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Shorten ManualMapVoxelManipulator to MMVManip
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@@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define VMANIP_FLAG_DUNGEON_UNTOUCHABLE (\
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VMANIP_FLAG_DUNGEON_INSIDE|VMANIP_FLAG_DUNGEON_PRESERVE)
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class ManualMapVoxelManipulator;
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class MMVManip;
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class INodeDefManager;
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v3s16 rand_ortho_dir(PseudoRandom &random, bool diagonal_dirs);
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@@ -57,7 +57,7 @@ struct DungeonParams {
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class DungeonGen {
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public:
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ManualMapVoxelManipulator *vm;
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MMVManip *vm;
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Mapgen *mg;
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u32 blockseed;
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PseudoRandom random;
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