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irrlicht-archive/include/IMaterialRendererServices.h
cutealien 2c086e5fdc Improve documentation
What Irrlicht calls ShaderConstants is called uniforms by everyone else. So let's mention this at least.
Also reworked setVertexShaderConstant interface had an example for the old interface in the header.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6497 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-10-15 13:45:50 +02:00

4.2 KiB