镜像自地址
https://github.com/luanti-org/luanti.git
已同步 2025-11-06 02:05:30 +01:00
ParticleSpawner: fix offset being added twice
这个提交包含在:
@@ -274,8 +274,7 @@ void ParticleSpawner::step(float dtime, ClientEnvironment* env)
|
||||
// particle if it is attached to an unloaded
|
||||
// object.
|
||||
if (!unloaded) {
|
||||
v3f pos = random_v3f(m_minpos, m_maxpos)
|
||||
+ attached_offset;
|
||||
v3f pos = random_v3f(m_minpos, m_maxpos);
|
||||
v3f vel = random_v3f(m_minvel, m_maxvel);
|
||||
v3f acc = random_v3f(m_minacc, m_maxacc);
|
||||
// Make relative to offest
|
||||
|
||||
在新工单中引用
屏蔽一个用户