Tim
24db06a0b0
fix intllib support and remove unnecessary checks of it
2015-02-05 10:15:05 +01:00
Vanessa Ezekowitz
ea36a41da4
minor "Z" positioning tweak for yard sign text
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also documented the meanings of the different lines.
2015-01-31 14:46:33 -05:00
Vanessa Ezekowitz
a97bbbc23e
OPTIMIZE _ALL_ THE TEXTURES! \:D/
2015-01-23 13:53:00 -05:00
Tim
be4ed12b6c
whitespace cleanup:
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* remove all trailing whitespaces
* make inbox and computer use the prevalent indentation rules
* CRLF->LF where found
2015-01-21 00:44:23 +01:00
Vanessa Ezekowitz
619d229157
adjust spacing of text entity on wall signs
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(at some orientations at far map coords, the entity z-fights. Irrlicht
positioning rounding errors?)
2014-12-27 05:00:33 -05:00
Vanessa Ezekowitz
bb8b3eea20
use current intllib API
2014-12-27 01:13:05 -05:00
Diego Martinez
d213e5aa16
Localize globals.
2014-12-21 15:01:08 -03:00
Vanessa Ezekowitz
71dad95d40
PNGCRUSH _ALL_ THE TEXTURES! "\_:D/
2014-11-02 13:03:34 -05:00
Diego Martinez
8e953b4ee8
Add safeguard to prevent entity duplication.
2014-09-27 15:44:55 -03:00
Diego Martinez
5dd778cbdf
Quick patch to fix texture errors.
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Reportedly, the color would be nil in some rare case.
2014-09-19 15:57:20 -03:00
Diego Martinez
9901cd6dde
Fix word wrapping
2014-09-08 00:46:44 -03:00
Vanessa Ezekowitz
338dc8a38f
Add a color reference to the signs dialog
2014-09-01 22:31:56 -04:00
Vanessa Ezekowitz
91a9eaaeda
add all of the recently-added signs to the auto-update ABM
2014-08-31 01:14:57 -04:00
Vanessa Ezekowitz
b6892806b8
fix locked sign ownership
2014-08-28 19:10:30 -04:00
Vanessa Ezekowitz
76b0435163
add locked wall sign, drop-in replacement for the old locked_sign mod
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except because they used the old legacy wallmount draw type, you will have
to use the screwdriver to rotate these signs after updating.
2014-08-17 15:53:22 -04:00
Vanessa Ezekowitz
5d73e994a7
better handling of abusive sign input,
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avoid breaking old signs' word wrapping
also increase the sign input limit to 600 chars, to allow for ample amounts of
color codes.
2014-08-11 21:08:59 -04:00
Vanessa Ezekowitz
6d73ca3f9f
Added more metal sign colors
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Red w/white border (e.g. "Stop" or similar),
white w/red border (e.g. "Yield", "Do not enter", and similar),
white w/black border (speed limit, other info signs)
renamed and simplified their edge/top/bottom textures since they always have
metal edges anyways (made them all use the same files). Simplified the code
that creates them. Minor changes to the code that places them to facilitate
this expansion (also allows for future expansion if necessary).
2014-08-10 11:47:44 -04:00
Vanessa Ezekowitz
03902e5392
trim text to 480 chars on input
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hard-cut rendered text to SIGNS_WIDTH
(text already stored in a sign is unaffected)
2014-08-08 23:47:20 -04:00
Vanessa Ezekowitz
d652a47f69
make signs auto-recover after /clearobjects
2014-08-05 21:09:55 -04:00
Vanessa Ezekowitz
c26d52ebdd
PNGCRUSH _ALL_ THE TEXTURES! "\_:D/
2014-08-04 13:47:16 -04:00
Vanessa Ezekowitz
e47b86f789
raise green and yellow signs' fronts to 32px
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(the black and white borders are too thick at 16px)
2014-08-03 23:34:57 -04:00
Vanessa Ezekowitz
86cf33201d
add green and yellow wall signs
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(intended for traffic signage or similar)
Rework related textures. Use steel ingots and green, white, black, yellow dyes
to craft. Can also use "sheet metal" from my fork of Zeg9's steel mod.
2014-08-03 21:03:56 -04:00
Vanessa Ezekowitz
5f34d62ceb
rename green/yellow sign images for consistency
2014-08-03 20:16:35 -04:00
Vanessa Ezekowitz
37ed09edae
consolidate text pos and nodebox def tables
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each sign type has a separate table which now defines the nodebox
model and position of the text on that model, instead of separate
sets of tables for each.
2014-08-03 19:53:52 -04:00
Vanessa Ezekowitz
c5ce3bc53d
texture and size cleanups on signs
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MUCH more readable background texture for all signs
use exact-to-pixel dimensions on all signs
move sign models to start of signs_lib where they can be seen
make homedecor's brass/iron signs-on-posts use them
adjust all textures accordingly
2014-08-03 19:44:21 -04:00
Diego Martinez
d408c04d5e
Fix signs' text not rendering correctly after restart.
2014-07-21 13:19:46 -03:00
Diego Martinez
6518120958
Change formspec to use textarea element.
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This also removes the pipe as line separator, and uses real
newlines instead.
To be compatible with older signs, those older signs are *NOT*
updated, and still use the old line handling code. In order to
take advantage of the new UI, old signs will have to be
replaced. This is an unfortunate drawback that cannot be
fixed.
Newly-placed signs will have the new features right away.
2014-07-16 14:08:37 -03:00
Vanessa Ezekowitz
316f03b95a
Add background image to signs_lib formspec
2014-07-14 14:45:43 -04:00
Vanessa Ezekowitz
bcdd04b7f4
fix crash in signs_lib
2014-07-06 06:56:31 -04:00
Diego Martínez
a985c6f868
Fix signs not subtracting from stack.
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Reported by Zeno`.
2014-06-30 22:31:38 -03:00
Vanessa Ezekowitz
7e2052fe98
added stock green and yellow sign images.
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fits wall and yard sign models only, not used within this mod (for
use by other, third-party mods). uses one common grey "metal" back image.
2014-06-23 07:10:46 -04:00
Vanessa Ezekowitz
7821848a7a
fix indentation error in sign-on-post node def
2014-06-23 06:50:59 -04:00
Vanessa Ezekowitz
8cfe951223
expose signs' entity position tables for API
2014-06-23 06:47:19 -04:00
Vanessa Ezekowitz
9021760e7e
functionalize the code for determining the type of sign
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to be placed and the on_receive_fields calls, expose them in the API.
2014-06-23 06:33:54 -04:00
Vanessa Ezekowitz
f6e85db33d
Add hanging-from-the-ceiling sign
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point at the ceiling while placing a regular sign and it becomes a ceiling-
mounted one handing from a pair of short chains.
2014-06-11 00:06:56 -04:00
Vanessa Ezekowitz
9be635cb5f
change license to LGPL to conform to what's written in the forum post
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since forever.
Also clarify it in the copyright message, spread the license file around
a bit, and remove some useless "last changed" dates since they've been
inaccurate for a long time.
2014-06-06 03:26:42 -04:00
Diego Martinez
cf6e079044
Fix wrapped lines not drawing.
2014-06-04 05:35:46 -03:00
Diego Martinez
c15c0f06ef
Remove debugging statement from last addition.
2014-06-03 07:41:43 -03:00
Diego Martinez
0d84bc13e2
Add support for colored text.
2014-06-03 07:04:26 -03:00
Diego Martinez
7bf1c43c2d
Fix signs logging for real now.
2014-05-21 05:40:37 -03:00
Diego Martínez
287559ac97
Print actions to log file when players write to signs.
2014-04-26 10:04:30 -03:00
Xanthin
75d684e628
Add german translation.
2014-04-04 09:11:25 -03:00
Xanthin
e702ef9f13
Fixes to translation.
2014-04-04 09:10:26 -03:00
Vanessa Ezekowitz
ab4b89d76b
fix missing infinite stacks detection on signs lib
2014-03-14 12:09:59 -04:00
Vanessa Ezekowitz
a9d42ea19d
Fix quoting error in signs lib
2014-02-03 20:18:02 -05:00
Vanessa Ezekowitz
a6122f03d9
Remove old ownership code and use Minetest's built-in ownership code instead
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Some minor code rewrites here and there to accommodate this changeover.
2014-01-30 15:53:21 -05:00
Vanessa Ezekowitz
b11b3a95ec
that time I was a little UNDERzealous with the coloring of the signs :D
2014-01-25 22:07:50 -05:00
Vanessa Ezekowitz
42077fe331
git a little overzealous on the recoloring of the signs textures - forgot that
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the posts need to remain plain-wood-colored.
2014-01-25 21:46:31 -05:00
Vanessa Ezekowitz
72f9da9f3b
make the signs textures a little darker, more saturated, so that they
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stand out better against default wood.
2014-01-25 13:49:11 -05:00
Vanessa Ezekowitz
3231144272
move signs textures to the right mod
2014-01-25 13:42:59 -05:00