.get_node(pos2)
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if node2 and node2.name ~= "air" then return false end
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if node2 and node2.name ~= "air" then
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return false
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elseif minetest.is_protected(pos2, placer:get_player_name()) then
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if not long then
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minetest.chat_send_player(placer:get_player_name(), "Someone else owns the spot where other end goes!")
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else
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minetest.chat_send_player(placer:get_player_name(), "Someone else owns the spot where the middle or far end goes!")
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end
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return false
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end
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if long then
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local node3 = minetest.get_node(pos3)
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if node3 and node3.name ~= "air" then return false end
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if node3 and node3.name ~= "air" then
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return false
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elseif minetest.is_protected(pos3, placer:get_player_name()) then
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minetest.chat_send_player(placer:get_player_name(), "Someone else owns the spot where the other end goes!")
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return false
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end
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end
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return true
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@ -42,15 +42,18 @@ for i in ipairs(longsofas_list) do
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selection_box = longsofa_sbox,
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node_box = longsofa_cbox,
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on_rotate = screwdriver.disallow,
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if minetest.is_protected(pos, placer:get_player_name()) then return true end
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local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
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if lrfurn.check_forward(pos, fdir, true) then
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if lrfurn.check_forward(pos, fdir, true, placer) then
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minetest.set_node(pos, {name = "lrfurn:longsofa_"..colour, param2 = fdir})
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itemstack:take_item()
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else
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minetest.chat_send_player(placer:get_player_name(), "No room to place the sofa!")
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minetest.set_node(pos, { name = "air" })
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end
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return itemstack
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end,
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@ -42,15 +42,19 @@ for i in ipairs(sofas_list) do
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selection_box = sofa_sbox,
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node_box = sofa_cbox,
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on_rotate = screwdriver.disallow,
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if minetest.is_protected(pos, placer:get_player_name()) then return true end
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local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
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if lrfurn.check_forward(pos, fdir, true) then
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if lrfurn.check_forward(pos, fdir, false, placer) then
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minetest.set_node(pos, {name = "lrfurn:sofa_"..colour, param2 = fdir})
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itemstack:take_item()
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else
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minetest.chat_send_player(placer:get_player_name(), "No room to place the sofa!")
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minetest.set_node(pos, { name = "air" })
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end
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return itemstack
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end,
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