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Remove some unnecessary spaces
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@@ -7424,7 +7424,7 @@ child will follow movement and rotation of that bone.
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* **Deprecated:** Use `get_bone_override` instead.
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* **Deprecated:** Use `get_bone_override` instead.
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* `set_bone_override(bone, override)`
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* `set_bone_override(bone, override)`
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* `bone`: string
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* `bone`: string
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* `override`: `{ position = property, rotation = property, scale = property }` or `nil`
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* `override`: `position = property, rotation = property, scale = property}` or `nil`
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* `property`: `{vec = vector, interpolation = 0, absolute = false}` or `nil`;
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* `property`: `{vec = vector, interpolation = 0, absolute = false}` or `nil`;
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* `vec` is in the same coordinate system as the model, and in degrees for rotation
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* `vec` is in the same coordinate system as the model, and in degrees for rotation
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* `property = nil` is equivalent to no override on that property
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* `property = nil` is equivalent to no override on that property
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