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https://github.com/luanti-org/luanti.git
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Adjust shader test CI workflows
This commit is contained in:
14
.github/workflows/linux.yml
vendored
14
.github/workflows/linux.yml
vendored
@@ -96,7 +96,7 @@ jobs:
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- name: Install deps
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run: |
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source ./util/ci/common.sh
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install_linux_deps clang-11
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install_linux_deps clang-11 xvfb
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- name: Build
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run: |
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@@ -104,13 +104,17 @@ jobs:
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env:
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CC: clang-11
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CXX: clang++-11
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# Test fallback SHA implementations
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CMAKE_FLAGS: '-DENABLE_OPENSSL=0'
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# Test fallback SHA implementations, add GLES for the test
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CMAKE_FLAGS: '-DENABLE_OPENSSL=0 -DENABLE_GLES2=ON'
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- name: Test
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run: |
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./bin/luanti --run-unittests
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- name: Singleplayer test (GLES)
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run: |
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clientconf="video_driver=ogles2" xvfb-run ./util/test_singleplayer.sh
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# Current clang version
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clang_18:
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runs-on: ubuntu-24.04
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@@ -136,9 +140,9 @@ jobs:
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run: |
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./util/test_multiplayer.sh
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- name: Singleplayer test
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- name: Singleplayer test (GL3)
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run: |
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xvfb-run ./util/test_singleplayer.sh
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clientconf="video_driver=opengl3" xvfb-run ./util/test_singleplayer.sh
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# Build with prometheus-cpp (server-only), also runs on ARM64
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clang_prometheus_arm:
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4
.github/workflows/lua.yml
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4
.github/workflows/lua.yml
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@@ -37,9 +37,9 @@ jobs:
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run: |
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serverconf="profiler.load=true" ./util/test_multiplayer.sh
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- name: Singleplayer test (GL3)
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- name: Singleplayer test
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run: |
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clientconf="video_driver=opengl3" xvfb-run ./util/test_singleplayer.sh
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xvfb-run ./util/test_singleplayer.sh
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luacheck:
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name: "Builtin Luacheck and Unit Tests"
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@@ -14,13 +14,20 @@ rm -rf "$worldpath"
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mkdir -p "$worldpath/worldmods"
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# enable a lot of visual effects so we can catch shader errors and other obvious bugs
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printf '%s\n' >"$conf_client" \
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screen_w=384 screen_h=256 fps_max=5 \
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active_block_range=1 viewing_range=40 helper_mode=devtest \
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opengl_debug=true mip_map=true enable_waving_{leaves,plants,water}=true \
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enable_{auto_exposure,bloom,dynamic_shadows,translucent_foliage,volumetric_lighting}=true \
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shadow_map_color=true antialiasing=ssaa \
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"${clientconf:-}"
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opts1=(
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screen_w=384 screen_h=256 fps_max=5
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active_block_range=1 viewing_range=40 helper_mode=devtest
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opengl_debug=true mip_map=true enable_waving_{leaves,plants,water}=true
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antialiasing=ssaa node_highlighting=halo
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)
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opts2=(
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enable_{auto_exposure,bloom,dynamic_shadows,translucent_foliage,volumetric_lighting,water_reflections}=true
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shadow_map_color=true
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)
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printf '%s\n' "${opts1[@]}" "${clientconf:-}" >"$conf_client"
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if ! grep -q 'video_driver *= *ogles2' "$conf_client"; then # no shadows on GLES
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printf '%s\n' "${opts2[@]}" >>"$conf_client"
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fi
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ln -s "$dir/helper_mod" "$worldpath/worldmods/"
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