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	Add support for "textures/all" (and thus texture packs) to server
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		@@ -3965,6 +3965,8 @@ void Server::fillMediaCache()
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		paths.push_back(mod.path + DIR_DELIM + "sounds");
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		paths.push_back(mod.path + DIR_DELIM + "media");
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	}
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	std::string path_all = "textures";
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	paths.push_back(path_all + DIR_DELIM + "all");
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	// Collect media file information from paths into cache
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	for(std::list<std::string>::iterator i = paths.begin();
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