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	Remove manual biome noise translation
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		@@ -72,14 +72,8 @@ BiomeManager::~BiomeManager()
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void BiomeManager::calcBiomes(s16 sx, s16 sy, float *heat_map,
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	float *humidity_map, s16 *height_map, u8 *biomeid_map)
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{
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	int i = 0;
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	for (int y = 0; y != sy; y++) {
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		for (int x = 0; x != sx; x++, i++) {
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			float heat     = (heat_map[i] + 1) * 50;
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			float humidity = (humidity_map[i] + 1) * 50;
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			biomeid_map[i] = getBiome(heat, humidity, height_map[i])->id;
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		}
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	}
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	for (size_t i = 0; i != sx * sy; i++)
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		biomeid_map[i] = getBiome(heat_map[i], humidity_map[i], height_map[i])->id;
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}
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