mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-12 16:15:20 +02:00
Get rid of MapblockMeshGenerator::cur_node.scale
This commit is contained in:
@@ -1108,7 +1108,7 @@ void MapblockMeshGenerator::drawSignlikeNode()
|
||||
void MapblockMeshGenerator::drawPlantlikeQuad(const TileSpec &tile,
|
||||
float rotation, float quad_offset, bool offset_top_only)
|
||||
{
|
||||
const f32 scale = cur_node.scale;
|
||||
const f32 scale = cur_plant.scale;
|
||||
v3f vertices[4] = {
|
||||
v3f(-scale, -BS / 2 + 2.0 * scale * cur_plant.plant_height, 0),
|
||||
v3f( scale, -BS / 2 + 2.0 * scale * cur_plant.plant_height, 0),
|
||||
@@ -1164,8 +1164,8 @@ void MapblockMeshGenerator::drawPlantlikeQuad(const TileSpec &tile,
|
||||
void MapblockMeshGenerator::drawPlantlike(const TileSpec &tile, bool is_rooted)
|
||||
{
|
||||
cur_plant.draw_style = PLANT_STYLE_CROSS;
|
||||
cur_node.scale = BS / 2 * cur_node.f->visual_scale;
|
||||
cur_plant.offset = v3f(0, 0, 0);
|
||||
cur_plant.scale = BS / 2 * cur_node.f->visual_scale;
|
||||
cur_plant.rotate_degree = 0.0f;
|
||||
cur_plant.random_offset_Y = false;
|
||||
cur_plant.face_num = 0;
|
||||
@@ -1175,7 +1175,7 @@ void MapblockMeshGenerator::drawPlantlike(const TileSpec &tile, bool is_rooted)
|
||||
case CPT2_MESHOPTIONS:
|
||||
cur_plant.draw_style = PlantlikeStyle(cur_node.n.param2 & MO_MASK_STYLE);
|
||||
if (cur_node.n.param2 & MO_BIT_SCALE_SQRT2)
|
||||
cur_node.scale *= 1.41421;
|
||||
cur_plant.scale *= 1.41421;
|
||||
if (cur_node.n.param2 & MO_BIT_RANDOM_OFFSET) {
|
||||
PseudoRandom rng(cur_node.p.X << 8 | cur_node.p.Z | cur_node.p.Y << 16);
|
||||
cur_plant.offset.X = BS * ((rng.next() % 16 / 16.0) * 0.29 - 0.145);
|
||||
@@ -1274,7 +1274,7 @@ void MapblockMeshGenerator::drawPlantlikeRootedNode()
|
||||
void MapblockMeshGenerator::drawFirelikeQuad(const TileSpec &tile, float rotation,
|
||||
float opening_angle, float offset_h, float offset_v)
|
||||
{
|
||||
const f32 scale = cur_node.scale;
|
||||
const f32 scale = BS / 2 * cur_node.f->visual_scale;
|
||||
v3f vertices[4] = {
|
||||
v3f(-scale, -BS / 2 + scale * 2, 0),
|
||||
v3f( scale, -BS / 2 + scale * 2, 0),
|
||||
@@ -1295,7 +1295,6 @@ void MapblockMeshGenerator::drawFirelikeNode()
|
||||
{
|
||||
TileSpec tile;
|
||||
useTile(&tile);
|
||||
cur_node.scale = BS / 2 * cur_node.f->visual_scale;
|
||||
|
||||
// Check for adjacent nodes
|
||||
bool neighbors = false;
|
||||
|
@@ -66,7 +66,6 @@ private:
|
||||
LightPair light;
|
||||
LightFrame frame;
|
||||
video::SColor color;
|
||||
f32 scale;
|
||||
} cur_node;
|
||||
|
||||
// lighting
|
||||
@@ -137,6 +136,7 @@ private:
|
||||
struct PlantlikeData {
|
||||
PlantlikeStyle draw_style;
|
||||
v3f offset;
|
||||
float scale;
|
||||
float rotate_degree;
|
||||
bool random_offset_Y;
|
||||
int face_num;
|
||||
|
Reference in New Issue
Block a user