Vanessa Ezekowitz
12f5ac9d02
abstract the particle spawner start/stop functions
2015-05-10 21:03:50 -04:00
Vanessa Ezekowitz
c8633be1dc
add banisters, placed on side of blocks
...
when placing, code will try to determine if the bannister should be
left- or right-sided. Defaults to left-sided; hold shift while placing
to force right-sided.
2015-04-27 03:09:37 -04:00
Vanessa Ezekowitz
67d4da05f6
make king size placement work right-first as well as left-first
2015-04-22 04:50:49 -04:00
Vanessa Ezekowitz
5cb73ffa7e
Add king-sized bed model
...
create it by placing two twins of the same color side by side, left first
also moved the bed extension functions into handlers/expansion.lua,
renamed them, and made a few other minor tweaks to that file accordingly.
2015-04-22 00:43:22 -04:00
Vanessa Ezekowitz
34b05db22e
use mesh nodes for refrigerators
2015-03-21 01:11:31 -04:00
Tim
db703e555d
add sanity check to avoid cases in which expanded items would be placed against unknown nodes into other unknown nodes as pointed_think.above node
...
this resolves #205
2015-03-03 18:53:02 +01:00
Tim
af402c56a5
also avoid facedir setting for plantlike, raillike and firelike to avoid clashes if paramtype is used internally in the engine for something else
2015-02-05 10:51:34 +01:00
Tim
a19f3753b9
don't apply a facedir to glasslike_framed to avoid the drawtype to fail drawing the frames
2015-02-05 10:34:17 +01:00
Tim
b0714c7897
fix #176
2015-01-26 15:58:37 +01:00
Tim
5fb4bff628
move handlers into subdirectory to split them apart from the actual game content
2015-01-23 22:53:57 +01:00