mirror of
https://github.com/luanti-org/luanti.git
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Update translation files
This commit is contained in:
300
po/mn/luanti.po
300
po/mn/luanti.po
@@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: minetest\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2025-09-23 19:19+0200\n"
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"POT-Creation-Date: 2026-01-06 23:13+0100\n"
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"PO-Revision-Date: 2023-12-03 17:17+0000\n"
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"Last-Translator: Krock <mk939@ymail.com>\n"
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"Language-Team: Mongolian <https://hosted.weblate.org/projects/minetest/"
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@@ -79,6 +79,10 @@ msgstr ""
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msgid "[all | <cmd>] [-t]"
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msgstr ""
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#: builtin/common/settings/components.lua
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msgid "Add keybinding"
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msgstr ""
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#: builtin/common/settings/components.lua
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msgid "Browse"
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msgstr ""
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@@ -107,6 +111,10 @@ msgstr ""
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msgid "Set"
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "$1 spread"
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "(No description of setting given)"
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msgstr ""
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@@ -115,10 +123,22 @@ msgstr ""
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msgid "2D Noise"
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid ""
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"2D noise: flag on.\n"
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"3D noise: flag off."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid ""
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"Amplifies every octave by (amplitude of the previous octave * Persistence)."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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#: builtin/mainmenu/content/dlg_install.lua
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#: builtin/mainmenu/content/dlg_overwrite.lua
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#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
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#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua
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#: builtin/mainmenu/dlg_create_world.lua
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#: builtin/mainmenu/dlg_delete_content.lua
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#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua
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#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp
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@@ -126,10 +146,60 @@ msgstr ""
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msgid "Cancel"
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Controls how many octaves (layers) the noise will have."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid ""
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"Each octave is a simple noise generator. Each one also adds more detail to "
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"the noise."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Finally, all of the octaves will be combined to generate the noise."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid ""
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"Having lots of octaves is not recommended because it increases terrain "
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"generation time."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Lacunarity"
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid ""
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"Lower values make the terrain simple and higher values make the terrain "
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"rough."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid ""
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"Lower values make the terrain smooth and higher values make the terrain have "
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"fine detail."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid ""
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"Lower values will result in smoother noise and higher values will result in "
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"rougher noise."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid ""
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"Making 3D noise eased is not recommended because it significantly increases "
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"the load."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid ""
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"Maps noise gradient values onto a quintic S-curve before performing "
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"interpolation."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Octaves"
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msgstr ""
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@@ -139,6 +209,14 @@ msgstr ""
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msgid "Offset"
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Offsets the final noise by this value."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Overrides the 'eased' flag based on the noise type."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Persistence"
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msgstr ""
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@@ -153,21 +231,52 @@ msgstr ""
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msgid "Scale"
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Scales every octave by (scale of the previous octave / Lacunarity)."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Scales the noise in the $1 axis by this value."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Seed"
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "X spread"
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msgid "Takes the absolute value of each octave while adding them together."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Y spread"
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msgid "The first octave is amplified by 1."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "Z spread"
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#, fuzzy
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msgid "The first octave is scaled by 1."
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msgstr "Энэ тушаалыг сервер хүчингүй болгосон байна."
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "The multiplier for the noise before the offset is added."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "The random seed for the noise. The same seed results in the same noise."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid ""
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"This is also the scale of the largest structures in the $1 direction of the "
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"noise."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "This results in smooth noise instead of gridlike noise."
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msgstr ""
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#: builtin/common/settings/dlg_change_mapgen_flags.lua
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msgid "This results in spiky noise."
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msgstr ""
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#. ~ "absvalue" is a noise parameter flag.
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@@ -266,6 +375,11 @@ msgstr ""
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msgid "No results"
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msgstr ""
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#. ~ Indicates that the action does not have a corresponding keybinding.
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#: builtin/common/settings/dlg_settings.lua
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msgid "Not bound"
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msgstr ""
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#: builtin/common/settings/dlg_settings.lua
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msgid "Reset setting to default"
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msgstr ""
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@@ -298,10 +412,21 @@ msgstr ""
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msgid "Tap with crosshair"
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msgstr ""
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#: builtin/common/settings/dlg_settings.lua
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msgid ""
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"These settings are unavailable due to your platform, hardware or in "
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"combination with the current settings."
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msgstr ""
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#: builtin/common/settings/dlg_settings.lua
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msgid "Touchscreen layout"
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msgstr ""
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#: builtin/common/settings/dlg_settings.lua
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#, fuzzy
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msgid "Unavailable"
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msgstr "<боломж байхгүй>"
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#: builtin/common/settings/settingtypes.lua
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msgid "Client Mods"
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msgstr ""
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@@ -322,11 +447,6 @@ msgstr ""
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msgid "Custom"
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msgstr ""
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#: builtin/common/settings/shadows_component.lua
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#: src/settings_translation_file.cpp
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msgid "Dynamic shadows"
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msgstr ""
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#: builtin/common/settings/shadows_component.lua
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msgid "High"
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msgstr ""
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@@ -339,6 +459,10 @@ msgstr ""
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msgid "Medium"
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msgstr ""
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#: builtin/common/settings/shadows_component.lua
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msgid "Quality preset"
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msgstr ""
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#: builtin/common/settings/shadows_component.lua
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msgid "Very High"
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msgstr ""
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@@ -642,6 +766,11 @@ msgstr ""
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msgid "Unable to install a $1 as a texture pack"
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msgstr ""
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#: builtin/mainmenu/content/pkgmgr.lua
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#, fuzzy
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msgid "World mods"
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msgstr "Ертөнц:"
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#: builtin/mainmenu/dlg_clients_list.lua
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msgid ""
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"Players connected to\n"
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@@ -686,6 +815,10 @@ msgstr ""
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msgid "Mod:"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "Mods located inside the world folder."
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "No (optional) dependencies"
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msgstr ""
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@@ -718,6 +851,18 @@ msgstr "Ертөнц:"
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msgid "enabled"
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msgstr ""
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#: builtin/mainmenu/dlg_confirm_exit.lua
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msgid "Always show this dialog."
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msgstr ""
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#: builtin/mainmenu/dlg_confirm_exit.lua
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msgid "Are you sure you want to quit?"
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msgstr ""
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#: builtin/mainmenu/dlg_confirm_exit.lua
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msgid "Quit"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "A world named \"$1\" already exists"
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msgstr ""
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@@ -1063,6 +1208,10 @@ msgstr "Хэзээ ч үгүй"
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msgid "Visit website"
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msgstr "Вебсайтаар зочилох"
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#: builtin/mainmenu/init.lua
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msgid "Debug build, expect worse performance"
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msgstr ""
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#: builtin/mainmenu/init.lua src/client/game_formspec.cpp
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msgid "Settings"
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msgstr ""
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@@ -1327,11 +1476,6 @@ msgstr ""
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msgid "Done!"
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msgstr ""
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#: src/client/client.cpp
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#, c-format
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msgid "Failed to save screenshot to \"%s\""
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msgstr ""
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#: src/client/client.cpp
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msgid "Initializing nodes"
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msgstr ""
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@@ -1348,7 +1492,7 @@ msgstr ""
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msgid "Rebuilding shaders..."
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msgstr ""
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#: src/client/client.cpp
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#: src/client/client.cpp src/util/screenshot.cpp
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#, c-format
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msgid "Saved screenshot to \"%s\""
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msgstr ""
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@@ -1378,14 +1522,15 @@ msgid "Provided password file failed to open: "
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msgstr ""
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#: src/client/clientlauncher.cpp
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msgid "Provided world path doesn't exist: "
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msgid "World does not exist and no game selected to create one."
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msgstr ""
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#: src/client/clientmedia.cpp src/client/game.cpp
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msgid "Media..."
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msgstr ""
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#: src/client/game.cpp src/client/shader.cpp src/server.cpp
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#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp
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#: src/server.cpp
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msgid ""
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"\n"
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"Check debug.txt for details."
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@@ -1988,6 +2133,11 @@ msgstr ""
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msgid "Right Windows"
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msgstr ""
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#: src/client/keycode.cpp
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#, c-format
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msgid "Scancode: %d"
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msgstr ""
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#: src/client/keycode.cpp
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msgid "Scroll Lock"
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msgstr ""
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@@ -2030,11 +2180,21 @@ msgstr ""
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msgid "Minimap in texture mode"
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msgstr ""
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#: src/client/render/pipeline.cpp
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#, c-format
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msgid "Failed to create the texture \"%s\" for the rendering pipeline."
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msgstr ""
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#: src/client/shader.cpp
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#, c-format
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msgid "Failed to compile the \"%s\" shader."
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msgstr ""
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#: src/client/shader.cpp
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#, c-format
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msgid "Failed to find \"%s\" shader files."
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msgstr ""
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#: src/client/shader.cpp
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msgid "GLSL is not supported by the driver"
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msgstr ""
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@@ -2564,6 +2724,14 @@ msgstr ""
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msgid "Apple trees noise"
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msgstr ""
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||||
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#: src/settings_translation_file.cpp
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msgid ""
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"Applies a post-processing filter to detect and smoothen high-contrast "
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"edges.\n"
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"Provides balance between speed and image quality.\n"
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"fxaa can used in combination with the other anti-aliasing methods"
|
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msgstr ""
|
||||
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#: src/settings_translation_file.cpp
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||||
msgid ""
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||||
"Apply dithering to reduce color banding artifacts.\n"
|
||||
@@ -2585,6 +2753,10 @@ msgid ""
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"the arm when the camera moves."
|
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msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
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||||
msgid "Array texture max layers"
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||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Ask to reconnect after crash"
|
||||
msgstr ""
|
||||
@@ -2729,6 +2901,12 @@ msgstr ""
|
||||
msgid "Camera smoothing in cinematic mode"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
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||||
msgid ""
|
||||
"Caps the maximum number of layers used with array textures (if supported).\n"
|
||||
"This is only useful for debugging."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Capture Tracy zones"
|
||||
msgstr ""
|
||||
@@ -2826,6 +3004,10 @@ msgstr ""
|
||||
msgid "Chat weblinks"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Choose theme colors for the main menu background."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Chunk size"
|
||||
msgstr ""
|
||||
@@ -2945,6 +3127,10 @@ msgid ""
|
||||
"9 - best compression, slowest"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Confirmation dialog before closing"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Connect glass"
|
||||
msgstr ""
|
||||
@@ -3279,6 +3465,10 @@ msgstr ""
|
||||
msgid "Dungeon noise"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Dynamic shadows"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Effects"
|
||||
msgstr ""
|
||||
@@ -3333,6 +3523,10 @@ msgstr ""
|
||||
msgid "Enable Raytraced Culling"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Enable a confirmation dialog before closing."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Enable automatic exposure correction\n"
|
||||
@@ -3351,6 +3545,10 @@ msgstr ""
|
||||
msgid "Enable console window"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Enable dynamic shadows"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Enable joysticks"
|
||||
msgstr ""
|
||||
@@ -3494,6 +3692,10 @@ msgstr ""
|
||||
msgid "Fallback font path"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Fast approximate antialiasing"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Fast mode acceleration"
|
||||
msgstr ""
|
||||
@@ -4084,14 +4286,15 @@ msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"If enabled, actions are recorded for rollback.\n"
|
||||
"This option is only read when server starts."
|
||||
"If enabled, invalid world data won't cause the server to shut down.\n"
|
||||
"Only enable this if you know what you are doing."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"If enabled, invalid world data won't cause the server to shut down.\n"
|
||||
"Only enable this if you know what you are doing."
|
||||
"If enabled, node and inventory actions are recorded for rollback.\n"
|
||||
"This option is only read on server start. Note that the engine will not\n"
|
||||
"automatically clean old entries from the rollback database."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
@@ -4906,6 +5109,10 @@ msgstr ""
|
||||
msgid "Measure time samples"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Menu theme"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Message of the day"
|
||||
msgstr ""
|
||||
@@ -5096,16 +5303,12 @@ msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Number of emerge threads to use.\n"
|
||||
"Value 0:\n"
|
||||
"- Automatic selection. The number of emerge threads will be\n"
|
||||
"- 'number of processors - 2', with a lower limit of 1.\n"
|
||||
"Any other value:\n"
|
||||
"- Specifies the number of emerge threads, with a lower limit of 1.\n"
|
||||
"WARNING: Increasing the number of emerge threads increases engine mapgen\n"
|
||||
"speed, but this may harm game performance by interfering with other\n"
|
||||
"processes, especially in singleplayer and/or when running Lua code in\n"
|
||||
"'on_generated'. For many users the optimum setting may be '1'."
|
||||
"Number of emerge threads (responsible for map generation and loading) to "
|
||||
"use.\n"
|
||||
"If 0 then the engine will automatically choose a suitable value depending\n"
|
||||
"on the hardware and type of map generator.\n"
|
||||
"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n"
|
||||
"when using more than 1 thread. The automatic choice will avoid this."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
@@ -5135,8 +5338,7 @@ msgid "Occlusion Culling"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
|
||||
msgid "Opaqueness (alpha) of the shadow behind the font."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
@@ -5442,8 +5644,7 @@ msgid ""
|
||||
"Save window size automatically when modified.\n"
|
||||
"If true, screen size is saved in screen_w and screen_h, and whether the "
|
||||
"window\n"
|
||||
"is maximized is stored in window_maximized.\n"
|
||||
"(Autosaving window_maximized only works if compiled with SDL.)"
|
||||
"is maximized is stored in window_maximized."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
@@ -5528,11 +5729,6 @@ msgid ""
|
||||
"Also, if Post Processing is disabled, FSAA will not work together with\n"
|
||||
"undersampling or a non-default \"3d_mode\" setting.\n"
|
||||
"\n"
|
||||
"* FXAA - Fast approximate antialiasing\n"
|
||||
"Applies a post-processing filter to detect and smoothen high-contrast "
|
||||
"edges.\n"
|
||||
"Provides balance between speed and image quality.\n"
|
||||
"\n"
|
||||
"* SSAA - Super-sampling antialiasing\n"
|
||||
"Renders higher-resolution image of the scene, then scales down to reduce\n"
|
||||
"the aliasing effects. This is the slowest and the most accurate method."
|
||||
@@ -5731,7 +5927,7 @@ msgid "Shadow filter quality"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Shadow map max distance in nodes to render shadows"
|
||||
msgid "Shadow map render distance"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
@@ -5744,8 +5940,7 @@ msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
|
||||
"drawn."
|
||||
"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
@@ -6113,7 +6308,7 @@ msgstr ""
|
||||
msgid ""
|
||||
"The rendering back-end.\n"
|
||||
"Note: A restart is required after changing this!\n"
|
||||
"OpenGL is the default for desktop, and OGLES2 for Android."
|
||||
"By default OpenGL3 is preferred on desktop, or OGLES2 on Android."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
@@ -6194,10 +6389,9 @@ msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"To reduce lag, block transfers are slowed down when a player is building "
|
||||
"To save bandwidth, block transfers are slowed down when a player is building "
|
||||
"something.\n"
|
||||
"This determines how long they are slowed down after placing or removing a "
|
||||
"node."
|
||||
"This determines how long the throttling lasts after placing a node."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
@@ -6490,8 +6684,9 @@ msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Vertical screen synchronization. Your system may still force VSync on even "
|
||||
"if this is disabled."
|
||||
"Vertical screen synchronization.\n"
|
||||
"Note: A restart is required after changing this!\n"
|
||||
"Your system may still force VSync and ignore this setting."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
@@ -6772,3 +6967,8 @@ msgstr ""
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "cURL parallel limit"
|
||||
msgstr ""
|
||||
|
||||
#: src/util/screenshot.cpp
|
||||
#, c-format
|
||||
msgid "Failed to save screenshot to \"%s\""
|
||||
msgstr ""
|
||||
|
||||
Reference in New Issue
Block a user