Vanessa Ezekowitz
3969f1a198
disable sleeping due to crashing inside minetest_game
2017-01-31 11:53:40 -05:00
Vanessa Ezekowitz
7623b39a33
fix crash in door placement (copy&paste error)
2017-01-31 11:52:11 -05:00
Vanessa Ezekowitz
f6aa12aef9
convert beds to param2 colorization
...
as a side effect, this also fixes the bug where you couldn't
stack beds to form "bunk" beds.
Place a bed, right-click it with dye to color it.
Place two beds side by side and they'll form a king-size bed, which
you can right right-click with dye to color.
Place a regular bed, then right-click it while wielding another
regular bed (i.e. as if you were trying to place it) and, if there
is room above the first bed, the second will be placed on top and
the bedposts on the bottom one will extend to reach it. Color
either of the two by right-clicking with dye.
Shift-right-click forces placement of a regular bed without trying
to stack it into bunks.
Right-click while NOT wielding a bed or dye will attempt to let you
sleep (via default beds code).
2017-01-30 23:22:47 -05:00
Vanessa Ezekowitz
70ba7db599
convert shutters to param2 colorization
...
craft and place an oak shutter first, then right-click it with
dye to color it. dig to get back the oak + dye.
2017-01-30 20:43:40 -05:00
Vanessa Ezekowitz
1ec16b5b53
add paramtype="light" to curtains
2017-01-30 19:59:35 -05:00
Vanessa Ezekowitz
1d41b5ee18
remove old paper-based table lamp recipes, fix broken ones,
...
added recipe that uses cottages:wool, to complement the one that uses
default white wool.
2017-01-30 19:59:35 -05:00
Vanessa Ezekowitz
dd0e26d95b
use param2 colorization for homedecor kitchen chairs and armchairs
...
Note that the all-wood kitchen chair cannot be colored.
2017-01-30 19:59:35 -05:00
Diego Martínez
dc7b60c11f
Split I18N stuff into its own submod.
2017-01-29 21:51:07 -03:00
BrunoMine
010c07f23a
Update pt.po
2017-01-29 14:17:00 -03:00
Diego Martínez
cb48bfec98
Convert old translations to new format.
2017-01-29 14:17:00 -03:00
Vanessa Ezekowitz
4ae16c294e
always pass pointed_thing along to on_rightclick
2017-01-29 12:15:14 -05:00
Vanessa Ezekowitz
e97cefa94c
homedecor depends on unifieddyes
2017-01-29 11:48:06 -05:00
Vanessa Ezekowitz
0e68696566
remove debug prints
...
localized a misc. variable
2017-01-29 04:36:39 -05:00
Vanessa Ezekowitz
89e3353c5b
more contrast on glowlight slab top
2017-01-29 03:53:20 -05:00
Vanessa Ezekowitz
722c1c6f89
fix wrong nodenames in on_rightclick replace code
2017-01-29 03:50:22 -05:00
Vanessa Ezekowitz
175724d53c
add a function to correct for broken placement rotation
...
for wallmounted nodes (engine or _game bug), and put it
to use.
2017-01-29 03:45:58 -05:00
Vanessa Ezekowitz
79e501394a
fix missing 6dfacedir -> wallmounted
...
in LBM code for glowlights
2017-01-29 03:31:02 -05:00
Vanessa Ezekowitz
800d9017dd
convert glowlights, table lamps, and standing lamps
...
to use param2-base coloring.
Reworked crafting as needed to account for the node names.
2017-01-29 01:21:51 -05:00
Vanessa Ezekowitz
1ce7d2b24d
removed obsolete glowlight ABMs
2017-01-28 22:11:18 -05:00
Vanessa Ezekowitz
428729a43d
fix curtain recipes
...
add support for cottages:wool therein
2017-01-28 22:02:37 -05:00
Vanessa Ezekowitz
4ef2f83f07
remove some debug statements
2017-01-28 21:57:48 -05:00
Vanessa Ezekowitz
b9307f11ad
Convert curtains to param2 coloring.
2017-01-28 21:51:29 -05:00
Vanessa Ezekowitz
dc903b16c8
fixed a few missed "black metal" -> static color lines
2017-01-25 17:53:45 -05:00
Vanessa Ezekowitz
4598cdca56
fix z-fighting on window shutters
2017-01-25 05:51:59 -05:00
Vanessa Ezekowitz
81db7f2c00
fix water in "open toilet" model
...
(flipped normals)
2017-01-25 05:47:02 -05:00
Vanessa Ezekowitz
73545c89af
Use texture colorization where possible
...
Uses "color = <foo>" in the tile image def instead
of compositing with ^[colorize or ^[brighten. Saves RAM.
2017-01-25 04:22:28 -05:00
Diego Martínez
8e467ef6b6
Spanish translation.
2017-01-25 00:14:29 -03:00
Diego Martínez
152c9029d9
Add simple script to aid in extracting messages.
2017-01-25 00:14:15 -03:00
Diego Martínez
c1223dc5d6
Remove old translations.
2017-01-25 00:09:28 -03:00
Diego Martínez
0d3da0c328
Use new intllib API.
2017-01-25 00:09:18 -03:00
Foz
06e47fba72
Avoid crashes due to missing desk_fan entity.
...
Fixes #337
2017-01-09 00:01:33 -05:00
Diego Martínez
1ea19fd12f
Activate faucets for locked cabinets too.
2017-01-07 04:51:20 -03:00
Foz
a14722eb98
Add support for protection_bypass priv.
...
Closes #330
2017-01-06 21:05:58 -08:00
Muhammad Nur Hidayat Yasuyoshi
4e439c34cb
Malay translation
2017-01-05 01:02:27 -03:00
Foz
bf0c918d4e
Fix variable name.
...
Fixes #334 .
2017-01-02 01:40:50 -03:00
Auke Kok
923198a2dd
Fix most luacheck issues.
...
There are 3 false positives remaining after this patch, so
the bulk of the issues are fixed now.
2016-12-31 12:33:46 -08:00
Auke Kok
138e078f1b
Whitespace damage fixes.
...
This is cleaned up by `cleanfile` (from the linux kernel tree
tool set).
2016-12-31 12:33:46 -08:00
Tucker Bamberg
50c0eaf436
Allow user to pick up globe by hand.
2016-12-29 18:38:53 -05:00
Foz
f9f0947457
Resolve undeclared globals in calls to flip_gate.
...
Fixes minetest-mods/homedecor_modpack #324
2016-11-02 17:26:06 -09:00
placki
653f8f8b60
add shift-click support to ovens/microwaves
2016-09-29 12:45:34 +02:00
Tim
9e7ddd4a40
add listring support to homedecor inventories
2016-08-27 21:10:43 +02:00
Megaf
726f87131c
Add missing alias for refrigerator locked.
...
minetest.register_alias("homedecor:refrigerator_locked", "homedecor:refrigerator_white_locked")
2016-08-21 21:48:37 +01:00
Tim
df84e62798
LIGHT_MAX -> default.LIGHT_MAX
2016-07-31 13:07:25 +02:00
Tim
337dc05e70
Always return the ItemStack for on_rightclick to comply with the API.
2016-07-31 13:07:21 +02:00
Emon
b33428b907
Italian locale ( #311 )
...
Translation complete
2016-05-18 15:05:35 -07:00
Amaz
5d0c6c3515
Add name of item moved to all inventories. Fixes https://github.com/minetest-mods/homedecor_modpack/issues/307
2016-05-05 07:37:31 -07:00
Vanessa Ezekowitz
5d88c3d25c
remove some bogus aliases
2015-10-23 13:05:16 -04:00
Vanessa Ezekowitz
7ac5e9e815
use mesh nodes for chainlink and barbed wire fences and corners
...
(so that I can give them custom collision boxes)
2015-10-04 10:06:30 -04:00
Vanessa Ezekowitz
e3f3df7508
fixed wrong texture filename
2015-09-25 09:10:15 -04:00
Vanessa Ezekowitz
7b37c66b78
use mesh nodes for shrubbery
2015-09-25 09:00:22 -04:00
Vanessa Ezekowitz
fcf8ecfd35
simplify shrubbery collision/selection box
2015-09-25 07:48:07 -04:00
Vanessa Ezekowitz
5fccd3234f
make spiral stairs diggable with a pick, not an axe
...
also, shrink the wield scale down to something reasonable
2015-09-25 07:40:36 -04:00
crazyginger72
70758559cc
reduced textures in lrfurn mod and added a full color range to lrfurn and beds
2015-09-23 01:29:06 -04:00
Vanessa Ezekowitz
181c746bbf
tweaked "plain" door models to avoid z-fighting with the glass variant.
2015-09-13 20:00:49 -04:00
Tim
3555a6ae57
add placement hinting to the swing (currently used during smoketesting to avoid false positives)
2015-09-10 10:29:00 +02:00
Tim
ffeac9a1bd
fix books and swing's on_place to handle CONTENT_IGNORE and CONTENT_UNKNOWN and to always return their itemstacks
2015-09-10 09:43:04 +02:00
Tim
aa0519b13b
let is_buildable_to take any number of positions
2015-09-08 17:29:17 +02:00
Tim
2896f48ed1
let selection and buildable_to checks test for content_ignore; also fixes some border cases for banisters and replacing of unknown nodes
2015-09-08 16:52:52 +02:00
Tim
d5fbfbf305
fix right click oddities of expansion nodes and make sure to always return the leftover itemstack
2015-09-08 16:24:15 +02:00
Tim
20f5afb624
fix the japanese open door to use homedecor registration, and make it and its closed version use placeholders
2015-09-08 10:16:31 +02:00
Tim
7d5287cc04
placeholder usage for decor, where useable
2015-09-08 09:51:51 +02:00
Tim
fb1b620316
add placeholders as not-buildable_to nodes, that can be set to prevent other nodes to build or expanded into expansions
...
this fixes #292
2015-09-08 09:26:40 +02:00
Tim
26a874d919
set defaults for limiting rotations on expanded nodes
2015-09-08 09:10:25 +02:00
Tim
98c10fb18f
allow the swing to be placed with proper facedir
2015-09-07 11:49:15 +02:00
Tim
3dc94b67cc
label abms for profiling purposes
...
see https://github.com/t4im/profiler/#labeling
2015-08-20 14:52:01 +02:00
Tim
d7c56bfcdb
clean up furnace code a bit by removing duplicate or replacing obsolete code
2015-08-20 14:27:28 +02:00
Tim
fc8621da41
manage all handler inits in their own init file
2015-08-19 22:38:10 +02:00
Tim
908b408248
register the furnaces internally via homedecor.register as well, getting rid of the last dependency on deprecated lock-code
2015-08-19 22:30:27 +02:00
Tim
9773d63e8e
only set main list size if size field is given, to allow using the locked/lockable features with different listnames
2015-08-19 22:02:04 +02:00
Tim
088269a85e
streamline locked description/infotext setting; avoid double brackets "Node (Locked) (owned by .. )"
2015-08-19 20:28:47 +02:00
Tim
25c2262750
make desks lockable, as they commonly are
2015-08-19 20:21:56 +02:00
Tim
b6512b3add
let the custom on_place of the expansion code call after_place_node to make sure infotexts and owners of locked nodes are being set
2015-08-19 20:20:58 +02:00
Tim
29f61bb899
spawn lockable nodes for "inventory = { lockable = true }", and migrate all lockable nodes to this mechanism, but the furnaces
2015-08-19 19:30:03 +02:00
Tim
cc79b5fc03
register a copy of the def instead of the passed def, this allows us later to spawn supporting nodes from the same original def
2015-08-19 18:48:50 +02:00
Tim
9420e9136c
use the simplified inventory format for the wardrobe, where applicable
2015-08-19 18:03:05 +02:00
Tim
4d5975d407
allow inventories to be locked (not just have a locked version of it being spawned later, but be locked by registration)
...
the code will also be used later to replace locked.lua that spawns a locked version from an unlocked version
2015-08-19 18:00:45 +02:00
Tim
a6ffd1f3c6
simplify trash can code and limit the inventory size to the displayed one
2015-08-19 17:37:18 +02:00
Tim
8a91865d82
allow chaining of on_construct instead of overwriting in registration function
2015-08-19 17:30:37 +02:00
Tim
2d433f9652
remove debug statements
2015-08-19 17:09:50 +02:00
Tim
7402f30c3a
simplify calendar construction
2015-08-19 17:02:01 +02:00
Tim
2ed7ae6a56
move inventory registration functions into dedicated handler file
2015-08-19 16:14:17 +02:00
Tim
628c37e29e
replace several explicit nodebox definitions with the function-version
2015-08-19 15:49:32 +02:00
Tim
91092d99be
introduce nodebox abstractions used by fences, like corner nodeboxes, and indirectly slab_x; update fences accordingly
2015-08-19 15:32:19 +02:00
Tim
7d087815c8
fix slab_z nodebox direction inconsistencies
2015-08-19 15:06:53 +02:00
Tim
7d07e81a8c
combine chimney, roof shingles and roof slopes into roofing.lua
2015-08-16 20:05:48 +02:00
Tim
518d1432f6
change more recipes to use groups instead of nodenames
2015-08-16 19:41:26 +02:00
Tim
faf6cefa99
use the default background for all automatic inventory formspecs
2015-08-16 19:06:44 +02:00
Tim
382eba6860
combine beds and nighstands into a bedroom category
2015-08-16 18:02:12 +02:00
Tim
2ff235d5f1
aggregate foyer themed nodes into dedicated file
2015-08-16 17:55:48 +02:00
Tim
1e7fb18b0b
move office-themed nodes into an office-file
2015-08-16 17:41:44 +02:00
Tim
d2824c10e7
use the minetest provided table copy function
2015-08-16 17:26:33 +02:00
Tim
45aef81f55
simplify init.lua a little
2015-08-16 17:21:57 +02:00
Tim
799a652c91
rename misc-electrical -> electrics
2015-08-16 17:21:57 +02:00
Tim
94ac477d6a
move gastronomical furniture and utilities into a dedicated file
2015-08-16 17:21:50 +02:00
Vanessa Ezekowitz
804ee36102
fix deduction of spiral staircase
2015-08-15 05:18:04 -04:00
Craig Davison
ed3aa1e88a
Replace LIGHT_MAX with default.LIGHT_MAX
2015-08-01 10:24:43 -04:00
Vanessa Ezekowitz
23a0af58ee
add yellow and red shrubbery, crafted from green shrub + dye
2015-07-28 08:19:40 -04:00
Vanessa Ezekowitz
6aea902159
move shrubbery from gloopblocks to homedecor
2015-07-28 07:37:57 -04:00
Vanessa Ezekowitz
bc195552ed
opt-depend on 3d_armor
...
should fix this issue:
https://forum.minetest.net/viewtopic.php?f=11&t=2041&start=625#p185494
2015-07-27 06:52:29 -04:00
Vanessa Ezekowitz
3e26b64d94
fix female skins in wardrobe when 3d armor is installed
2015-07-27 06:51:32 -04:00
Vanessa Ezekowitz
b20b3bb8e9
replaced two skins with something less likely to be confused for the modpack's author :-)
2015-07-20 22:12:21 -04:00
Vanessa Ezekowitz
a949238a0d
alternate recipe if neither technic nor moreores is installed
...
(default gold + steel + copper == 3 brass)
2015-07-17 17:55:55 -04:00
Vanessa Ezekowitz
492f13fd8f
fix potted-flower model (re-derived it from the standard flowerpot)
...
delete an obsolete texture.
2015-06-25 02:57:07 -04:00
Vanessa Ezekowitz
e67bdcafd3
made potted flowers directly reference minetest_game flower images where possible.
2015-06-21 21:03:09 -04:00
Vanessa Ezekowitz
fd741795f4
fix misaligned UVs on round table model
2015-06-19 04:56:15 -04:00
Vanessa Ezekowitz
6bf41d0159
fix buckets getting lost if hotbar is full to the left of the bucket
2015-06-14 02:41:20 -04:00
Vanessa Ezekowitz
87c334a9e5
get rid of unused variable
2015-06-14 01:58:18 -04:00
Vanessa Ezekowitz
81f3c96680
better table and standing lamp inv images
2015-06-08 13:43:46 -04:00
Vanessa Ezekowitz
e00742a93a
make redefined buckets return their itemstacks properly
2015-05-29 21:54:25 -04:00
Vanessa Ezekowitz
f0da8f3d6f
minor tweak to gold coin desc
2015-05-28 20:38:29 -04:00
Vanessa Ezekowitz
6e8c321ab6
take "open" speaker out of creative inv
2015-05-27 18:05:06 -04:00
Vanessa Ezekowitz
9959270e77
improve windowblind inv images
2015-05-27 15:19:49 -04:00
Vanessa Ezekowitz
adc8cd0303
new oil extract, drinking glass, glass bottle, oil lamp inv images
...
adjusted vessels shelf glass texture accordingly
2015-05-26 18:42:03 -04:00
Vanessa Ezekowitz
a025f83bf9
same for standing lamp
2015-05-26 18:01:13 -04:00
Vanessa Ezekowitz
bec0177800
trim edges of table lampshade
2015-05-26 17:55:30 -04:00
Vanessa Ezekowitz
5f0fe66eba
new inv image for radiator
2015-05-26 17:05:06 -04:00
Vanessa Ezekowitz
79020e380e
new inventory images for window shutter and large benches
2015-05-26 16:43:19 -04:00
kilbith
5ffce841a6
Minor tweaks
2015-05-23 15:17:14 +02:00
kilbith
493e74ab42
Fix crash for dummy bucket
2015-05-22 17:42:18 -04:00
Vanessa Ezekowitz
e041ca9115
same for bathroom tiles
2015-05-18 17:36:48 -04:00
Vanessa Ezekowitz
898bdb1c82
fix missing paramtype = "light" on skylights
2015-05-18 17:31:05 -04:00
kilbith
dc3521488b
Fix faucet's particlespawner not stopped after destruct
2015-05-18 13:04:10 +02:00
LeMagnesium
17e066b9b1
Fixed bucket overwrite inhibiting its role
...
- Buckets couldn't be used to take default:water_source nor default:lava_source
because the overwrite made in homdecor/exterior.lua replaced that way of
working. This patch makes both well and sources work.
2015-05-16 13:47:46 +02:00
Vanessa Ezekowitz
3b2dc854c9
delete changelog, it's badly outdated and beyond salvation :P
2015-05-15 19:27:05 -04:00
Vanessa Ezekowitz
70efd9186e
fix flowerpot alias
2015-05-15 19:13:41 -04:00
Vanessa Ezekowitz
4b3976fd4b
clarify the license info for the modpack and combine all such files into one
2015-05-15 19:12:01 -04:00
kilbith
45d1419478
Trash can drop fix and pot recipe tweak
2015-05-15 22:58:12 +02:00
kilbith
142fce09a7
Import plantlife's small flower pots
2015-05-15 21:11:30 +02:00
kilbith
f1dca4e990
Fix screwdriver variables
2015-05-15 13:22:05 +02:00
kilbith
e374b83bc0
Disallow partially or entirely some items to rotate with the screwdriver
2015-05-14 12:41:11 +02:00
kilbith
246a38832a
Allow water to be picked up from well
2015-05-14 10:07:21 +02:00
kilbith
e0fe854c5d
Add stained glass
2015-05-13 00:05:24 +02:00
kilbith
b93ec107d7
Add garden lattices
2015-05-12 17:09:33 +02:00
Vanessa Ezekowitz
dad8ad1428
new inv image for beer taps
...
got rid of a couple obsolete images
2015-05-12 09:03:51 -04:00
Vanessa Ezekowitz
704870b7d1
fix banister recipes to point to the "horizontal" ones
2015-05-11 20:30:00 -04:00
Vanessa Ezekowitz
01b55f1a9a
better prediction for placing diagonals at the top of the stack
...
better prediction for placing horizontals at the top and bottom of the
stack, particularly if they're placed within 1 node of the correct spot.
2015-05-11 20:14:02 -04:00
Vanessa Ezekowitz
d5188661da
do the same for the "L" bars
2015-05-11 18:35:10 -04:00
Vanessa Ezekowitz
5210351139
rotate black metal texture on 3dforniture bars
2015-05-11 18:15:24 -04:00
Vanessa Ezekowitz
be751e3267
new inv images for the banisters
2015-05-11 18:11:19 -04:00
Vanessa Ezekowitz
10b859ba59
add a horizontal banister, rename the diagonals (+alias)
...
includes just enough code to try to auto-route them as they're placed.
the "root" node is now the horizontal one - if you have diagonals and
they don't place right, they should after you dig them and place again.
2015-05-11 18:03:21 -04:00
Vanessa Ezekowitz
610f2e0bdc
fix broken right-banister model, re-write left one to make sure the normals match
2015-05-11 15:05:50 -04:00
kilbith
3f16e7dbc0
Move sit function
2015-05-11 20:21:27 +02:00
Vanessa Ezekowitz
f59e0448c7
optimize all PNGs
2015-05-11 12:51:03 -04:00
Vanessa Ezekowitz
dfcd8154eb
add recipe for persian rug
2015-05-11 12:46:41 -04:00
Vanessa Ezekowitz
8e1670e3b9
use mesh node for round-cornered ("small") rugs,
...
nodebox for square-cornered ("large", "persian") rugs.
2015-05-11 12:37:49 -04:00
Vanessa Ezekowitz
a32e723ee2
add another rug type
2015-05-11 11:50:58 -04:00
kilbith
8311c7d87d
Add soda vending machine
2015-05-11 14:22:36 +02:00
kilbith
3c891aa24e
Add adequate sound for faucet/tap
2015-05-11 10:35:22 +02:00
Vanessa Ezekowitz
bcf9269235
add proper air-checking and stacking of spiral staircases
...
also added a register_on_placenode hook to make sure other stuff can be placed on top of the staircase
2015-05-11 02:25:47 -04:00
Vanessa Ezekowitz
e010bdeb27
pass outlet position to particle handler as a table rather than separate vars
2015-05-10 22:34:30 -04:00