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	Fix incorrect documentation of new-style particlespawner size property
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						Lars Müller
					
				
			
			
				
	
			
			
			
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			@@ -10999,7 +10999,7 @@ Types used are defined in the previous section.
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* vec3 range `acc`: the direction and speed with which the particle
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  accelerates
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* vec3 range `size`: scales the visual size of the particle texture.
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* float range `size`: scales the visual size of the particle texture.
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  if `node` is set, this can be set to 0 to spawn randomly-sized particles
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  (just like actual node dig particles).
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