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@@ -608,8 +608,9 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
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layer->material_type = material_type;
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bool has_scale = tiledef.scale > 0;
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if (((tsettings.autoscale_mode == AUTOSCALE_ENABLE) && !has_scale) ||
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(tsettings.autoscale_mode == AUTOSCALE_FORCE)) {
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bool use_autoscale = tsettings.autoscale_mode == AUTOSCALE_FORCE ||
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(tsettings.autoscale_mode == AUTOSCALE_ENABLE && !has_scale);
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if (use_autoscale && layer->texture) {
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auto texture_size = layer->texture->getOriginalSize();
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float base_size = tsettings.node_texture_size;
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float size = std::fmin(texture_size.Width, texture_size.Height);
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