forked from nalc/homedecor_modpack
add optional support for skinsdb in wardrobe
- All skins are registered in skinsdb, including skins format - But the skins are not in inventory skins list, still available trough wardrobe only - If selected, the skins metadata and preview is shown in inventory - Use skinsdb method to set the skin - Note: skinsdb manages the 3d_armor if both mods found
This commit is contained in:
parent
08bbd0f592
commit
eb2b3d7980
|
@ -12,3 +12,4 @@ bucket?
|
||||||
beds?
|
beds?
|
||||||
flowers?
|
flowers?
|
||||||
3d_armor?
|
3d_armor?
|
||||||
|
skinsdb?
|
||||||
|
|
|
@ -13,9 +13,29 @@ local set_player_textures =
|
||||||
or default.player_set_textures
|
or default.player_set_textures
|
||||||
|
|
||||||
local armor_mod_path = minetest.get_modpath("3d_armor")
|
local armor_mod_path = minetest.get_modpath("3d_armor")
|
||||||
local skins = {"male1", "male2", "male3", "male4", "male5"}
|
|
||||||
|
local skinslist = {"male1", "male2", "male3", "male4", "male5"}
|
||||||
local default_skin = "character.png"
|
local default_skin = "character.png"
|
||||||
|
|
||||||
|
local skinsdb_mod_path = minetest.get_modpath("skinsdb")
|
||||||
|
if skinsdb_mod_path then
|
||||||
|
for _, shrt in ipairs(skinslist) do
|
||||||
|
for _, prefix in ipairs({"", "fe"}) do
|
||||||
|
local skin_name = prefix..shrt
|
||||||
|
local skin_obj = skins.new("homedecor_clothes_"..skin_name..".png") -- Texture PNG file as key to be compatible in set_player_skin
|
||||||
|
skin_obj:set_preview("homedecor_clothes_"..skin_name.."_preview.png")
|
||||||
|
skin_obj:set_texture("homedecor_clothes_"..skin_name..".png")
|
||||||
|
skin_obj:set_meta("name", "Wardrobe "..skin_name)
|
||||||
|
skin_obj:set_meta("author", 'Calinou and Jordach')
|
||||||
|
skin_obj:set_meta("license", 'WTFPL')
|
||||||
|
local file = io.open(homedecor.modpath.."/textures/homedecor_clothes_"..skin_name..".png", "r")
|
||||||
|
skin_obj:set_meta("format", skins.get_skin_format(file))
|
||||||
|
file:close()
|
||||||
|
skin_obj:set_meta("in_inventory_list", false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function homedecor.get_player_skin(player)
|
function homedecor.get_player_skin(player)
|
||||||
local skin = player:get_attribute("homedecor:player_skin")
|
local skin = player:get_attribute("homedecor:player_skin")
|
||||||
if not skin or skin == "" then
|
if not skin or skin == "" then
|
||||||
|
@ -26,7 +46,9 @@ end
|
||||||
|
|
||||||
function homedecor.set_player_skin(player, skin, save)
|
function homedecor.set_player_skin(player, skin, save)
|
||||||
skin = skin or default_skin
|
skin = skin or default_skin
|
||||||
if armor_mod_path then -- if 3D_armor's installed, let it set the skin
|
if skinsdb_mod_path then
|
||||||
|
skins.set_player_skin(player, skin)
|
||||||
|
elseif armor_mod_path then -- if 3D_armor's installed, let it set the skin
|
||||||
armor.textures[player:get_player_name()].skin = skin
|
armor.textures[player:get_player_name()].skin = skin
|
||||||
armor:update_player_visuals(player)
|
armor:update_player_visuals(player)
|
||||||
else
|
else
|
||||||
|
@ -78,8 +100,8 @@ homedecor.register("wardrobe", {
|
||||||
local clothes_strings = ""
|
local clothes_strings = ""
|
||||||
for i = 1,5 do
|
for i = 1,5 do
|
||||||
clothes_strings = clothes_strings..
|
clothes_strings = clothes_strings..
|
||||||
"image_button_exit["..(i-1)..".5,0;1.1,2;homedecor_clothes_"..skins[i].."_preview.png;"..skins[i]..";]"..
|
"image_button_exit["..(i-1)..".5,0;1.1,2;homedecor_clothes_"..skinslist[i].."_preview.png;"..skinslist[i]..";]"..
|
||||||
"image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skins[i].."_preview.png;fe"..skins[i]..";]"
|
"image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skinslist[i].."_preview.png;fe"..skinslist[i]..";]"
|
||||||
end
|
end
|
||||||
meta:set_string("formspec", "size[5.5,8.5]"..default.gui_bg..default.gui_bg_img..default.gui_slots..
|
meta:set_string("formspec", "size[5.5,8.5]"..default.gui_bg..default.gui_bg_img..default.gui_slots..
|
||||||
"vertlabel[0,0.5;"..minetest.formspec_escape(S("Clothes")).."]"..
|
"vertlabel[0,0.5;"..minetest.formspec_escape(S("Clothes")).."]"..
|
||||||
|
@ -97,11 +119,11 @@ homedecor.register("wardrobe", {
|
||||||
end
|
end
|
||||||
|
|
||||||
for i = 1,5 do
|
for i = 1,5 do
|
||||||
if fields[skins[i]] then
|
if fields[skinslist[i]] then
|
||||||
homedecor.set_player_skin(sender, "homedecor_clothes_"..skins[i]..".png", "player")
|
homedecor.set_player_skin(sender, "homedecor_clothes_"..skinslist[i]..".png", "player")
|
||||||
break
|
break
|
||||||
elseif fields["fe"..skins[i]] then
|
elseif fields["fe"..skinslist[i]] then
|
||||||
homedecor.set_player_skin(sender, "homedecor_clothes_fe"..skins[i]..".png", "player")
|
homedecor.set_player_skin(sender, "homedecor_clothes_fe"..skinslist[i]..".png", "player")
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue
Block a user