forked from nalc/homedecor_modpack
replace player_set_textures with new API (fallback to old API)
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bfda7c49fd
commit
fe2acaaa1e
@ -6,6 +6,12 @@ local wd_cbox = {
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fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
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}
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-- cache set_textures function (fallback to old version)
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-- default.player_set_textures is deprecated and will be removed in future
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local set_player_textures =
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minetest.global_exists("player_api") and player_api.set_textures
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or default.player_set_textures
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homedecor.register("wardrobe", {
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mesh = "homedecor_bedroom_wardrobe.obj",
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tiles = {
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@ -55,7 +61,7 @@ homedecor.register("wardrobe", {
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armor:update_player_visuals(sender)
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break
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end
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default.player_set_textures(sender, { "homedecor_clothes_"..skins[i]..".png" })
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set_player_textures(sender, { "homedecor_clothes_"..skins[i]..".png" })
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break
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elseif fields["fe"..skins[i]] then
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if armor_mod then
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@ -63,7 +69,7 @@ homedecor.register("wardrobe", {
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armor:update_player_visuals(sender)
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break
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end
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default.player_set_textures(sender, { skin = "homedecor_clothes_fe"..skins[i]..".png" })
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set_player_textures(sender, { skin = "homedecor_clothes_fe"..skins[i]..".png" })
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break
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end
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end
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