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irrlicht-archive
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2025-10-04
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3d07245ab9aa0735df640be3fcbaf2a056d91a13
irrlicht-archive
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source
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Irrlicht
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OpenGL
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FixedPipelineRenderer.cpp
Gregor Parzefall
c40045a40a
Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
...
It's not the "texture layer" of the material, but an array of texture layers.
2023-07-16 13:02:48 +02:00
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