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Try to fix list indentation

This commit is contained in:
Bradley Pierce
2024-01-25 21:04:40 -05:00
parent 6b579d7413
commit 4d18a89e5d
4 changed files with 165 additions and 168 deletions

View File

@@ -298,8 +298,8 @@ Refer to `lua_api.md`.
contained in your mod:
e.g. `dofile(minetest.get_modpath(minetest.get_current_modname()) .. "stuff.lua")`
* `minetest.get_language()`: returns two strings
* the current gettext locale
* the current language code (the same as used for client-side translations)
* the current gettext locale
* the current language code (the same as used for client-side translations)
* `minetest.get_version()`: returns a table containing components of the
engine version. Components:
* `project`: Name of the project, eg, "Minetest"
@@ -319,8 +319,8 @@ Refer to `lua_api.md`.
* `colorspec`: The ColorSpec to convert
* `minetest.get_csm_restrictions()`: returns a table of `Flags` indicating the
restrictions applied to the current mod.
* If a flag in this table is set to true, the feature is RESTRICTED.
* Possible flags: `load_client_mods`, `chat_messages`, `read_itemdefs`,
* If a flag in this table is set to true, the feature is RESTRICTED.
* Possible flags: `load_client_mods`, `chat_messages`, `read_itemdefs`,
`read_nodedefs`, `lookup_nodes`, `read_playerinfo`
* `minetest.urlencode(str)`: Encodes non-unreserved URI characters by a
percent sign followed by two hex digits. See