switch over all punch-operated objects

to use on_rightclick instead, for consistency with other parts of minetest,
minetest_game, etc.
This commit is contained in:
Vanessa Ezekowitz 2017-02-20 18:30:59 -05:00
parent 8ea285e683
commit f09481c3f0
7 changed files with 21 additions and 22 deletions

View File

@ -27,7 +27,7 @@ homedecor.register("toilet", {
node_box = toilet_cbox,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
on_punch = function (pos, node, puncher)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:toilet_open"
minetest.set_node(pos, node)
end
@ -47,7 +47,7 @@ homedecor.register("toilet_open", {
drop = "homedecor:toilet",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
on_punch = function (pos, node, puncher)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:toilet"
minetest.set_node(pos, node)
minetest.sound_play("homedecor_toilet_flush", {

View File

@ -59,7 +59,7 @@ homedecor.register("desk_fan", {
meta:set_string("active", "no")
add_mesh_desk_fan_entity(pos)
end,
on_punch = function(pos)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
local entities = minetest.get_objects_inside_radius(pos, 0.1)
local entity = entities[1] or add_mesh_desk_fan_entity(pos)

View File

@ -71,7 +71,7 @@ homedecor.register("doorbell", {
{-0.03125, 0.0625, 0.45, 0.03125, 0.125, 0.4675}, -- NodeBox2
}
},
on_punch = function(pos, node, puncher, pointed_thing)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.sound_play("homedecor_doorbell", {
pos = pos,
gain = 1.0,

View File

@ -11,7 +11,7 @@ homedecor.register("speaker", {
},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher, pointed_thing)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:speaker_open", param2 = node.param2})
end
})
@ -27,7 +27,7 @@ homedecor.register("speaker_open", {
},
groups = { snappy = 3, not_in_creative_inventory=1 },
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher, pointed_thing)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:speaker", param2 = node.param2})
end
})

View File

@ -134,20 +134,19 @@ homedecor.register("beer_tap", {
type = "fixed",
fixed = { -0.25, -0.5, -0.4375, 0.25, 0.235, 0 }
},
on_punch = function(pos, node, puncher, pointed_thing)
local wielditem = puncher:get_wielded_item()
local inv = puncher:get_inventory()
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local inv = clicker:get_inventory()
local wieldname = wielditem:get_name()
local wieldname = itemstack:get_name()
if wieldname == "vessels:drinking_glass" then
if inv:room_for_item("main", "homedecor:beer_mug 1") then
wielditem:take_item()
puncher:set_wielded_item(wielditem)
itemstack:take_item()
clicker:set_wielded_item(itemstack)
inv:add_item("main", "homedecor:beer_mug 1")
minetest.chat_send_player(puncher:get_player_name(),
minetest.chat_send_player(clicker:get_player_name(),
S("Ahh, a frosty cold beer - look in your inventory for it!"))
else
minetest.chat_send_player(puncher:get_player_name(),
minetest.chat_send_player(clicker:get_player_name(),
S("No room in your inventory to add a beer mug!"))
end
end
@ -196,21 +195,21 @@ homedecor.register("soda_machine", {
expand = { top="placeholder" },
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
on_punch = function(pos, node, puncher, pointed_thing)
local wielditem = puncher:get_wielded_item()
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local wielditem = clicker:get_wielded_item()
local wieldname = wielditem:get_name()
local fdir_to_fwd = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} }
local fdir = node.param2
local pos_drop = { x=pos.x+fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+fdir_to_fwd[fdir+1][2] }
if wieldname == "homedecor:coin" then
wielditem:take_item()
puncher:set_wielded_item(wielditem)
clicker:set_wielded_item(wielditem)
minetest.spawn_item(pos_drop, "homedecor:soda_can")
minetest.sound_play("insert_coin", {
pos=pos, max_hear_distance = 5
})
else
minetest.chat_send_player(puncher:get_player_name(), S("Please insert a coin in the machine."))
minetest.chat_send_player(clicker:get_player_name(), S("Please insert a coin in the machine."))
end
end
})

View File

@ -513,7 +513,7 @@ homedecor.register("ceiling_lamp", {
light_source = default.LIGHT_MAX,
groups = {snappy=3},
walkable = false,
on_punch = function(pos, node, puncher)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:ceiling_lamp_off"})
end,
})
@ -529,7 +529,7 @@ homedecor.register("ceiling_lamp_off", {
},
groups = {snappy=3, not_in_creative_inventory=1},
walkable = false,
on_punch = function(pos, node, puncher)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "homedecor:ceiling_lamp"})
end,
drop = "homedecor:ceiling_lamp"

View File

@ -127,7 +127,7 @@ minetest.register_node("plasmascreen:tv", {
return true -- "API: If return true no item is taken from itemstack"
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "plasmascreen:tv_off", param2 = node.param2})
end
})
@ -155,7 +155,7 @@ minetest.register_node("plasmascreen:tv_off", {
return true -- "API: If return true no item is taken from itemstack"
end
end,
on_punch = function(pos, node, puncher, pointed_thing)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, {name = "plasmascreen:tv", param2 = node.param2})
end,
drop = "plasmascreen:tv"