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mirror of https://github.com/luanti-org/luanti.git synced 2025-11-06 18:25:21 +01:00

Remove some unnecessary spaces

This commit is contained in:
Bradley Pierce
2024-01-20 08:28:56 -05:00
parent db317d5446
commit 5658a04f52
3 changed files with 15 additions and 15 deletions

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@@ -560,12 +560,12 @@ Call these functions only at load time!
* `minetest.serialize(table)`: returns a string * `minetest.serialize(table)`: returns a string
* Convert a table containing tables, strings, numbers, booleans and `nil`s * Convert a table containing tables, strings, numbers, booleans and `nil`s
into string form readable by `minetest.deserialize` into string form readable by `minetest.deserialize`
* Example: `serialize({foo='bar'})`, returns `'return { ["foo"] = "bar" }'` * Example: `serialize({foo='bar'})`, returns `'return {["foo"] = "bar"}'`
* `minetest.deserialize(string)`: returns a table * `minetest.deserialize(string)`: returns a table
* Convert a string returned by `minetest.deserialize` into a table * Convert a string returned by `minetest.deserialize` into a table
* `string` is loaded in an empty sandbox environment. * `string` is loaded in an empty sandbox environment.
* Will load functions, but they cannot access the global environment. * Will load functions, but they cannot access the global environment.
* Example: `deserialize('return { ["foo"] = "bar" }')`, returns `{foo='bar'}` * Example: `deserialize('return {["foo"] = "bar"}')`, returns `{foo='bar'}`
* Example: `deserialize('print("foo")')`, returns `nil` (function call fails) * Example: `deserialize('print("foo")')`, returns `nil` (function call fails)
* `error:[string "print("foo")"]:1: attempt to call global 'print' (a nil value)` * `error:[string "print("foo")"]:1: attempt to call global 'print' (a nil value)`
* `minetest.compress(data, method, ...)`: returns `compressed_data` * `minetest.compress(data, method, ...)`: returns `compressed_data`

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@@ -5669,7 +5669,7 @@ Call these functions only at load time!
* `minetest.string_to_privs(str[, delim])`: * `minetest.string_to_privs(str[, delim])`:
* Converts string representation of privs into table form * Converts string representation of privs into table form
* `delim`: String separating the privs. Defaults to `","`. * `delim`: String separating the privs. Defaults to `","`.
* Returns `{priv1 = true, ... }` * Returns `{priv1 = true, ...}`
* `minetest.privs_to_string(privs[, delim])`: * `minetest.privs_to_string(privs[, delim])`:
* Returns the string representation of `privs` * Returns the string representation of `privs`
* `delim`: String to delimit privs. Defaults to `","`. * `delim`: String to delimit privs. Defaults to `","`.
@@ -6682,7 +6682,7 @@ Variables:
* `minetest.serialize(table)`: returns a string * `minetest.serialize(table)`: returns a string
* Convert a table containing tables, strings, numbers, booleans and `nil`s * Convert a table containing tables, strings, numbers, booleans and `nil`s
into string form readable by `minetest.deserialize` into string form readable by `minetest.deserialize`
* Example: `serialize({foo="bar"})`, returns `'return {["foo"] = "bar" }'` * Example: `serialize({foo="bar"})`, returns `'return {["foo"] = "bar"}'`
* `minetest.deserialize(string[, safe])`: returns a table * `minetest.deserialize(string[, safe])`: returns a table
* Convert a string returned by `minetest.serialize` into a table * Convert a string returned by `minetest.serialize` into a table
* `string` is loaded in an empty sandbox environment. * `string` is loaded in an empty sandbox environment.
@@ -6693,7 +6693,7 @@ Variables:
* This function should not be used on untrusted data, regardless of the * This function should not be used on untrusted data, regardless of the
value of `safe`. It is fine to serialize then deserialize user-provided value of `safe`. It is fine to serialize then deserialize user-provided
data, but directly providing user input to deserialize is always unsafe. data, but directly providing user input to deserialize is always unsafe.
* Example: `deserialize('return {["foo"] = "bar" }')`, * Example: `deserialize('return {["foo"] = "bar"}')`,
returns `{foo="bar"}` returns `{foo="bar"}`
* Example: `deserialize('print("foo")')`, returns `nil` * Example: `deserialize('print("foo")')`, returns `nil`
(function call fails), returns (function call fails), returns
@@ -7424,8 +7424,8 @@ child will follow movement and rotation of that bone.
* **Deprecated:** Use `get_bone_override` instead. * **Deprecated:** Use `get_bone_override` instead.
* `set_bone_override(bone, override)` * `set_bone_override(bone, override)`
* `bone`: string * `bone`: string
* `override`: `{ position = property, rotation = property, scale = property }` or `nil` * `override`: `position = property, rotation = property, scale = property}` or `nil`
* `property`: `{ vec = vector, interpolation = 0, absolute = false}` or `nil`; * `property`: `{vec = vector, interpolation = 0, absolute = false}` or `nil`;
* `vec` is in the same coordinate system as the model, and in degrees for rotation * `vec` is in the same coordinate system as the model, and in degrees for rotation
* `property = nil` is equivalent to no override on that property * `property = nil` is equivalent to no override on that property
* `absolute`: If set to `false`, the override will be relative to the animated property: * `absolute`: If set to `false`, the override will be relative to the animated property:
@@ -7651,7 +7651,7 @@ child will follow movement and rotation of that bone.
`"type"` (or the deprecated `"hud_elem_type"`). `"type"` (or the deprecated `"hud_elem_type"`).
* `hud_get(id)`: gets the HUD element definition structure of the specified ID * `hud_get(id)`: gets the HUD element definition structure of the specified ID
* `hud_get_all()`: * `hud_get_all()`:
* Returns a table in the form `{ [id] = HUD definition, [id] = ... }`. * Returns a table in the form `{ [id] = HUD definition, [id] = ...}`.
* A mod should keep track of its introduced IDs and only use this to access foreign elements. * A mod should keep track of its introduced IDs and only use this to access foreign elements.
* It is discouraged to change foreign HUD elements. * It is discouraged to change foreign HUD elements.
* `hud_set_flags(flags)`: sets specified HUD flags of player. * `hud_set_flags(flags)`: sets specified HUD flags of player.
@@ -8189,7 +8189,7 @@ Player properties need to be saved manually.
collide_with_objects = true, collide_with_objects = true,
-- Collide with other objects if physical = true -- Collide with other objects if physical = true
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, -- default collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- default
selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5, rotate = false}, selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5, rotate = false},
-- {xmin, ymin, zmin, xmax, ymax, zmax} in nodes from object position. -- {xmin, ymin, zmin, xmax, ymax, zmax} in nodes from object position.
-- Collision boxes cannot rotate, setting `rotate = true` on it has no effect. -- Collision boxes cannot rotate, setting `rotate = true` on it has no effect.
@@ -10213,11 +10213,11 @@ degradation in older clients).
vector.new(0,0,0), vector.new(0,0,0),
-- vec3 ranges -- vec3 ranges
{min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0 }, {min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0},
{min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0 }, {min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0},
-- mixed -- mixed
0, {min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0 }, 0, {min = vector.new(0,0,0), max = vector.new(0,0,0), bias = 0},
}, },
} }
``` ```
@@ -10433,7 +10433,7 @@ Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
-- Optional, if specified replaces the default minetest user agent with -- Optional, if specified replaces the default minetest user agent with
-- given string -- given string
extra_headers = {"Accept-Language: en-us", "Accept-Charset: utf-8" }, extra_headers = {"Accept-Language: en-us", "Accept-Charset: utf-8"},
-- Optional, if specified adds additional headers to the HTTP request. -- Optional, if specified adds additional headers to the HTTP request.
-- You must make sure that the header strings follow HTTP specification -- You must make sure that the header strings follow HTTP specification
-- ("Key: Value"). -- ("Key: Value").

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@@ -80,7 +80,7 @@ each player's language:
The reason why `NS` exists is for cases like this: Sometimes, you want to define a list of The reason why `NS` exists is for cases like this: Sometimes, you want to define a list of
strings to they can be later output in a function. Like so: strings to they can be later output in a function. Like so:
local fruit = { "Apple", "Orange", "Pear" } local fruit = {"Apple", "Orange", "Pear"}
local function return_fruit(fruit_id) local function return_fruit(fruit_id)
return fruit[fruit_id] return fruit[fruit_id]
end end
@@ -90,7 +90,7 @@ If you want to translate the fruit names when `return_fruit` is run, but have th
It will show the script the string without Minetest translating it. The script could be made It will show the script the string without Minetest translating it. The script could be made
translatable like this: translatable like this:
local fruit = { NS("Apple"), NS("Orange"), NS("Pear") } local fruit = {NS("Apple"), NS("Orange"), NS("Pear")}
local function return_fruit(fruit_id) local function return_fruit(fruit_id)
return S(fruit[fruit_id]) return S(fruit[fruit_id])
end end