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	Remove some unused attributes/class functions in server.cpp/h
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		@@ -184,9 +184,7 @@ Server::Server(
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{
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	m_liquid_transform_timer = 0.0;
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	m_liquid_transform_every = 1.0;
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	m_print_info_timer = 0.0;
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	m_masterserver_timer = 0.0;
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	m_objectdata_timer = 0.0;
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	m_emergethread_trigger_timer = 0.0;
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	m_savemap_timer = 0.0;
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@@ -3211,12 +3209,6 @@ void Server::deleteParticleSpawner(const std::string &playername, u32 id)
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	SendDeleteParticleSpawner(peer_id, id);
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}
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void Server::deleteParticleSpawnerAll(u32 id)
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{
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	m_env->deleteParticleSpawner(id);
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	SendDeleteParticleSpawner(PEER_ID_INEXISTENT, id);
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}
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Inventory* Server::createDetachedInventory(const std::string &name)
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{
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	if(m_detached_inventories.count(name) > 0){
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										28
									
								
								src/server.h
									
									
									
									
									
								
							
							
						
						
									
										28
									
								
								src/server.h
									
									
									
									
									
								
							@@ -64,31 +64,6 @@ enum ClientDeletionReason {
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	CDR_DENY
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};
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class MapEditEventIgnorer
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{
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public:
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	MapEditEventIgnorer(bool *flag):
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		m_flag(flag)
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	{
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		if(*m_flag == false)
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			*m_flag = true;
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		else
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			m_flag = NULL;
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	}
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	~MapEditEventIgnorer()
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	{
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		if(m_flag)
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		{
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			assert(*m_flag);
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			*m_flag = false;
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		}
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	}
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private:
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	bool *m_flag;
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};
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class MapEditEventAreaIgnorer
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{
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public:
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@@ -287,7 +262,6 @@ public:
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		const std::string &playername);
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	void deleteParticleSpawner(const std::string &playername, u32 id);
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	void deleteParticleSpawnerAll(u32 id);
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	// Creates or resets inventory
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	Inventory* createDetachedInventory(const std::string &name);
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@@ -527,9 +501,7 @@ private:
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	// Some timers
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	float m_liquid_transform_timer;
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	float m_liquid_transform_every;
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	float m_print_info_timer;
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	float m_masterserver_timer;
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	float m_objectdata_timer;
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	float m_emergethread_trigger_timer;
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	float m_savemap_timer;
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	IntervalLimiter m_map_timer_and_unload_interval;
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