Auke Kok
138e078f1b
Whitespace damage fixes.
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This is cleaned up by `cleanfile` (from the linux kernel tree
tool set).
2016-12-31 12:33:46 -08:00
Tim
aa0519b13b
let is_buildable_to take any number of positions
2015-09-08 17:29:17 +02:00
Tim
2896f48ed1
let selection and buildable_to checks test for content_ignore; also fixes some border cases for banisters and replacing of unknown nodes
2015-09-08 16:52:52 +02:00
Tim
d5fbfbf305
fix right click oddities of expansion nodes and make sure to always return the leftover itemstack
2015-09-08 16:24:15 +02:00
Tim
fb1b620316
add placeholders as not-buildable_to nodes, that can be set to prevent other nodes to build or expanded into expansions
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this fixes #292
2015-09-08 09:26:40 +02:00
Tim
b6512b3add
let the custom on_place of the expansion code call after_place_node to make sure infotexts and owners of locked nodes are being set
2015-08-19 20:20:58 +02:00
Vanessa Ezekowitz
01b55f1a9a
better prediction for placing diagonals at the top of the stack
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better prediction for placing horizontals at the top and bottom of the
stack, particularly if they're placed within 1 node of the correct spot.
2015-05-11 20:14:02 -04:00
Vanessa Ezekowitz
10b859ba59
add a horizontal banister, rename the diagonals (+alias)
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includes just enough code to try to auto-route them as they're placed.
the "root" node is now the horizontal one - if you have diagonals and
they don't place right, they should after you dig them and place again.
2015-05-11 18:03:21 -04:00
Vanessa Ezekowitz
c8633be1dc
add banisters, placed on side of blocks
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when placing, code will try to determine if the bannister should be
left- or right-sided. Defaults to left-sided; hold shift while placing
to force right-sided.
2015-04-27 03:09:37 -04:00
Vanessa Ezekowitz
67d4da05f6
make king size placement work right-first as well as left-first
2015-04-22 04:50:49 -04:00
Vanessa Ezekowitz
5cb73ffa7e
Add king-sized bed model
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create it by placing two twins of the same color side by side, left first
also moved the bed extension functions into handlers/expansion.lua,
renamed them, and made a few other minor tweaks to that file accordingly.
2015-04-22 00:43:22 -04:00
Tim
db703e555d
add sanity check to avoid cases in which expanded items would be placed against unknown nodes into other unknown nodes as pointed_think.above node
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this resolves #205
2015-03-03 18:53:02 +01:00
Tim
5fb4bff628
move handlers into subdirectory to split them apart from the actual game content
2015-01-23 22:53:57 +01:00