Commit Graph

11 Commits

Author SHA1 Message Date
Vanessa Dannenberg
790c03213d fix not-locked drawers not showing up in creative inv
(well not showing up in Unified Inventory anyway :-P )
2021-03-30 21:18:45 -04:00
Vanessa Dannenberg
81e0d4ea7e fix faucets/taps not working on kitchen sinks anymore 2021-03-30 20:55:34 -04:00
Vanessa Dannenberg
da1f2b1430 use swap_node(), not set_node() 2021-03-26 09:44:02 -04:00
Vanessa Dannenberg
e7995ce981 Add kitchen cabinet with drawers
and redesign the other kitchen cabinet textures
to coordinate with it.
2021-03-26 06:43:05 -04:00
Vanessa Dannenberg
0fdc8557b3 use inventorycube images for wield/inv
because the engine doesn't allow a mod to rotate/flip
the actual rendered item/model.
2021-03-26 05:53:34 -04:00
Vanessa Dannenberg
40cfabb38a Keep the "colored" nodes out of creative inv
(redundant)
2021-03-26 05:40:59 -04:00
Vanessa Dannenberg
44542cb6a9 allow colorization of homedecor kitchen cabinets
uses "fake" wallmounted mode, 32 colors.
2021-03-26 02:15:10 -04:00
Louis Royer
efba9e0648 MT5 translation for homedecor_kitchen
- Add screwdriver in optional_depends
- Fix luacheck warnings
2020-08-05 16:01:39 +02:00
Vanessa Dannenberg
712ca909ca Multiple related changes:
remove duplicate dishwasher recipe
more kitchen depends fixes
fix wrong brass taps recipe (ref technic brass, need basic_materials brass)
re-add missing bathroom items recipes
re-add missing stading- and table-lamp recipes
add alternate dishwasher recipe
add recipes for "half-doors"
change light bath tiles recipe (don't need white dye for base node, now)
move japanese wall parts to homedecor_misc, make _doors opt depend on that
2019-05-24 20:40:44 -04:00
TenPlus1
0cd8bd7780 remove homedecor_i18n and merged into homedecor_common, fixed meseon global error 2019-04-21 16:25:21 +01:00
Vanessa Dannenberg
b08c0905c0 Split the big "homedecor" mod into multiple sub-mods
Any of these new submods can be run without any other
components that were once part of the big "homedecor"
mod, other than homedecor_common and homedecor_i18n

Reduced dependencies where possible, but each submod still
has its various dependencies more or less the same as before,
i.e. some need basic_materials, others need unifieddyes,
some need building_blocks, and so on.

All of the stuff that used to be under homedecor/handlers
got moved to homedecor_common, as did any models and/or textures
that are used by more than one other homedecor component.

All the miscellaneous items that didn't warrant their own
mod ended up in homedecor_misc, which can also be thought
of as the remains of the original "homedecor" mod, renamed.
2019-04-20 17:02:42 -04:00