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	Update texture_min_size description
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		@@ -406,6 +406,7 @@ bilinear_filter (Bilinear filtering) bool false
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trilinear_filter (Trilinear filtering) bool false
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#    Use anisotropic filtering when looking at textures from an angle.
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#    This provides a significant improvement when used together with mipmapping.
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anisotropic_filter (Anisotropic filtering) bool false
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#    Select the antialiasing method to apply.
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@@ -1881,12 +1882,11 @@ world_aligned_mode (World-aligned textures mode) enum enable disable,enable,forc
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#    Warning: This option is EXPERIMENTAL!
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autoscale_mode (Autoscaling mode) enum disable disable,enable,force
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#    When using bilinear/trilinear/anisotropic filters, low-resolution textures
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#    can be blurred, so automatically upscale them with nearest-neighbor
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#    interpolation to preserve crisp pixels. This sets the minimum texture size
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#    for the upscaled textures; higher values look sharper, but require more
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#    memory. Powers of 2 are recommended. This setting is ONLY applied if
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#    bilinear/trilinear/anisotropic filtering is enabled.
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#    When using bilinear/trilinear filtering, low-resolution textures
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#    can be blurred, so this option automatically upscales them to preserve
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#    crisp pixels. This defines the minimum texture size for the upscaled textures;
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#    higher values look sharper, but require more memory.
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#    This setting is ONLY applied if any of the mentioned filters are enabled.
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#    This is also used as the base node texture size for world-aligned
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#    texture autoscaling.
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texture_min_size (Base texture size) int 64 1 32768
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