Update README for new SDL status
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		| @@ -15,6 +15,7 @@ The following libraries are required to be installed: | ||||
| * OpenGL | ||||
|   * or on mobile: OpenGL ES (can be optionally enabled on desktop too) | ||||
| * on Unix: X11 | ||||
| * SDL2 (see below) | ||||
|  | ||||
| Aside from standard search options (`ZLIB_INCLUDE_DIR`, `ZLIB_LIBRARY`, ...) the following options are available: | ||||
| * `BUILD_SHARED_LIBS` (default: `ON`) - Build IrrlichtMt as a shared library | ||||
| @@ -23,7 +24,7 @@ Aside from standard search options (`ZLIB_INCLUDE_DIR`, `ZLIB_LIBRARY`, ...) the | ||||
| * `ENABLE_OPENGL3` (default: `OFF`) - Enable OpenGL 3+ driver | ||||
| * `ENABLE_GLES1` - Enable OpenGL ES driver, legacy | ||||
| * `ENABLE_GLES2` - Enable OpenGL ES 2+ driver | ||||
| * `USE_SDL2` (default: `OFF`) - Use SDL2 instead of native platform device | ||||
| * `USE_SDL2` (default: platform-dependent, usually `ON`) - Use SDL2 instead of older native device code | ||||
|  | ||||
| e.g. on a Linux system you might want to build for local use like this: | ||||
|  | ||||
| @@ -40,7 +41,7 @@ It is highly recommended to use vcpkg as package manager. | ||||
|  | ||||
| After you successfully built vcpkg you can easily install the required libraries: | ||||
|  | ||||
| 	vcpkg install zlib libjpeg-turbo libpng opengl-registry --triplet x64-windows | ||||
| 	vcpkg install zlib libjpeg-turbo libpng sdl2 --triplet x64-windows | ||||
| 	 | ||||
| Run the following script in PowerShell: | ||||
|  | ||||
|   | ||||
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