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Shorten ManualMapVoxelManipulator to MMVManip
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@@ -240,7 +240,7 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
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switch (mgobj) {
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case MGOBJ_VMANIP: {
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ManualMapVoxelManipulator *vm = mg->vm;
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MMVManip *vm = mg->vm;
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// VoxelManip object
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LuaVoxelManip *o = new LuaVoxelManip(vm, true);
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