mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-11-04 09:15:29 +01:00 
			
		
		
		
	Fix max_formspec_size not taking gui_scaling into account (#13493)
This commit is contained in:
		@@ -885,7 +885,6 @@ private:
 | 
			
		||||
	static const ClientEventHandler clientEventHandler[CLIENTEVENT_MAX];
 | 
			
		||||
 | 
			
		||||
	f32 getSensitivityScaleFactor() const;
 | 
			
		||||
	ClientDynamicInfo getCurrentDynamicInfo() const;
 | 
			
		||||
 | 
			
		||||
	InputHandler *input = nullptr;
 | 
			
		||||
 | 
			
		||||
@@ -1199,7 +1198,7 @@ void Game::run()
 | 
			
		||||
		//  + Sleep time until the wanted FPS are reached
 | 
			
		||||
		draw_times.limit(device, &dtime);
 | 
			
		||||
 | 
			
		||||
		const auto current_dynamic_info = getCurrentDynamicInfo();
 | 
			
		||||
		const auto current_dynamic_info = ClientDynamicInfo::getCurrent();
 | 
			
		||||
		if (!current_dynamic_info.equal(client_display_info)) {
 | 
			
		||||
			client_display_info = current_dynamic_info;
 | 
			
		||||
			dynamic_info_send_timer = 0.2f;
 | 
			
		||||
@@ -2601,19 +2600,6 @@ f32 Game::getSensitivityScaleFactor() const
 | 
			
		||||
	return tan(fov_y / 2.0f) * 1.3763818698f;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ClientDynamicInfo Game::getCurrentDynamicInfo() const
 | 
			
		||||
{
 | 
			
		||||
	v2u32 screen_size = RenderingEngine::getWindowSize();
 | 
			
		||||
	f32 density = RenderingEngine::getDisplayDensity();
 | 
			
		||||
	f32 gui_scaling = g_settings->getFloat("gui_scaling") * density;
 | 
			
		||||
	f32 hud_scaling = g_settings->getFloat("hud_scaling") * density;
 | 
			
		||||
 | 
			
		||||
	return {
 | 
			
		||||
		screen_size, gui_scaling, hud_scaling,
 | 
			
		||||
		ClientDynamicInfo::calculateMaxFSSize(screen_size)
 | 
			
		||||
	};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Game::updateCameraOrientation(CameraOrientation *cam, float dtime)
 | 
			
		||||
{
 | 
			
		||||
#ifdef HAVE_TOUCHSCREENGUI
 | 
			
		||||
 
 | 
			
		||||
@@ -19,11 +19,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "irrTypes.h"
 | 
			
		||||
#include "irrlichttypes_bloated.h"
 | 
			
		||||
#ifndef SERVER
 | 
			
		||||
#include "settings.h"
 | 
			
		||||
#include "client/renderingengine.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
struct ClientDynamicInfo
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	v2u32 render_target_size;
 | 
			
		||||
	f32 real_gui_scaling;
 | 
			
		||||
	f32 real_hud_scaling;
 | 
			
		||||
@@ -35,12 +40,30 @@ struct ClientDynamicInfo
 | 
			
		||||
				abs(real_hud_scaling - other.real_hud_scaling) < 0.001f;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	static v2f32 calculateMaxFSSize(v2u32 render_target_size) {
 | 
			
		||||
#ifndef SERVER
 | 
			
		||||
	static ClientDynamicInfo getCurrent() {
 | 
			
		||||
		v2u32 screen_size = RenderingEngine::getWindowSize();
 | 
			
		||||
		f32 density = RenderingEngine::getDisplayDensity();
 | 
			
		||||
		f32 gui_scaling = g_settings->getFloat("gui_scaling", 0.5f, 20.0f);
 | 
			
		||||
		f32 hud_scaling = g_settings->getFloat("hud_scaling", 0.5f, 20.0f);
 | 
			
		||||
		f32 real_gui_scaling = gui_scaling * density;
 | 
			
		||||
		f32 real_hud_scaling = hud_scaling * density;
 | 
			
		||||
 | 
			
		||||
		return {
 | 
			
		||||
			screen_size, real_gui_scaling, real_hud_scaling,
 | 
			
		||||
			ClientDynamicInfo::calculateMaxFSSize(screen_size, gui_scaling)
 | 
			
		||||
		};
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
#ifndef SERVER
 | 
			
		||||
	static v2f32 calculateMaxFSSize(v2u32 render_target_size, f32 gui_scaling) {
 | 
			
		||||
		f32 factor =
 | 
			
		||||
#ifdef HAVE_TOUCHSCREENGUI
 | 
			
		||||
				10;
 | 
			
		||||
				10 / gui_scaling;
 | 
			
		||||
#else
 | 
			
		||||
				15;
 | 
			
		||||
				15 / gui_scaling;
 | 
			
		||||
#endif
 | 
			
		||||
		f32 ratio = (f32)render_target_size.X / (f32)render_target_size.Y;
 | 
			
		||||
		if (ratio < 1)
 | 
			
		||||
@@ -48,4 +71,5 @@ struct ClientDynamicInfo
 | 
			
		||||
		else
 | 
			
		||||
			return { factor * ratio, factor };
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
@@ -928,25 +928,22 @@ int ModApiMainMenu::l_get_window_info(lua_State *L)
 | 
			
		||||
	lua_newtable(L);
 | 
			
		||||
	int top = lua_gettop(L);
 | 
			
		||||
 | 
			
		||||
	const v2u32 &window_size = RenderingEngine::getWindowSize();
 | 
			
		||||
	f32 density = RenderingEngine::getDisplayDensity();
 | 
			
		||||
	f32 gui_scaling = g_settings->getFloat("gui_scaling") * density;
 | 
			
		||||
	f32 hud_scaling = g_settings->getFloat("hud_scaling") * density;
 | 
			
		||||
	auto info = ClientDynamicInfo::getCurrent();
 | 
			
		||||
 | 
			
		||||
	lua_pushstring(L, "size");
 | 
			
		||||
	push_v2u32(L, window_size);
 | 
			
		||||
	push_v2u32(L, info.render_target_size);
 | 
			
		||||
	lua_settable(L, top);
 | 
			
		||||
 | 
			
		||||
	lua_pushstring(L, "max_formspec_size");
 | 
			
		||||
	push_v2f(L, ClientDynamicInfo::calculateMaxFSSize(window_size));
 | 
			
		||||
	push_v2f(L, info.max_fs_size);
 | 
			
		||||
	lua_settable(L, top);
 | 
			
		||||
 | 
			
		||||
	lua_pushstring(L, "real_gui_scaling");
 | 
			
		||||
	lua_pushnumber(L, gui_scaling);
 | 
			
		||||
	lua_pushnumber(L, info.real_gui_scaling);
 | 
			
		||||
	lua_settable(L, top);
 | 
			
		||||
 | 
			
		||||
	lua_pushstring(L, "real_hud_scaling");
 | 
			
		||||
	lua_pushnumber(L, hud_scaling);
 | 
			
		||||
	lua_pushnumber(L, info.real_hud_scaling);
 | 
			
		||||
	lua_settable(L, top);
 | 
			
		||||
 | 
			
		||||
	return 1;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user