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	Fix memleak pointed by issue #2439.
Also change bzero to memset. bzero doesn't work on windows
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		@@ -401,8 +401,8 @@ void Client::step(float dtime)
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			char pName[PLAYERNAME_SIZE];
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			char pPassword[PASSWORD_SIZE];
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			bzero(pName, PLAYERNAME_SIZE);
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			bzero(pPassword, PLAYERNAME_SIZE);
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			memset(pName, 0, PLAYERNAME_SIZE * sizeof(char));
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			memset(pPassword, 0, PASSWORD_SIZE * sizeof(char));
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			snprintf(pName, PLAYERNAME_SIZE, "%s", myplayer->getName());
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			snprintf(pPassword, PASSWORD_SIZE, "%s", m_password.c_str());
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