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	Fix issues in Minetest's English texts (#13913)
Co-authored-by: Gregor Parzefall <82708541+grorp@users.noreply.github.com> Co-authored-by: rubenwardy <rw@rubenwardy.com> Co-authored-by: Desour <ds.desour@proton.me> Co-authored-by: sfan5 <sfan5@live.de>
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			| @@ -48,13 +48,13 @@ end | ||||
|  | ||||
|  | ||||
| local change_keys = { | ||||
| 	query_text = "Change keys", | ||||
| 	query_text = "Change Keys", | ||||
| 	requires = { | ||||
| 		keyboard_mouse = true, | ||||
| 	}, | ||||
| 	get_formspec = function(self, avail_w) | ||||
| 		local btn_w = math.min(avail_w, 3) | ||||
| 		return ("button[0,0;%f,0.8;btn_change_keys;%s]"):format(btn_w, fgettext("Change keys")), 0.8 | ||||
| 		return ("button[0,0;%f,0.8;btn_change_keys;%s]"):format(btn_w, fgettext("Change Keys")), 0.8 | ||||
| 	end, | ||||
| 	on_submit = function(self, fields) | ||||
| 		if fields.btn_change_keys then | ||||
|   | ||||
| @@ -263,13 +263,13 @@ performance_tradeoffs (Tradeoffs for performance) bool false | ||||
| #    Adds particles when digging a node. | ||||
| enable_particles (Digging particles) bool true | ||||
|  | ||||
| [**3d] | ||||
| [**3D] | ||||
|  | ||||
| #    3D support. | ||||
| #    Currently supported: | ||||
| #    -    none: no 3d output. | ||||
| #    -    anaglyph: cyan/magenta color 3d. | ||||
| #    -    interlaced: odd/even line based polarisation screen support. | ||||
| #    -    interlaced: odd/even line based polarization screen support. | ||||
| #    -    topbottom: split screen top/bottom. | ||||
| #    -    sidebyside: split screen side by side. | ||||
| #    -    crossview: Cross-eyed 3d | ||||
| @@ -371,7 +371,7 @@ fog_start (Fog start) float 0.4 0.0 0.99 | ||||
|  | ||||
| [**Clouds] | ||||
|  | ||||
| #    Clouds are a client side effect. | ||||
| #    Clouds are a client-side effect. | ||||
| enable_clouds (Clouds) bool true | ||||
|  | ||||
| #    Use 3D cloud look instead of flat. | ||||
| @@ -382,7 +382,7 @@ enable_3d_clouds (3D clouds) bool true | ||||
| [**Filtering and Antialiasing] | ||||
|  | ||||
| #    Use mipmaps when scaling textures down. May slightly increase performance, | ||||
| #    especially when using a high resolution texture pack. | ||||
| #    especially when using a high-resolution texture pack. | ||||
| #    Gamma-correct downscaling is not supported. | ||||
| mip_map (Mipmapping) bool false | ||||
|  | ||||
| @@ -415,7 +415,7 @@ anisotropic_filter (Anisotropic filtering) bool false | ||||
| #             the aliasing effects. This is the slowest and the most accurate method. | ||||
| antialiasing (Antialiasing method) enum none none,fsaa,fxaa,ssaa | ||||
|  | ||||
| #    Defines size of the sampling grid for FSAA and SSAA antializasing methods. | ||||
| #    Defines the size of the sampling grid for FSAA and SSAA antialiasing methods. | ||||
| #    Value of 2 means taking 2x2 = 4 samples. | ||||
| fsaa (Anti-aliasing scale) enum 2 2,4,8,16 | ||||
|  | ||||
| @@ -533,7 +533,7 @@ shadow_filters (Shadow filter quality) enum 1 0,1,2 | ||||
| #    Requires: shaders, enable_dynamic_shadows, opengl | ||||
| shadow_map_color (Colored shadows) bool false | ||||
|  | ||||
| #    Spread a complete update of shadow map over given amount of frames. | ||||
| #    Spread a complete update of shadow map over given number of frames. | ||||
| #    Higher values might make shadows laggy, lower values | ||||
| #    will consume more resources. | ||||
| #    Minimum value: 1; maximum value: 16 | ||||
| @@ -635,7 +635,7 @@ mute_sound (Mute sound) bool false | ||||
| #    A restart is required after changing this. | ||||
| language (Language) enum   ,be,bg,ca,cs,da,de,el,en,eo,es,et,eu,fi,fr,gd,gl,hu,id,it,ja,jbo,kk,ko,lt,lv,ms,nb,nl,nn,pl,pt,pt_BR,ro,ru,sk,sl,sr_Cyrl,sr_Latn,sv,sw,tr,uk,vi,zh_CN,zh_TW | ||||
|  | ||||
| [**GUIs] | ||||
| [**GUI] | ||||
|  | ||||
| #    Scale GUI by a user specified value. | ||||
| #    Use a nearest-neighbor-anti-alias filter to scale the GUI. | ||||
| @@ -780,7 +780,7 @@ motd (Message of the day) string | ||||
| max_users (Maximum users) int 15 0 65535 | ||||
|  | ||||
| #    If this is set, players will always (re)spawn at the given position. | ||||
| static_spawnpoint (Static spawnpoint) string | ||||
| static_spawnpoint (Static spawn point) string | ||||
|  | ||||
| [**Networking] | ||||
|  | ||||
| @@ -845,7 +845,7 @@ csm_restriction_flags (Client side modding restrictions) int 62 0 63 | ||||
|  | ||||
| #   If the CSM restriction for node range is enabled, get_node calls are limited | ||||
| #   to this distance from the player to the node. | ||||
| csm_restriction_noderange (Client side node lookup range restriction) int 0 0 4294967295 | ||||
| csm_restriction_noderange (Client-side node lookup range restriction) int 0 0 4294967295 | ||||
|  | ||||
| [**Chat] | ||||
|  | ||||
| @@ -856,7 +856,7 @@ strip_color_codes (Strip color codes) bool false | ||||
| #    Set the maximum length of a chat message (in characters) sent by clients. | ||||
| chat_message_max_size (Chat message max length) int 500 10 65535 | ||||
|  | ||||
| #    Amount of messages a player may send per 10 seconds. | ||||
| #    Number of messages a player may send per 10 seconds. | ||||
| chat_message_limit_per_10sec (Chat message count limit) float 8.0 1.0 | ||||
|  | ||||
| #    Kick players who sent more than X messages per 10 seconds. | ||||
| @@ -953,7 +953,7 @@ mapgen_limit (Map generation limit) int 31007 0 31007 | ||||
| #    and jungle grass, in all other mapgens this flag controls all decorations. | ||||
| mg_flags (Mapgen flags) flags caves,dungeons,light,decorations,biomes,ores caves,dungeons,light,decorations,biomes,ores,nocaves,nodungeons,nolight,nodecorations,nobiomes,noores | ||||
|  | ||||
| [*Biome API noise parameters] | ||||
| [*Biome API] | ||||
|  | ||||
| #    Temperature variation for biomes. | ||||
| mg_biome_np_heat (Heat noise) noise_params_2d 50, 50, (1000, 1000, 1000), 5349, 3, 0.5, 2.0, eased | ||||
| @@ -1136,7 +1136,7 @@ mgv7_floatland_density (Floatland density) float -0.6 | ||||
| #    to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the | ||||
| #    upper tapering). | ||||
| #    ***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***: | ||||
| #    When enabling water placement the floatlands must be configured and tested | ||||
| #    When enabling water placement, floatlands must be configured and tested | ||||
| #    to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other | ||||
| #    required value depending on 'mgv7_np_floatland'), to avoid | ||||
| #    server-intensive extreme water flow and to avoid vast flooding of the | ||||
| @@ -1563,7 +1563,7 @@ mgfractal_np_dungeons (Dungeon noise) noise_params_3d 0.9, 0.5, (500, 500, 500), | ||||
| mgvalleys_spflags (Mapgen Valleys specific flags) flags altitude_chill,humid_rivers,vary_river_depth,altitude_dry altitude_chill,humid_rivers,vary_river_depth,altitude_dry,noaltitude_chill,nohumid_rivers,novary_river_depth,noaltitude_dry | ||||
|  | ||||
| #    The vertical distance over which heat drops by 20 if 'altitude_chill' is | ||||
| #    enabled. Also the vertical distance over which humidity drops by 10 if | ||||
| #    enabled. Also, the vertical distance over which humidity drops by 10 if | ||||
| #    'altitude_dry' is enabled. | ||||
| mgvalleys_altitude_chill (Altitude chill) int 90 0 65535 | ||||
|  | ||||
| @@ -1619,7 +1619,7 @@ mgvalleys_np_cave1 (Cave noise #1) noise_params_3d 0, 12, (61, 61, 61), 52534, 3 | ||||
| #    Second of two 3D noises that together define tunnels. | ||||
| mgvalleys_np_cave2 (Cave noise #2) noise_params_3d 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0 | ||||
|  | ||||
| #    The depth of dirt or other biome filler node. | ||||
| #    Variation of biome filler depth. | ||||
| mgvalleys_np_filler_depth (Filler depth) noise_params_2d 0, 1.2, (256, 256, 256), 1605, 3, 0.5, 2.0, eased | ||||
|  | ||||
| #    3D noise defining giant caverns. | ||||
| @@ -1716,7 +1716,7 @@ profiler.load (Load the game profiler) bool false | ||||
| #    when calling `/profiler save [format]` without format. | ||||
| profiler.default_report_format (Default report format) enum txt txt,csv,lua,json,json_pretty | ||||
|  | ||||
| #    The file path relative to your worldpath in which profiles will be saved to. | ||||
| #    The file path relative to your world path in which profiles will be saved to. | ||||
| profiler.report_path (Report path) string | ||||
|  | ||||
| #    Instrument the methods of entities on registration. | ||||
| @@ -1745,7 +1745,7 @@ instrument.builtin (Builtin) bool false | ||||
| #     * Instrument the sampler being used to update the statistics. | ||||
| instrument.profiler (Profiler) bool false | ||||
|  | ||||
| [**Engine profiler] | ||||
| [**Engine Profiler] | ||||
|  | ||||
| #    Print the engine's profiling data in regular intervals (in seconds). | ||||
| #    0 = disable. Useful for developers. | ||||
| @@ -1919,9 +1919,9 @@ lighting_boost_spread (Light curve boost spread) float 0.2 0.0 0.4 | ||||
| #    Metrics can be fetched on http://127.0.0.1:30000/metrics | ||||
| prometheus_listener_address (Prometheus listener address) string 127.0.0.1:30000 | ||||
|  | ||||
| #    Maximum size of the out chat queue. | ||||
| #    Maximum size of the outgoing chat queue. | ||||
| #    0 to disable queueing and -1 to make the queue size unlimited. | ||||
| max_out_chat_queue_size (Maximum size of the out chat queue) int 20 -1 32767 | ||||
| max_out_chat_queue_size (Maximum size of the outgoing chat queue) int 20 -1 32767 | ||||
|  | ||||
| #    Timeout for client to remove unused map data from memory, in seconds. | ||||
| client_unload_unused_data_timeout (Mapblock unload timeout) float 600.0 0.0 | ||||
| @@ -2054,16 +2054,16 @@ liquid_update (Liquid update tick) float 1.0 0.001 | ||||
| #    Stated in mapblocks (16 nodes). | ||||
| block_send_optimize_distance (Block send optimize distance) int 4 2 32767 | ||||
|  | ||||
| #    If enabled the server will perform map block occlusion culling based on | ||||
| #    If enabled, the server will perform map block occlusion culling based on | ||||
| #    on the eye position of the player. This can reduce the number of blocks | ||||
| #    sent to the client 50-80%. The client will not longer receive most invisible | ||||
| #    so that the utility of noclip mode is reduced. | ||||
| server_side_occlusion_culling (Server side occlusion culling) bool true | ||||
| #    sent to the client by 50-80%. Clients will no longer receive most | ||||
| #    invisible blocks, so that the utility of noclip mode is reduced. | ||||
| server_side_occlusion_culling (Server-side occlusion culling) bool true | ||||
|  | ||||
| [**Mapgen] | ||||
|  | ||||
| #    Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes). | ||||
| #    WARNING!: There is no benefit, and there are several dangers, in | ||||
| #    WARNING: There is no benefit, and there are several dangers, in | ||||
| #    increasing this value above 5. | ||||
| #    Reducing this value increases cave and dungeon density. | ||||
| #    Altering this value is for special usage, leaving it unchanged is | ||||
| @@ -2111,7 +2111,7 @@ curl_parallel_limit (cURL parallel limit) int 8 1 2147483647 | ||||
| #    Maximum time a file download (e.g. a mod download) may take, stated in milliseconds. | ||||
| curl_file_download_timeout (cURL file download timeout) int 300000 5000 2147483647 | ||||
|  | ||||
| [**Misc] | ||||
| [**Miscellaneous] | ||||
|  | ||||
| #    Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens. | ||||
| screen_dpi (DPI) int 72 1 | ||||
|   | ||||
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