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	Shorten ManualMapVoxelManipulator to MMVManip
This commit is contained in:
		@@ -28,7 +28,7 @@ class MapgenV7;
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class CaveV6 {
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public:
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	MapgenV6 *mg;
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	ManualMapVoxelManipulator *vm;
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	MMVManip *vm;
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	INodeDefManager *ndef;
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	s16 min_tunnel_diameter;
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@@ -44,22 +44,22 @@ public:
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	s16 max_stone_y;
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	v3s16 node_min;
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	v3s16 node_max;
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	v3f orp;  // starting point, relative to caved space
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	v3s16 of; // absolute coordinates of caved space
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	v3s16 ar; // allowed route area
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	s16 rs;   // tunnel radius size
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	v3f main_direction;
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	s16 route_y_min;
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	s16 route_y_max;
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	PseudoRandom *ps;
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	PseudoRandom *ps2;
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	content_t c_water_source;
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	content_t c_lava_source;
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	int water_level;
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	CaveV6() {}
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@@ -72,7 +72,7 @@ public:
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class CaveV7 {
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public:
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	MapgenV7 *mg;
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	ManualMapVoxelManipulator *vm;
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	MMVManip *vm;
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	INodeDefManager *ndef;
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	NoiseParams *np_caveliquids;
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@@ -90,22 +90,22 @@ public:
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	s16 max_stone_y;
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	v3s16 node_min;
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	v3s16 node_max;
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	v3f orp;  // starting point, relative to caved space
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	v3s16 of; // absolute coordinates of caved space
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	v3s16 ar; // allowed route area
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	s16 rs;   // tunnel radius size
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	v3f main_direction;
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	s16 route_y_min;
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	s16 route_y_max;
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	PseudoRandom *ps;
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	content_t c_water_source;
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	content_t c_lava_source;
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	content_t c_ice;
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	int water_level;
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	CaveV7() {}
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@@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define VMANIP_FLAG_DUNGEON_UNTOUCHABLE (\
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		VMANIP_FLAG_DUNGEON_INSIDE|VMANIP_FLAG_DUNGEON_PRESERVE)
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class ManualMapVoxelManipulator;
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class MMVManip;
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class INodeDefManager;
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v3s16 rand_ortho_dir(PseudoRandom &random, bool diagonal_dirs);
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@@ -57,7 +57,7 @@ struct DungeonParams {
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class DungeonGen {
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public:
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	ManualMapVoxelManipulator *vm;
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	MMVManip *vm;
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	Mapgen *mg;
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	u32 blockseed;
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	PseudoRandom random;
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@@ -44,7 +44,7 @@ class DecorationManager;
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class SchematicManager;
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struct BlockMakeData {
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	ManualMapVoxelManipulator *vmanip;
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	MMVManip *vmanip;
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	u64 seed;
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	v3s16 blockpos_min;
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	v3s16 blockpos_max;
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		||||
							
								
								
									
										17
									
								
								src/map.cpp
									
									
									
									
									
								
							
							
						
						
									
										17
									
								
								src/map.cpp
									
									
									
									
									
								
							@@ -2305,7 +2305,7 @@ bool ServerMap::initBlockMake(BlockMakeData *data, v3s16 blockpos)
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	v3s16 bigarea_blocks_min = blockpos_min - extra_borders;
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	v3s16 bigarea_blocks_max = blockpos_max + extra_borders;
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	data->vmanip = new ManualMapVoxelManipulator(this);
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	data->vmanip = new MMVManip(this);
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	//data->vmanip->setMap(this);
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	// Add the area
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@@ -2823,7 +2823,7 @@ void ServerMap::updateVManip(v3s16 pos)
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	if (!mg)
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		return;
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	ManualMapVoxelManipulator *vm = mg->vm;
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	MMVManip *vm = mg->vm;
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	if (!vm)
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		return;
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@@ -3589,7 +3589,7 @@ void ServerMap::PrintInfo(std::ostream &out)
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	out<<"ServerMap: ";
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}
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ManualMapVoxelManipulator::ManualMapVoxelManipulator(Map *map):
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MMVManip::MMVManip(Map *map):
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		VoxelManipulator(),
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		m_is_dirty(false),
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		m_create_area(false),
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@@ -3597,12 +3597,12 @@ ManualMapVoxelManipulator::ManualMapVoxelManipulator(Map *map):
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{
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}
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ManualMapVoxelManipulator::~ManualMapVoxelManipulator()
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MMVManip::~MMVManip()
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{
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}
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void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min,
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	v3s16 blockpos_max, bool load_if_inexistent)
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void MMVManip::initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max,
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	bool load_if_inexistent)
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{
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	TimeTaker timer1("initialEmerge", &emerge_time);
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@@ -3690,9 +3690,8 @@ void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min,
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	m_is_dirty = false;
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}
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void ManualMapVoxelManipulator::blitBackAll(
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		std::map<v3s16, MapBlock*> *modified_blocks,
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		bool overwrite_generated)
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void MMVManip::blitBackAll(std::map<v3s16, MapBlock*> *modified_blocks,
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	bool overwrite_generated)
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{
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	if(m_area.getExtent() == v3s16(0,0,0))
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		return;
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@@ -535,11 +535,11 @@ private:
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#define VMANIP_BLOCK_DATA_INEXIST     1
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#define VMANIP_BLOCK_CONTAINS_CIGNORE 2
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class ManualMapVoxelManipulator : public VoxelManipulator
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class MMVManip : public VoxelManipulator
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{
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public:
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	ManualMapVoxelManipulator(Map *map);
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	virtual ~ManualMapVoxelManipulator();
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	MMVManip(Map *map);
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	virtual ~MMVManip();
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	virtual void clear()
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	{
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@@ -36,7 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define MG_LIGHT         0x10
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class Settings;
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class ManualMapVoxelManipulator;
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class MMVManip;
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class INodeDefManager;
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extern FlagDesc flagdesc_mapgen[];
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@@ -45,7 +45,6 @@ extern FlagDesc flagdesc_gennotify[];
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class Biome;
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class EmergeManager;
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class MapBlock;
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class ManualMapVoxelManipulator;
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class VoxelManipulator;
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struct BlockMakeData;
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class VoxelArea;
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@@ -134,7 +133,7 @@ public:
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	bool generating;
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	int id;
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	ManualMapVoxelManipulator *vm;
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	MMVManip *vm;
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	INodeDefManager *ndef;
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	u32 blockseed;
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@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mg_biome.h"
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#include "gamedef.h"
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#include "nodedef.h"
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#include "map.h" //for ManualMapVoxelManipulator
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#include "map.h" //for MMVManip
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#include "log.h"
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#include "util/numeric.h"
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#include "main.h"
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@@ -242,7 +242,7 @@ void DecoSimple::resolveNodeNames(NodeResolveInfo *nri)
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}
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bool DecoSimple::canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p)
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bool DecoSimple::canPlaceDecoration(MMVManip *vm, v3s16 p)
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{
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	// Don't bother if there aren't any decorations to place
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	if (c_decos.size() == 0)
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@@ -287,8 +287,7 @@ bool DecoSimple::canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p)
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}
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size_t DecoSimple::generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr,
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	s16 max_y, v3s16 p)
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size_t DecoSimple::generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p)
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{
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	if (!canPlaceDecoration(vm, p))
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		return 0;
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@@ -325,8 +324,7 @@ int DecoSimple::getHeight()
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///////////////////////////////////////////////////////////////////////////////
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size_t DecoSchematic::generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr,
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	s16 max_y, v3s16 p)
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size_t DecoSchematic::generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p)
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{
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	if (flags & DECO_PLACE_CENTER_X)
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		p.X -= (schematic->size.X + 1) / 2;
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@@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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struct NoiseParams;
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class Mapgen;
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class ManualMapVoxelManipulator;
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class MMVManip;
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class PseudoRandom;
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class Schematic;
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@@ -83,8 +83,7 @@ public:
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	size_t placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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	//size_t placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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	virtual size_t generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr,
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		s16 max_y, v3s16 p) = 0;
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	virtual size_t generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p) = 0;
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	virtual int getHeight() = 0;
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};
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@@ -98,9 +97,8 @@ public:
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	virtual void resolveNodeNames(NodeResolveInfo *nri);
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	bool canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p);
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	virtual size_t generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr,
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		s16 max_y, v3s16 p);
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	bool canPlaceDecoration(MMVManip *vm, v3s16 p);
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	virtual size_t generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p);
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	virtual int getHeight();
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};
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@@ -110,8 +108,7 @@ public:
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	Schematic *schematic;
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	std::string filename;
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	virtual size_t generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr,
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		s16 max_y, v3s16 p);
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	virtual size_t generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p);
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	virtual int getHeight();
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};
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@@ -123,8 +123,8 @@ size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
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///////////////////////////////////////////////////////////////////////////////
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void OreScatter::generate(ManualMapVoxelManipulator *vm, int mapseed,
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	u32 blockseed, v3s16 nmin, v3s16 nmax)
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void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed,
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	v3s16 nmin, v3s16 nmax)
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{
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	PseudoRandom pr(blockseed);
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	MapNode n_ore(c_ore, 0, ore_param2);
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@@ -164,8 +164,8 @@ void OreScatter::generate(ManualMapVoxelManipulator *vm, int mapseed,
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///////////////////////////////////////////////////////////////////////////////
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void OreSheet::generate(ManualMapVoxelManipulator *vm, int mapseed,
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	u32 blockseed, v3s16 nmin, v3s16 nmax)
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void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed,
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	v3s16 nmin, v3s16 nmax)
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{
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	PseudoRandom pr(blockseed + 4234);
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	MapNode n_ore(c_ore, 0, ore_param2);
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@@ -206,8 +206,8 @@ void OreSheet::generate(ManualMapVoxelManipulator *vm, int mapseed,
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///////////////////////////////////////////////////////////////////////////////
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void OreBlob::generate(ManualMapVoxelManipulator *vm, int mapseed,
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	u32 blockseed, v3s16 nmin, v3s16 nmax)
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void OreBlob::generate(MMVManip *vm, int mapseed, u32 blockseed,
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	v3s16 nmin, v3s16 nmax)
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{
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	PseudoRandom pr(blockseed + 2404);
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	MapNode n_ore(c_ore, 0, ore_param2);
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@@ -269,8 +269,8 @@ OreVein::~OreVein()
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}
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void OreVein::generate(ManualMapVoxelManipulator *vm, int mapseed,
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	u32 blockseed, v3s16 nmin, v3s16 nmax)
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void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed,
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	v3s16 nmin, v3s16 nmax)
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{
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	PseudoRandom pr(blockseed + 520);
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	MapNode n_ore(c_ore, 0, ore_param2);
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 | 
			
		||||
							
								
								
									
										22
									
								
								src/mg_ore.h
									
									
									
									
									
								
							
							
						
						
									
										22
									
								
								src/mg_ore.h
									
									
									
									
									
								
							@@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
struct NoiseParams;
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		||||
class Noise;
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class Mapgen;
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class ManualMapVoxelManipulator;
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class MMVManip;
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/////////////////// Ore generation flags
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@@ -70,32 +70,32 @@ public:
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	virtual void resolveNodeNames(NodeResolveInfo *nri);
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		||||
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	size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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	virtual void generate(ManualMapVoxelManipulator *vm, int mapseed,
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		||||
		u32 blockseed, v3s16 nmin, v3s16 nmax) = 0;
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	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
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		||||
		v3s16 nmin, v3s16 nmax) = 0;
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};
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		||||
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class OreScatter : public Ore {
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		||||
public:
 | 
			
		||||
	static const bool NEEDS_NOISE = false;
 | 
			
		||||
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		||||
	virtual void generate(ManualMapVoxelManipulator *vm, int mapseed,
 | 
			
		||||
		u32 blockseed, v3s16 nmin, v3s16 nmax);
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		||||
	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
 | 
			
		||||
		v3s16 nmin, v3s16 nmax);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class OreSheet : public Ore {
 | 
			
		||||
public:
 | 
			
		||||
	static const bool NEEDS_NOISE = true;
 | 
			
		||||
 | 
			
		||||
	virtual void generate(ManualMapVoxelManipulator *vm, int mapseed,
 | 
			
		||||
		u32 blockseed, v3s16 nmin, v3s16 nmax);
 | 
			
		||||
	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
 | 
			
		||||
		v3s16 nmin, v3s16 nmax);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class OreBlob : public Ore {
 | 
			
		||||
public:
 | 
			
		||||
	static const bool NEEDS_NOISE = true;
 | 
			
		||||
 | 
			
		||||
	virtual void generate(ManualMapVoxelManipulator *vm, int mapseed,
 | 
			
		||||
		u32 blockseed, v3s16 nmin, v3s16 nmax);
 | 
			
		||||
	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
 | 
			
		||||
		v3s16 nmin, v3s16 nmax);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class OreVein : public Ore {
 | 
			
		||||
@@ -107,8 +107,8 @@ public:
 | 
			
		||||
 | 
			
		||||
	virtual ~OreVein();
 | 
			
		||||
 | 
			
		||||
	virtual void generate(ManualMapVoxelManipulator *vm, int mapseed,
 | 
			
		||||
		u32 blockseed, v3s16 nmin, v3s16 nmax);
 | 
			
		||||
	virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
 | 
			
		||||
		v3s16 nmin, v3s16 nmax);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class OreManager : public GenElementManager {
 | 
			
		||||
 
 | 
			
		||||
@@ -77,8 +77,8 @@ void Schematic::updateContentIds()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void Schematic::blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm,
 | 
			
		||||
	Rotation rot, bool force_placement, INodeDefManager *ndef)
 | 
			
		||||
void Schematic::blitToVManip(v3s16 p, MMVManip *vm, Rotation rot,
 | 
			
		||||
	bool force_placement, INodeDefManager *ndef)
 | 
			
		||||
{
 | 
			
		||||
	int xstride = 1;
 | 
			
		||||
	int ystride = size.X;
 | 
			
		||||
@@ -156,11 +156,11 @@ void Schematic::blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void Schematic::placeStructure(Map *map, v3s16 p, u32 flags,
 | 
			
		||||
	Rotation rot, bool force_placement, INodeDefManager *ndef)
 | 
			
		||||
void Schematic::placeStructure(Map *map, v3s16 p, u32 flags, Rotation rot,
 | 
			
		||||
	bool force_placement, INodeDefManager *ndef)
 | 
			
		||||
{
 | 
			
		||||
	assert(schemdata != NULL);
 | 
			
		||||
	ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map);
 | 
			
		||||
	MMVManip *vm = new MMVManip(map);
 | 
			
		||||
 | 
			
		||||
	if (rot == ROTATE_RAND)
 | 
			
		||||
		rot = (Rotation)myrand_range(ROTATE_0, ROTATE_270);
 | 
			
		||||
@@ -200,8 +200,8 @@ void Schematic::placeStructure(Map *map, v3s16 p, u32 flags,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
bool Schematic::loadSchematicFromFile(const char *filename,
 | 
			
		||||
	INodeDefManager *ndef, std::map<std::string, std::string> &replace_names)
 | 
			
		||||
bool Schematic::loadSchematicFromFile(const char *filename, INodeDefManager *ndef,
 | 
			
		||||
	std::map<std::string, std::string> &replace_names)
 | 
			
		||||
{
 | 
			
		||||
	content_t cignore = CONTENT_IGNORE;
 | 
			
		||||
	bool have_cignore = false;
 | 
			
		||||
@@ -357,7 +357,7 @@ void build_nnlist_and_update_ids(MapNode *nodes, u32 nodecount,
 | 
			
		||||
 | 
			
		||||
bool Schematic::getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2)
 | 
			
		||||
{
 | 
			
		||||
	ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map);
 | 
			
		||||
	MMVManip *vm = new MMVManip(map);
 | 
			
		||||
 | 
			
		||||
	v3s16 bp1 = getNodeBlockPos(p1);
 | 
			
		||||
	v3s16 bp2 = getNodeBlockPos(p2);
 | 
			
		||||
 
 | 
			
		||||
@@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
class Map;
 | 
			
		||||
class Mapgen;
 | 
			
		||||
class ManualMapVoxelManipulator;
 | 
			
		||||
class MMVManip;
 | 
			
		||||
class PseudoRandom;
 | 
			
		||||
class NodeResolver;
 | 
			
		||||
 | 
			
		||||
@@ -58,7 +58,7 @@ public:
 | 
			
		||||
 | 
			
		||||
	void updateContentIds();
 | 
			
		||||
 | 
			
		||||
	void blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm,
 | 
			
		||||
	void blitToVManip(v3s16 p, MMVManip *vm,
 | 
			
		||||
		Rotation rot, bool force_placement, INodeDefManager *ndef);
 | 
			
		||||
 | 
			
		||||
	bool loadSchematicFromFile(const char *filename, INodeDefManager *ndef,
 | 
			
		||||
 
 | 
			
		||||
@@ -240,7 +240,7 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
 | 
			
		||||
 | 
			
		||||
	switch (mgobj) {
 | 
			
		||||
		case MGOBJ_VMANIP: {
 | 
			
		||||
			ManualMapVoxelManipulator *vm = mg->vm;
 | 
			
		||||
			MMVManip *vm = mg->vm;
 | 
			
		||||
 | 
			
		||||
			// VoxelManip object
 | 
			
		||||
			LuaVoxelManip *o = new LuaVoxelManip(vm, true);
 | 
			
		||||
 
 | 
			
		||||
@@ -44,7 +44,7 @@ int LuaVoxelManip::gc_object(lua_State *L)
 | 
			
		||||
int LuaVoxelManip::l_read_from_map(lua_State *L)
 | 
			
		||||
{
 | 
			
		||||
	LuaVoxelManip *o = checkobject(L, 1);
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	v3s16 bp1 = getNodeBlockPos(read_v3s16(L, 2));
 | 
			
		||||
	v3s16 bp2 = getNodeBlockPos(read_v3s16(L, 3));
 | 
			
		||||
@@ -63,7 +63,7 @@ int LuaVoxelManip::l_get_data(lua_State *L)
 | 
			
		||||
	NO_MAP_LOCK_REQUIRED;
 | 
			
		||||
 | 
			
		||||
	LuaVoxelManip *o = checkobject(L, 1);
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	int volume = vm->m_area.getVolume();
 | 
			
		||||
 | 
			
		||||
@@ -82,7 +82,7 @@ int LuaVoxelManip::l_set_data(lua_State *L)
 | 
			
		||||
	NO_MAP_LOCK_REQUIRED;
 | 
			
		||||
 | 
			
		||||
	LuaVoxelManip *o = checkobject(L, 1);
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	if (!lua_istable(L, 2))
 | 
			
		||||
		return 0;
 | 
			
		||||
@@ -103,7 +103,7 @@ int LuaVoxelManip::l_set_data(lua_State *L)
 | 
			
		||||
int LuaVoxelManip::l_write_to_map(lua_State *L)
 | 
			
		||||
{
 | 
			
		||||
	LuaVoxelManip *o = checkobject(L, 1);
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	vm->blitBackAll(&o->modified_blocks);
 | 
			
		||||
 | 
			
		||||
@@ -144,7 +144,7 @@ int LuaVoxelManip::l_update_liquids(lua_State *L)
 | 
			
		||||
 | 
			
		||||
	Map *map = &(env->getMap());
 | 
			
		||||
	INodeDefManager *ndef = getServer(L)->getNodeDefManager();
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	Mapgen mg;
 | 
			
		||||
	mg.vm   = vm;
 | 
			
		||||
@@ -166,7 +166,7 @@ int LuaVoxelManip::l_calc_lighting(lua_State *L)
 | 
			
		||||
 | 
			
		||||
	INodeDefManager *ndef = getServer(L)->getNodeDefManager();
 | 
			
		||||
	EmergeManager *emerge = getServer(L)->getEmergeManager();
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	v3s16 yblock = v3s16(0, 1, 0) * MAP_BLOCKSIZE;
 | 
			
		||||
	v3s16 fpmin  = vm->m_area.MinEdge;
 | 
			
		||||
@@ -203,7 +203,7 @@ int LuaVoxelManip::l_set_lighting(lua_State *L)
 | 
			
		||||
	light  = (getintfield_default(L, 2, "day",   0) & 0x0F);
 | 
			
		||||
	light |= (getintfield_default(L, 2, "night", 0) & 0x0F) << 4;
 | 
			
		||||
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	v3s16 yblock = v3s16(0, 1, 0) * MAP_BLOCKSIZE;
 | 
			
		||||
	v3s16 pmin = lua_istable(L, 3) ? read_v3s16(L, 3) : vm->m_area.MinEdge + yblock;
 | 
			
		||||
@@ -226,7 +226,7 @@ int LuaVoxelManip::l_get_light_data(lua_State *L)
 | 
			
		||||
	NO_MAP_LOCK_REQUIRED;
 | 
			
		||||
 | 
			
		||||
	LuaVoxelManip *o = checkobject(L, 1);
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	int volume = vm->m_area.getVolume();
 | 
			
		||||
 | 
			
		||||
@@ -245,7 +245,7 @@ int LuaVoxelManip::l_set_light_data(lua_State *L)
 | 
			
		||||
	NO_MAP_LOCK_REQUIRED;
 | 
			
		||||
 | 
			
		||||
	LuaVoxelManip *o = checkobject(L, 1);
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	if (!lua_istable(L, 2))
 | 
			
		||||
		return 0;
 | 
			
		||||
@@ -268,7 +268,7 @@ int LuaVoxelManip::l_get_param2_data(lua_State *L)
 | 
			
		||||
	NO_MAP_LOCK_REQUIRED;
 | 
			
		||||
 | 
			
		||||
	LuaVoxelManip *o = checkobject(L, 1);
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	int volume = vm->m_area.getVolume();
 | 
			
		||||
 | 
			
		||||
@@ -287,7 +287,7 @@ int LuaVoxelManip::l_set_param2_data(lua_State *L)
 | 
			
		||||
	NO_MAP_LOCK_REQUIRED;
 | 
			
		||||
 | 
			
		||||
	LuaVoxelManip *o = checkobject(L, 1);
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	if (!lua_istable(L, 2))
 | 
			
		||||
		return 0;
 | 
			
		||||
@@ -344,7 +344,7 @@ int LuaVoxelManip::l_was_modified(lua_State *L)
 | 
			
		||||
	NO_MAP_LOCK_REQUIRED;
 | 
			
		||||
 | 
			
		||||
	LuaVoxelManip *o = checkobject(L, 1);
 | 
			
		||||
	ManualMapVoxelManipulator *vm = o->vm;
 | 
			
		||||
	MMVManip *vm = o->vm;
 | 
			
		||||
 | 
			
		||||
	lua_pushboolean(L, vm->m_is_dirty);
 | 
			
		||||
 | 
			
		||||
@@ -361,7 +361,7 @@ int LuaVoxelManip::l_get_emerged_area(lua_State *L)
 | 
			
		||||
	return 2;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
LuaVoxelManip::LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mg_vm)
 | 
			
		||||
LuaVoxelManip::LuaVoxelManip(MMVManip *mmvm, bool is_mg_vm)
 | 
			
		||||
{
 | 
			
		||||
	this->vm           = mmvm;
 | 
			
		||||
	this->is_mapgen_vm = is_mg_vm;
 | 
			
		||||
@@ -369,13 +369,13 @@ LuaVoxelManip::LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mg_vm)
 | 
			
		||||
 | 
			
		||||
LuaVoxelManip::LuaVoxelManip(Map *map)
 | 
			
		||||
{
 | 
			
		||||
	this->vm = new ManualMapVoxelManipulator(map);
 | 
			
		||||
	this->vm = new MMVManip(map);
 | 
			
		||||
	this->is_mapgen_vm = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
LuaVoxelManip::LuaVoxelManip(Map *map, v3s16 p1, v3s16 p2)
 | 
			
		||||
{
 | 
			
		||||
	this->vm = new ManualMapVoxelManipulator(map);
 | 
			
		||||
	this->vm = new MMVManip(map);
 | 
			
		||||
	this->is_mapgen_vm = false;
 | 
			
		||||
 | 
			
		||||
	v3s16 bp1 = getNodeBlockPos(p1);
 | 
			
		||||
 
 | 
			
		||||
@@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
class Map;
 | 
			
		||||
class MapBlock;
 | 
			
		||||
class ManualMapVoxelManipulator;
 | 
			
		||||
class MMVManip;
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
  VoxelManip
 | 
			
		||||
@@ -64,9 +64,9 @@ private:
 | 
			
		||||
	static int l_get_emerged_area(lua_State *L);
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
	ManualMapVoxelManipulator *vm;
 | 
			
		||||
	MMVManip *vm;
 | 
			
		||||
 | 
			
		||||
	LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mapgen_vm);
 | 
			
		||||
	LuaVoxelManip(MMVManip *mmvm, bool is_mapgen_vm);
 | 
			
		||||
	LuaVoxelManip(Map *map, v3s16 p1, v3s16 p2);
 | 
			
		||||
	LuaVoxelManip(Map *map);
 | 
			
		||||
	~LuaVoxelManip();
 | 
			
		||||
 
 | 
			
		||||
@@ -30,7 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
namespace treegen
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0,
 | 
			
		||||
void make_tree(MMVManip &vmanip, v3s16 p0,
 | 
			
		||||
		bool is_apple_tree, INodeDefManager *ndef, int seed)
 | 
			
		||||
{
 | 
			
		||||
	/*
 | 
			
		||||
@@ -122,7 +122,7 @@ treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0, INodeDefManager *nd
 | 
			
		||||
{
 | 
			
		||||
	ServerMap *map = &env->getServerMap();
 | 
			
		||||
	std::map<v3s16, MapBlock*> modified_blocks;
 | 
			
		||||
	ManualMapVoxelManipulator vmanip(map);
 | 
			
		||||
	MMVManip vmanip(map);
 | 
			
		||||
	v3s16 tree_blockp = getNodeBlockPos(p0);
 | 
			
		||||
	treegen::error e;
 | 
			
		||||
 | 
			
		||||
@@ -151,7 +151,7 @@ treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0, INodeDefManager *nd
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//L-System tree generator
 | 
			
		||||
treegen::error make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *ndef,
 | 
			
		||||
treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef,
 | 
			
		||||
		TreeDef tree_definition)
 | 
			
		||||
{
 | 
			
		||||
	MapNode dirtnode(ndef->getId("mapgen_dirt"));
 | 
			
		||||
@@ -414,7 +414,7 @@ treegen::error make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefM
 | 
			
		||||
	return SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
void tree_node_placement(MMVManip &vmanip, v3f p0,
 | 
			
		||||
		MapNode node)
 | 
			
		||||
{
 | 
			
		||||
	v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
 | 
			
		||||
@@ -427,7 +427,7 @@ void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
	vmanip.m_data[vmanip.m_area.index(p1)] = node;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
void tree_trunk_placement(MMVManip &vmanip, v3f p0,
 | 
			
		||||
		TreeDef &tree_definition)
 | 
			
		||||
{
 | 
			
		||||
	v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
 | 
			
		||||
@@ -440,7 +440,7 @@ void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
	vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.trunknode;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
void tree_leaves_placement(MMVManip &vmanip, v3f p0,
 | 
			
		||||
		PseudoRandom ps ,TreeDef &tree_definition)
 | 
			
		||||
{
 | 
			
		||||
	MapNode leavesnode=tree_definition.leavesnode;
 | 
			
		||||
@@ -452,7 +452,7 @@ void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
	u32 vi = vmanip.m_area.index(p1);
 | 
			
		||||
	if(vmanip.m_data[vi].getContent() != CONTENT_AIR
 | 
			
		||||
			&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
 | 
			
		||||
		return;	
 | 
			
		||||
		return;
 | 
			
		||||
	if (tree_definition.fruit_chance>0)
 | 
			
		||||
	{
 | 
			
		||||
		if (ps.range(1,100) > 100-tree_definition.fruit_chance)
 | 
			
		||||
@@ -464,7 +464,7 @@ void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
		vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
void tree_single_leaves_placement(MMVManip &vmanip, v3f p0,
 | 
			
		||||
		PseudoRandom ps, TreeDef &tree_definition)
 | 
			
		||||
{
 | 
			
		||||
	MapNode leavesnode=tree_definition.leavesnode;
 | 
			
		||||
@@ -480,7 +480,7 @@ void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
	vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void tree_fruit_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
void tree_fruit_placement(MMVManip &vmanip, v3f p0,
 | 
			
		||||
		TreeDef &tree_definition)
 | 
			
		||||
{
 | 
			
		||||
	v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
 | 
			
		||||
@@ -560,7 +560,7 @@ void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
 | 
			
		||||
		v3s16 p2 = p0 + v3s16(x,-1,z);
 | 
			
		||||
		u32 vi1 = vmanip.m_area.index(p1);
 | 
			
		||||
		u32 vi2 = vmanip.m_area.index(p2);
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		if (vmanip.m_area.contains(p2) &&
 | 
			
		||||
			vmanip.m_data[vi2].getContent() == CONTENT_AIR)
 | 
			
		||||
			vmanip.m_data[vi2] = treenode;
 | 
			
		||||
 
 | 
			
		||||
@@ -23,7 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
#include <matrix4.h>
 | 
			
		||||
#include "noise.h"
 | 
			
		||||
 | 
			
		||||
class ManualMapVoxelManipulator;
 | 
			
		||||
class MMVManip;
 | 
			
		||||
class INodeDefManager;
 | 
			
		||||
class ServerEnvironment;
 | 
			
		||||
 | 
			
		||||
@@ -59,29 +59,29 @@ namespace treegen {
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	// Add default tree
 | 
			
		||||
	void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0,
 | 
			
		||||
	void make_tree(MMVManip &vmanip, v3s16 p0,
 | 
			
		||||
		bool is_apple_tree, INodeDefManager *ndef, int seed);
 | 
			
		||||
	// Add jungle tree
 | 
			
		||||
	void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
 | 
			
		||||
		INodeDefManager *ndef, int seed);
 | 
			
		||||
 | 
			
		||||
	// Add L-Systems tree (used by engine)
 | 
			
		||||
	treegen::error make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *ndef,
 | 
			
		||||
	treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef,
 | 
			
		||||
		TreeDef tree_definition);
 | 
			
		||||
	// Spawn L-systems tree from LUA
 | 
			
		||||
	treegen::error spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef,
 | 
			
		||||
		TreeDef tree_definition);
 | 
			
		||||
 | 
			
		||||
	// L-System tree gen helper functions
 | 
			
		||||
	void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
	void tree_node_placement(MMVManip &vmanip, v3f p0,
 | 
			
		||||
		MapNode node);
 | 
			
		||||
	void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
	void tree_trunk_placement(MMVManip &vmanip, v3f p0,
 | 
			
		||||
		TreeDef &tree_definition);
 | 
			
		||||
	void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
	void tree_leaves_placement(MMVManip &vmanip, v3f p0,
 | 
			
		||||
		PseudoRandom ps, TreeDef &tree_definition);
 | 
			
		||||
	void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
	void tree_single_leaves_placement(MMVManip &vmanip, v3f p0,
 | 
			
		||||
		PseudoRandom ps, TreeDef &tree_definition);
 | 
			
		||||
	void tree_fruit_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
 | 
			
		||||
	void tree_fruit_placement(MMVManip &vmanip, v3f p0,
 | 
			
		||||
		TreeDef &tree_definition);
 | 
			
		||||
	irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user