cutealien 
							
						 
					 
					
						
						
							
						
						8ffa7eafea 
					 
					
						
						
							
							Fix warning  
						
						... 
						
						
						
						git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6434 dfc29bdd-3216-0410-991c-e03cc46cb475 
						
						
					 
					
						2023-03-24 17:09:11 +01:00 
						 
				 
			
				
					
						
							
							
								cutealien 
							
						 
					 
					
						
						
							
						
						2bff147904 
					 
					
						
						
							
							Fix: Make CBillboardSceneNode bounding-box large enough to fit the billboard inside.  
						
						... 
						
						
						
						It still won't work yet for scaled boundingboxes (or parents being scaled).
But at least it's now large enough for typical unscaled boundingboxes.
Before it was always too small - even for the simplest quadratic billboard case seen without rotation.
Now it's always a bit too large, but that's way less of a problem (collisions still work and culling simply happens a bit less often, but not too often which is way worse)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6431 dfc29bdd-3216-0410-991c-e03cc46cb475 
						
						
					 
					
						2023-03-24 17:09:11 +01:00 
						 
				 
			
				
					
						
							
							
								cutealien 
							
						 
					 
					
						
						
							
						
						98df6eae77 
					 
					
						
						
							
							Unify & improve log messages  
						
						... 
						
						
						
						Lots of places where coders did not realize our Printer::log with hint adds a ": " string between message and hint
Which caused uglier messages in a few places (added documentation for that, maybe helps?)
Some added info in a few places
Some whitespace unification
Some spelling unification
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6414 dfc29bdd-3216-0410-991c-e03cc46cb475 
						
						
					 
					
						2023-03-24 17:09:11 +01:00 
						 
				 
			
				
					
						
							
							
								cutealien 
							
						 
					 
					
						
						
							
						
						3ce4b2b5dc 
					 
					
						
						
							
							Prevent crash when creating CCameraSceneNode while rendertarget has height 0  
						
						... 
						
						
						
						git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6405 dfc29bdd-3216-0410-991c-e03cc46cb475 
						
						
					 
					
						2023-03-24 17:09:11 +01:00 
						 
				 
			
				
					
						
							
							
								cutealien 
							
						 
					 
					
						
						
							
						
						424eb85f4d 
					 
					
						
						
							
							Minor const changes.  
						
						... 
						
						
						
						git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6402 dfc29bdd-3216-0410-991c-e03cc46cb475 
						
						
					 
					
						2023-03-24 17:09:11 +01:00 
						 
				 
			
				
					
						
							
							
								cutealien 
							
						 
					 
					
						
						
							
						
						6a9e0f109c 
					 
					
						
						
							
							Avoid potential number overflows.  
						
						... 
						
						
						
						Found by VS code analyser
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6393 dfc29bdd-3216-0410-991c-e03cc46cb475 
						
						
					 
					
						2023-03-24 17:09:11 +01:00 
						 
				 
			
				
					
						
							
							
								engineer_apple 
							
						 
					 
					
						
						
							
						
						15e3f15b48 
					 
					
						
						
							
							SpriteBank: error check on non existing textureNumber  
						
						... 
						
						
						
						seen in broken Fonts. unified getFrameNr
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6368 dfc29bdd-3216-0410-991c-e03cc46cb475 
						
						
					 
					
						2023-03-24 17:09:11 +01:00 
						 
				 
			
				
					
						
							
							
								cutealien 
							
						 
					 
					
						
						
							
						
						739a9eaf7c 
					 
					
						
						
							
							IVideoDriver::setMaterialRendererName now using u32 for index like other similar functions  
						
						... 
						
						
						
						Other functions like getMaterialRendererName got switched to u32 in the past. I can see no reason why this one was left out, so changing it to be same as the rest.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6300 dfc29bdd-3216-0410-991c-e03cc46cb475 
						
						
					 
					
						2023-03-24 17:09:11 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						52a0b9d8e5 
					 
					
						
						
							
							Drop dependency on FileSystem from SceneManager  
						
						
						
						
					 
					
						2023-03-19 19:47:43 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						0160cdc51d 
					 
					
						
						
							
							Drop unused dependency of SceneManager on GUIEnvironment  
						
						
						
						
					 
					
						2023-03-19 19:47:43 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						5a1565072a 
					 
					
						
						
							
							Drop unused dependency on FileSystem in mesh loaders  
						
						
						
						
					 
					
						2023-03-19 19:47:43 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						25a7074c9a 
					 
					
						
						
							
							Remove all mentions of iOS  
						
						
						
						
					 
					
						2023-03-14 17:54:08 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						df8881898d 
					 
					
						
						
							
							Remove CIrrDeviceiOS  
						
						
						
						
					 
					
						2023-03-14 17:54:08 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						ba77d01c91 
					 
					
						
						
							
							Error out early on unsupported SDL2+GLES1 combo  
						
						
						
						
					 
					
						2023-03-13 19:16:06 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						ea0ca7f917 
					 
					
						
						
							
							Small Fixes  
						
						
						
						
					 
					
						2023-03-13 18:33:58 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						82d1feb933 
					 
					
						
						
							
							Accommodate lack of ETS_TEXTURE_1  
						
						
						
						
					 
					
						2023-03-13 18:17:47 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						d81db9dd6d 
					 
					
						
						
							
							Merge branch 'drop-irr-compile-config' into opengl3  
						
						
						
						
					 
					
						2023-03-13 18:07:25 +03:00 
						 
				 
			
				
					
						
							
							
								Vitaliy 
							
						 
					 
					
						
						
							
						
						5a5a7d04b7 
					 
					
						
						
							
							Drop IrrCompileConfig ( #163 )  
						
						
						
						
					 
					
						2023-03-11 15:04:09 +01:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						ceb53be9e3 
					 
					
						
						
							
							Merge branch 'master' into opengl3  
						
						
						
						
					 
					
						2023-03-03 22:01:30 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						df28a4cc46 
					 
					
						
						
							
							Fix ifdefs around includes in CIrrDeviceSDL  
						
						
						
						
					 
					
						2023-03-03 21:23:07 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						8dd8652f5f 
					 
					
						
						
							
							Split new GL3/GLES2 drivers  
						
						... 
						
						
						
						The classes are tiny wrappers currently but should they be customized, they are there 
						
						
					 
					
						2023-03-03 20:29:36 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						2932065346 
					 
					
						
						
							
							Report as OpenGL 3  
						
						
						
						
					 
					
						2023-03-02 03:03:17 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						1326dfbcb1 
					 
					
						
						
							
							Error out on unsupported configurations  
						
						
						
						
					 
					
						2023-03-02 02:44:52 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						1bbe341daa 
					 
					
						
						
							
							Support both OpenGL3 and GLES2 on SDL2  
						
						
						
						
					 
					
						2023-03-02 02:44:52 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						d6716ec31b 
					 
					
						
						
							
							Support GLES2  
						
						
						
						
					 
					
						2023-03-02 02:41:58 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						05384fdc5e 
					 
					
						
						
							
							Unify drawing functions  
						
						
						
						
					 
					
						2023-02-28 00:51:29 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						48270029cd 
					 
					
						
						
							
							Drop obsolete stuff  
						
						
						
						
					 
					
						2023-02-27 23:36:56 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						c5ce853148 
					 
					
						
						
							
							Unify quad drawing  
						
						
						
						
					 
					
						2023-02-27 23:36:47 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						4fba496917 
					 
					
						
						
							
							Unify plain image drawing  
						
						
						
						
					 
					
						2023-02-27 21:27:23 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						79fdab0551 
					 
					
						
						
							
							Drop obsolete IVideoDriver features  
						
						
						
						
					 
					
						2023-02-27 21:26:46 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						608aa150ff 
					 
					
						
						
							
							Load extensions the OpenGL 3 way  
						
						
						
						
					 
					
						2023-02-27 20:32:06 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						1f750cd7b2 
					 
					
						
						
							
							Add debug handler  
						
						
						
						
					 
					
						2023-02-27 20:31:51 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						8c521939b9 
					 
					
						
						
							
							Enumerate extensions in the OpenGL 3 way  
						
						
						
						
					 
					
						2023-02-27 17:41:03 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						cfa8dd7845 
					 
					
						
						
							
							Request OpenGL 3.2  
						
						
						
						
					 
					
						2023-02-27 17:39:28 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						01295c9ce6 
					 
					
						
						
							
							Add OpenGL3 renderer  
						
						
						
						
					 
					
						2023-02-27 17:05:11 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						5a95b40a0e 
					 
					
						
						
							
							Reduce IrrCompileConfig usage to files that actually need it  
						
						
						
						
					 
					
						2023-02-22 21:11:12 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						8efd4527f6 
					 
					
						
						
							
							Drop _IRR_MATERIAL_MAX_TEXTURES_  
						
						
						
						
					 
					
						2023-02-22 21:11:12 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						a0e1e39ea7 
					 
					
						
						
							
							Drop _IRR_SCENEMANAGER_DEBUG  
						
						
						
						
					 
					
						2023-02-22 21:11:12 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						d8e09f14bd 
					 
					
						
						
							
							Drop _IRR_COMPILE_WITH_GUI_  
						
						
						
						
					 
					
						2023-02-22 21:11:12 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						67f852be57 
					 
					
						
						
							
							Drop obsolete configuration macros  
						
						
						
						
					 
					
						2023-02-22 21:11:12 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						5a2b807890 
					 
					
						
						
							
							Move import/export macros into CMake  
						
						
						
						
					 
					
						2023-02-22 21:11:12 +03:00 
						 
				 
			
				
					
						
							
							
								numzero 
							
						 
					 
					
						
						
							
						
						06db7b7ab7 
					 
					
						
						
							
							Move platform detection to CMake  
						
						
						
						
					 
					
						2023-02-22 21:11:12 +03:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						ea297196b7 
					 
					
						
						
							
							Resolve some -Wreorder warnings  
						
						
						
						
					 
					
						2023-02-22 11:43:42 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						5527b9f373 
					 
					
						
						
							
							SDL: Use SDL_WINDOW_FULLSCREEN_DESKTOP and allow to maximize+fullscreen at once ( #156 )  
						
						
						
						
					 
					
						2023-02-20 13:22:28 +01:00 
						 
				 
			
				
					
						
							
							
								ndren 
							
						 
					 
					
						
						
							
						
						cd3e784534 
					 
					
						
						
							
							Refactor SDL input code to fix menu exit ( #146 )  
						
						
						
						
					 
					
						2023-02-18 16:16:17 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						51dffc416a 
					 
					
						
						
							
							Add WindowMaximized creation parameter and isWindowMaximized() ( #142 )  
						
						
						
						
					 
					
						2023-02-06 15:05:44 +01:00 
						 
				 
			
				
					
						
							
							
								Lars 
							
						 
					 
					
						
						
							
						
						3de3ff524a 
					 
					
						
						
							
							Avoid reskinning joints for animated meshes twice for each frame.  
						
						
						
						
					 
					
						2023-01-07 16:59:02 -08:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						7d3142b969 
					 
					
						
						
							
							Remove leftover code from software rendering  
						
						
						
						
					 
					
						2023-01-02 21:21:53 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						a9230e5f49 
					 
					
						
						
							
							Delete profiler  
						
						
						
						
					 
					
						2023-01-02 21:05:07 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						b5a6dc0a15 
					 
					
						
						
							
							Delete leak hunter  
						
						
						
						
					 
					
						2023-01-02 20:37:18 +01:00