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	Merge remote-tracking branch 'oblomov/new_input'
This commit is contained in:
		@@ -28,7 +28,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
#include "materials.h"
 | 
			
		||||
#include "config.h"
 | 
			
		||||
#include "clouds.h"
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		||||
#include "keycode.h"
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		||||
#include "farmesh.h"
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		||||
#include "mapblock.h"
 | 
			
		||||
 | 
			
		||||
@@ -1314,7 +1313,7 @@ void the_game(
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		||||
 | 
			
		||||
			menu->drop();
 | 
			
		||||
		}
 | 
			
		||||
		else if(input->wasKeyDown(KEY_ESCAPE))
 | 
			
		||||
		else if(input->wasKeyDown(EscapeKey))
 | 
			
		||||
		{
 | 
			
		||||
			dstream<<DTIME<<"the_game: "
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					<<"Launching pause menu"<<std::endl;
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		||||
@@ -1417,10 +1416,8 @@ void the_game(
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		||||
		// Item selection
 | 
			
		||||
		for(u16 i=0; i<10; i++)
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		||||
		{
 | 
			
		||||
			s32 keycode = irr::KEY_KEY_1 + i;
 | 
			
		||||
			if(i == 9)
 | 
			
		||||
				keycode = irr::KEY_KEY_0;
 | 
			
		||||
			if(input->wasKeyDown((irr::EKEY_CODE)keycode))
 | 
			
		||||
			const KeyPress *kp = NumberKey + (i + 1) % 10;
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		||||
			if(input->wasKeyDown(*kp))
 | 
			
		||||
			{
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		||||
				if(i < PLAYER_INVENTORY_SIZE && i < hotbar_itemcount)
 | 
			
		||||
				{
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		||||
 
 | 
			
		||||
							
								
								
									
										67
									
								
								src/game.h
									
									
									
									
									
								
							
							
						
						
									
										67
									
								
								src/game.h
									
									
									
									
									
								
							@@ -23,6 +23,69 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
#include "common_irrlicht.h"
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
#include "keycode.h"
 | 
			
		||||
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		||||
class KeyList : protected core::list<KeyPress>
 | 
			
		||||
{
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		||||
	typedef core::list<KeyPress> super;
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		||||
	typedef super::Iterator Iterator;
 | 
			
		||||
	typedef super::ConstIterator ConstIterator;
 | 
			
		||||
 | 
			
		||||
	virtual ConstIterator find(const KeyPress &key) const
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		||||
	{
 | 
			
		||||
		ConstIterator f(begin());
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		||||
		ConstIterator e(end());
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		||||
		while (f!=e) {
 | 
			
		||||
			if (*f == key)
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		||||
				return f;
 | 
			
		||||
			++f;
 | 
			
		||||
		}
 | 
			
		||||
		return e;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	virtual Iterator find(const KeyPress &key)
 | 
			
		||||
	{
 | 
			
		||||
		Iterator f(begin());
 | 
			
		||||
		Iterator e(end());
 | 
			
		||||
		while (f!=e) {
 | 
			
		||||
			if (*f == key)
 | 
			
		||||
				return f;
 | 
			
		||||
			++f;
 | 
			
		||||
		}
 | 
			
		||||
		return e;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
	void clear() { super::clear(); }
 | 
			
		||||
 | 
			
		||||
	void set(const KeyPress &key)
 | 
			
		||||
	{
 | 
			
		||||
		if (find(key) == end())
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		||||
			push_back(key);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void unset(const KeyPress &key)
 | 
			
		||||
	{
 | 
			
		||||
		Iterator p(find(key));
 | 
			
		||||
		if (p != end())
 | 
			
		||||
			erase(p);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void toggle(const KeyPress &key)
 | 
			
		||||
	{
 | 
			
		||||
		Iterator p(this->find(key));
 | 
			
		||||
		if (p != end())
 | 
			
		||||
			erase(p);
 | 
			
		||||
		else
 | 
			
		||||
			push_back(key);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool operator[](const KeyPress &key) const
 | 
			
		||||
	{
 | 
			
		||||
		return find(key) != end();
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class InputHandler
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
@@ -33,8 +96,8 @@ public:
 | 
			
		||||
	{
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	virtual bool isKeyDown(EKEY_CODE keyCode) = 0;
 | 
			
		||||
	virtual bool wasKeyDown(EKEY_CODE keyCode) = 0;
 | 
			
		||||
	virtual bool isKeyDown(const KeyPress &keyCode) = 0;
 | 
			
		||||
	virtual bool wasKeyDown(const KeyPress &keyCode) = 0;
 | 
			
		||||
	
 | 
			
		||||
	virtual v2s32 getMousePos() = 0;
 | 
			
		||||
	virtual void setMousePos(s32 x, s32 y) = 0;
 | 
			
		||||
 
 | 
			
		||||
@@ -290,12 +290,9 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
 | 
			
		||||
{
 | 
			
		||||
	if(event.EventType==EET_KEY_INPUT_EVENT)
 | 
			
		||||
	{
 | 
			
		||||
		if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
 | 
			
		||||
		{
 | 
			
		||||
			quitMenu();
 | 
			
		||||
			return true;
 | 
			
		||||
		}
 | 
			
		||||
		if(event.KeyInput.Key==getKeySetting("keymap_inventory") && event.KeyInput.PressedDown)
 | 
			
		||||
		KeyPress kp(event.KeyInput);
 | 
			
		||||
		if (event.KeyInput.PressedDown && (kp == EscapeKey ||
 | 
			
		||||
			kp == getKeySetting("keymap_inventory")))
 | 
			
		||||
		{
 | 
			
		||||
			quitMenu();
 | 
			
		||||
			return true;
 | 
			
		||||
 
 | 
			
		||||
@@ -22,38 +22,9 @@
 | 
			
		||||
#include "guiKeyChangeMenu.h"
 | 
			
		||||
#include "debug.h"
 | 
			
		||||
#include "serialization.h"
 | 
			
		||||
#include "keycode.h"
 | 
			
		||||
#include "main.h"
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
static const char *KeyNamesLang[] =
 | 
			
		||||
	{ "-", N_("Left Button"), N_("Right Button"), N_("Cancel"), N_("Middle Button"), N_("X Button 1"),
 | 
			
		||||
			N_("X Button 2"), "-", N_("Back"), N_("Tab"), "-", "-", N_("Clear"), N_("Return"), "-",
 | 
			
		||||
			"-", N_("Shift"), N_("Control"), N_("Menu"), N_("Pause"), N_("Capital"), N_("Kana"), "-",
 | 
			
		||||
			N_("Junja"), N_("Final"), N_("Kanji"), "-", N_("Escape"), N_("Convert"), N_("Nonconvert"),
 | 
			
		||||
			N_("Accept"), N_("Mode Change"), N_("Space"), N_("Priot"), N_("Next"), N_("End"), N_("Home"),
 | 
			
		||||
			N_("Left"), N_("Up"), N_("Right"), N_("Down"), N_("Select"), N_("Print"), N_("Execute"),
 | 
			
		||||
			N_("Snapshot"), N_("Insert"), N_("Delete"), N_("Help"), "0", "1", "2", "3", "4", "5",
 | 
			
		||||
			"6", "7", "8", "9", "-", "-", "-", "-", "-", "-", "-", "A", "B", "C",
 | 
			
		||||
			"D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q",
 | 
			
		||||
			"R", "S", "T", "U", "V", "W", "X", "Y", "Z", N_("Left Windows"),
 | 
			
		||||
			N_("Right Windows"), N_("Apps"), "-", N_("Sleep"), N_("Numpad 0"), N_("Numpad 1"),
 | 
			
		||||
			N_("Numpad 2"), N_("Numpad 3"), N_("Numpad 4"), N_("Numpad 5"), N_("Numpad 6"), N_("Numpad 7"),
 | 
			
		||||
			N_("Numpad 8"), N_("Numpad 9"), N_("Numpad *"), N_("Numpad +"), N_("Numpad /"), N_("Numpad -"),
 | 
			
		||||
			"Numpad .", "Numpad /", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
 | 
			
		||||
			"F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18",
 | 
			
		||||
			"F19", "F20", "F21", "F22", "F23", "F24", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", N_("Num Lock"), N_("Scroll Lock"), "-", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", N_("Left Shift"), N_("Right Shight"),
 | 
			
		||||
			N_("Left Control"), N_("Right Control"), N_("Left Menu"), N_("Right Menu"), "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", N_("Plus"), N_("Comma"), N_("Minus"), N_("Period"), "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", N_("Attn"), N_("CrSel"),
 | 
			
		||||
			N_("ExSel"), N_("Erase OEF"), N_("Play"), N_("Zoom"), N_("PA1"), N_("OEM Clear"), "-" };
 | 
			
		||||
 | 
			
		||||
GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env,
 | 
			
		||||
		gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) :
 | 
			
		||||
	GUIModalMenu(env, parent, id, menumgr)
 | 
			
		||||
@@ -129,7 +100,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->forward = Environment->addButton(rect, this,
 | 
			
		||||
				GUI_ID_KEY_FORWARD_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_forward]));
 | 
			
		||||
				wgettext(key_forward.name()));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
@@ -146,7 +117,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->backward = Environment->addButton(rect, this,
 | 
			
		||||
				GUI_ID_KEY_BACKWARD_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_backward]));
 | 
			
		||||
				wgettext(key_backward.name()));
 | 
			
		||||
	}
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
	{
 | 
			
		||||
@@ -161,7 +132,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		core::rect < s32 > rect(0, 0, 100, 30);
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->left = Environment->addButton(rect, this, GUI_ID_KEY_LEFT_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_left]));
 | 
			
		||||
				wgettext(key_left.name()));
 | 
			
		||||
	}
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
	{
 | 
			
		||||
@@ -177,7 +148,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->right = Environment->addButton(rect, this,
 | 
			
		||||
				GUI_ID_KEY_RIGHT_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_right]));
 | 
			
		||||
				wgettext(key_right.name()));
 | 
			
		||||
	}
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
	{
 | 
			
		||||
@@ -192,7 +163,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		core::rect < s32 > rect(0, 0, 100, 30);
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->use = Environment->addButton(rect, this, GUI_ID_KEY_USE_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_use]));
 | 
			
		||||
				wgettext(key_use.name()));
 | 
			
		||||
	}
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
	{
 | 
			
		||||
@@ -208,7 +179,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->sneak = Environment->addButton(rect, this,
 | 
			
		||||
				GUI_ID_KEY_SNEAK_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_sneak]));
 | 
			
		||||
				wgettext(key_sneak.name()));
 | 
			
		||||
	}
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
	{
 | 
			
		||||
@@ -222,7 +193,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		core::rect < s32 > rect(0, 0, 100, 30);
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->jump = Environment->addButton(rect, this, GUI_ID_KEY_JUMP_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_jump]));
 | 
			
		||||
				wgettext(key_jump.name()));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
@@ -239,7 +210,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->inventory = Environment->addButton(rect, this,
 | 
			
		||||
				GUI_ID_KEY_INVENTORY_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_inventory]));
 | 
			
		||||
				wgettext(key_inventory.name()));
 | 
			
		||||
	}
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
	{
 | 
			
		||||
@@ -253,7 +224,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		core::rect < s32 > rect(0, 0, 100, 30);
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_chat]));
 | 
			
		||||
				wgettext(key_chat.name()));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	//next col
 | 
			
		||||
@@ -270,7 +241,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		core::rect < s32 > rect(0, 0, 100, 30);
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->fly = Environment->addButton(rect, this, GUI_ID_KEY_FLY_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_fly]));
 | 
			
		||||
				wgettext(key_fly.name()));
 | 
			
		||||
	}
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
	{
 | 
			
		||||
@@ -285,7 +256,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		core::rect < s32 > rect(0, 0, 100, 30);
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->fast = Environment->addButton(rect, this, GUI_ID_KEY_FAST_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_fast]));
 | 
			
		||||
				wgettext(key_fast.name()));
 | 
			
		||||
	}
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
	{
 | 
			
		||||
@@ -301,7 +272,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->range = Environment->addButton(rect, this,
 | 
			
		||||
				GUI_ID_KEY_RANGE_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_range]));
 | 
			
		||||
				wgettext(key_range.name()));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	offset += v2s32(0, 25);
 | 
			
		||||
@@ -317,7 +288,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		core::rect < s32 > rect(0, 0, 100, 30);
 | 
			
		||||
		rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
 | 
			
		||||
		this->dump = Environment->addButton(rect, this, GUI_ID_KEY_DUMP_BUTTON,
 | 
			
		||||
				wgettext(KeyNamesLang[key_dump]));
 | 
			
		||||
				wgettext(key_dump.name()));
 | 
			
		||||
	}
 | 
			
		||||
	{
 | 
			
		||||
		core::rect < s32 > rect(0, 0, 100, 30);
 | 
			
		||||
@@ -354,19 +325,19 @@ void GUIKeyChangeMenu::drawMenu()
 | 
			
		||||
 | 
			
		||||
bool GUIKeyChangeMenu::acceptInput()
 | 
			
		||||
{
 | 
			
		||||
	g_settings.set("keymap_forward", keycode_to_keyname(key_forward));
 | 
			
		||||
	g_settings.set("keymap_backward", keycode_to_keyname(key_backward));
 | 
			
		||||
	g_settings.set("keymap_left", keycode_to_keyname(key_left));
 | 
			
		||||
	g_settings.set("keymap_right", keycode_to_keyname(key_right));
 | 
			
		||||
	g_settings.set("keymap_jump", keycode_to_keyname(key_jump));
 | 
			
		||||
	g_settings.set("keymap_sneak", keycode_to_keyname(key_sneak));
 | 
			
		||||
	g_settings.set("keymap_inventory", keycode_to_keyname(key_inventory));
 | 
			
		||||
	g_settings.set("keymap_chat", keycode_to_keyname(key_chat));
 | 
			
		||||
	g_settings.set("keymap_rangeselect", keycode_to_keyname(key_range));
 | 
			
		||||
	g_settings.set("keymap_freemove", keycode_to_keyname(key_fly));
 | 
			
		||||
	g_settings.set("keymap_fastmove", keycode_to_keyname(key_fast));
 | 
			
		||||
	g_settings.set("keymap_special1", keycode_to_keyname(key_use));
 | 
			
		||||
	g_settings.set("keymap_print_debug_stacks", keycode_to_keyname(key_dump));
 | 
			
		||||
	g_settings.set("keymap_forward", key_forward.sym());
 | 
			
		||||
	g_settings.set("keymap_backward", key_backward.sym());
 | 
			
		||||
	g_settings.set("keymap_left", key_left.sym());
 | 
			
		||||
	g_settings.set("keymap_right", key_right.sym());
 | 
			
		||||
	g_settings.set("keymap_jump", key_jump.sym());
 | 
			
		||||
	g_settings.set("keymap_sneak", key_sneak.sym());
 | 
			
		||||
	g_settings.set("keymap_inventory", key_inventory.sym());
 | 
			
		||||
	g_settings.set("keymap_chat", key_chat.sym());
 | 
			
		||||
	g_settings.set("keymap_rangeselect", key_range.sym());
 | 
			
		||||
	g_settings.set("keymap_freemove", key_fly.sym());
 | 
			
		||||
	g_settings.set("keymap_fastmove", key_fast.sym());
 | 
			
		||||
	g_settings.set("keymap_special1", key_use.sym());
 | 
			
		||||
	g_settings.set("keymap_print_debug_stacks", key_dump.sym());
 | 
			
		||||
	clearKeyCache();
 | 
			
		||||
	return true;
 | 
			
		||||
}
 | 
			
		||||
@@ -395,45 +366,45 @@ bool GUIKeyChangeMenu::resetMenu()
 | 
			
		||||
		{
 | 
			
		||||
		case GUI_ID_KEY_FORWARD_BUTTON:
 | 
			
		||||
			this->forward->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[key_forward]));
 | 
			
		||||
					wgettext(key_forward.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_BACKWARD_BUTTON:
 | 
			
		||||
			this->backward->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[key_backward]));
 | 
			
		||||
					wgettext(key_backward.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_LEFT_BUTTON:
 | 
			
		||||
			this->left->setText(wgettext(KeyNamesLang[key_left]));
 | 
			
		||||
			this->left->setText(wgettext(key_left.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_RIGHT_BUTTON:
 | 
			
		||||
			this->right->setText(wgettext(KeyNamesLang[key_right]));
 | 
			
		||||
			this->right->setText(wgettext(key_right.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_JUMP_BUTTON:
 | 
			
		||||
			this->jump->setText(wgettext(KeyNamesLang[key_jump]));
 | 
			
		||||
			this->jump->setText(wgettext(key_jump.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_SNEAK_BUTTON:
 | 
			
		||||
			this->sneak->setText(wgettext(KeyNamesLang[key_sneak]));
 | 
			
		||||
			this->sneak->setText(wgettext(key_sneak.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_INVENTORY_BUTTON:
 | 
			
		||||
			this->inventory->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[key_inventory]));
 | 
			
		||||
					wgettext(key_inventory.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_CHAT_BUTTON:
 | 
			
		||||
			this->chat->setText(wgettext(KeyNamesLang[key_chat]));
 | 
			
		||||
			this->chat->setText(wgettext(key_chat.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_RANGE_BUTTON:
 | 
			
		||||
			this->range->setText(wgettext(KeyNamesLang[key_range]));
 | 
			
		||||
			this->range->setText(wgettext(key_range.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_FLY_BUTTON:
 | 
			
		||||
			this->fly->setText(wgettext(KeyNamesLang[key_fly]));
 | 
			
		||||
			this->fly->setText(wgettext(key_fly.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_FAST_BUTTON:
 | 
			
		||||
			this->fast->setText(wgettext(KeyNamesLang[key_fast]));
 | 
			
		||||
			this->fast->setText(wgettext(key_fast.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_USE_BUTTON:
 | 
			
		||||
			this->use->setText(wgettext(KeyNamesLang[key_use]));
 | 
			
		||||
			this->use->setText(wgettext(key_use.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		case GUI_ID_KEY_DUMP_BUTTON:
 | 
			
		||||
			this->dump->setText(wgettext(KeyNamesLang[key_dump]));
 | 
			
		||||
			this->dump->setText(wgettext(key_dump.name()));
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
		activeKey = -1;
 | 
			
		||||
@@ -447,83 +418,72 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
 | 
			
		||||
			&& event.KeyInput.PressedDown)
 | 
			
		||||
	{
 | 
			
		||||
		changeCtype("");
 | 
			
		||||
		KeyPress kp(event.KeyInput);
 | 
			
		||||
 | 
			
		||||
		if (activeKey == GUI_ID_KEY_FORWARD_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->forward->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_forward = event.KeyInput.Key;
 | 
			
		||||
			this->forward->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_forward = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_BACKWARD_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->backward->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_backward = event.KeyInput.Key;
 | 
			
		||||
			this->backward->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_backward = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_LEFT_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->left->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_left = event.KeyInput.Key;
 | 
			
		||||
			this->left->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_left = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_RIGHT_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->right->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_right = event.KeyInput.Key;
 | 
			
		||||
			this->right->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_right = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_JUMP_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->jump->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_jump = event.KeyInput.Key;
 | 
			
		||||
			this->jump->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_jump = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_SNEAK_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->sneak->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_sneak = event.KeyInput.Key;
 | 
			
		||||
			this->sneak->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_sneak = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_INVENTORY_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->inventory->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_inventory = event.KeyInput.Key;
 | 
			
		||||
			this->inventory->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_inventory = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_CHAT_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->chat->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_chat = event.KeyInput.Key;
 | 
			
		||||
			this->chat->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_chat = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_RANGE_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->range->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_range = event.KeyInput.Key;
 | 
			
		||||
			this->range->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_range = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_FLY_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->fly->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_fly = event.KeyInput.Key;
 | 
			
		||||
			this->fly->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_fly = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_FAST_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->fast->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_fast = event.KeyInput.Key;
 | 
			
		||||
			this->fast->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_fast = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_USE_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->use->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_use = event.KeyInput.Key;
 | 
			
		||||
			this->use->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_use = kp;
 | 
			
		||||
		}
 | 
			
		||||
		else if (activeKey == GUI_ID_KEY_DUMP_BUTTON)
 | 
			
		||||
		{
 | 
			
		||||
			this->dump->setText(
 | 
			
		||||
					wgettext(KeyNamesLang[event.KeyInput.Key]));
 | 
			
		||||
			this->key_dump = event.KeyInput.Key;
 | 
			
		||||
			this->dump->setText(wgettext(kp.name()));
 | 
			
		||||
			this->key_dump = kp;
 | 
			
		||||
		}
 | 
			
		||||
		changeCtype("C");
 | 
			
		||||
		activeKey = -1;
 | 
			
		||||
 
 | 
			
		||||
@@ -27,6 +27,7 @@
 | 
			
		||||
#include "modalMenu.h"
 | 
			
		||||
#include "client.h"
 | 
			
		||||
#include "gettext.h"
 | 
			
		||||
#include "keycode.h"
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
enum
 | 
			
		||||
@@ -88,19 +89,19 @@ private:
 | 
			
		||||
	gui::IGUIButton *chat;
 | 
			
		||||
 | 
			
		||||
	s32 activeKey;
 | 
			
		||||
	s32 key_forward;
 | 
			
		||||
	s32 key_backward;
 | 
			
		||||
	s32 key_left;
 | 
			
		||||
	s32 key_right;
 | 
			
		||||
	s32 key_use;
 | 
			
		||||
	s32 key_sneak;
 | 
			
		||||
	s32 key_jump;
 | 
			
		||||
	s32 key_inventory;
 | 
			
		||||
	s32 key_fly;
 | 
			
		||||
	s32 key_fast;
 | 
			
		||||
	s32 key_range;
 | 
			
		||||
	s32 key_chat;
 | 
			
		||||
	s32 key_dump;
 | 
			
		||||
	KeyPress key_forward;
 | 
			
		||||
	KeyPress key_backward;
 | 
			
		||||
	KeyPress key_left;
 | 
			
		||||
	KeyPress key_right;
 | 
			
		||||
	KeyPress key_use;
 | 
			
		||||
	KeyPress key_sneak;
 | 
			
		||||
	KeyPress key_jump;
 | 
			
		||||
	KeyPress key_inventory;
 | 
			
		||||
	KeyPress key_fly;
 | 
			
		||||
	KeyPress key_fast;
 | 
			
		||||
	KeyPress key_range;
 | 
			
		||||
	KeyPress key_chat;
 | 
			
		||||
	KeyPress key_dump;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										127
									
								
								src/keycode.cpp
									
									
									
									
									
								
							
							
						
						
									
										127
									
								
								src/keycode.cpp
									
									
									
									
									
								
							@@ -19,6 +19,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
#include "keycode.h"
 | 
			
		||||
#include "main.h" // For g_settings
 | 
			
		||||
#include "exceptions.h"
 | 
			
		||||
 | 
			
		||||
class UnknownKeycode : public BaseException
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	UnknownKeycode(const char *s) :
 | 
			
		||||
		BaseException(s) {};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#define CHECKKEY(x){if(strcmp(name, #x)==0) return irr::x;}
 | 
			
		||||
 | 
			
		||||
@@ -168,7 +176,7 @@ irr::EKEY_CODE keyname_to_keycode(const char *name)
 | 
			
		||||
	CHECKKEY(KEY_PA1)
 | 
			
		||||
	CHECKKEY(KEY_OEM_CLEAR)
 | 
			
		||||
 | 
			
		||||
	return irr::KEY_KEY_CODES_COUNT;
 | 
			
		||||
	throw UnknownKeycode(name);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static const char *KeyNames[] =
 | 
			
		||||
@@ -206,27 +214,128 @@ static const char *KeyNames[] =
 | 
			
		||||
		"-", "-", "-", "-", "-", "-", "-", "-", "Attn", "CrSel", "ExSel",
 | 
			
		||||
		"Erase OEF", "Play", "Zoom", "PA1", "OEM Clear", "-" };
 | 
			
		||||
 | 
			
		||||
const char *keycode_to_keyname(s32 keycode)
 | 
			
		||||
#define N_(text) text
 | 
			
		||||
 | 
			
		||||
static const char *KeyNamesLang[] =
 | 
			
		||||
	{ "-", N_("Left Button"), N_("Right Button"), N_("Cancel"), N_("Middle Button"), N_("X Button 1"),
 | 
			
		||||
			N_("X Button 2"), "-", N_("Back"), N_("Tab"), "-", "-", N_("Clear"), N_("Return"), "-",
 | 
			
		||||
			"-", N_("Shift"), N_("Control"), N_("Menu"), N_("Pause"), N_("Capital"), N_("Kana"), "-",
 | 
			
		||||
			N_("Junja"), N_("Final"), N_("Kanji"), "-", N_("Escape"), N_("Convert"), N_("Nonconvert"),
 | 
			
		||||
			N_("Accept"), N_("Mode Change"), N_("Space"), N_("Prior"), N_("Next"), N_("End"), N_("Home"),
 | 
			
		||||
			N_("Left"), N_("Up"), N_("Right"), N_("Down"), N_("Select"), N_("Print"), N_("Execute"),
 | 
			
		||||
			N_("Snapshot"), N_("Insert"), N_("Delete"), N_("Help"), "0", "1", "2", "3", "4", "5",
 | 
			
		||||
			"6", "7", "8", "9", "-", "-", "-", "-", "-", "-", "-", "A", "B", "C",
 | 
			
		||||
			"D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q",
 | 
			
		||||
			"R", "S", "T", "U", "V", "W", "X", "Y", "Z", N_("Left Windows"),
 | 
			
		||||
			N_("Right Windows"), N_("Apps"), "-", N_("Sleep"), N_("Numpad 0"), N_("Numpad 1"),
 | 
			
		||||
			N_("Numpad 2"), N_("Numpad 3"), N_("Numpad 4"), N_("Numpad 5"), N_("Numpad 6"), N_("Numpad 7"),
 | 
			
		||||
			N_("Numpad 8"), N_("Numpad 9"), N_("Numpad *"), N_("Numpad +"), N_("Numpad /"), N_("Numpad -"),
 | 
			
		||||
			"Numpad .", "Numpad /", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
 | 
			
		||||
			"F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18",
 | 
			
		||||
			"F19", "F20", "F21", "F22", "F23", "F24", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", N_("Num Lock"), N_("Scroll Lock"), "-", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", N_("Left Shift"), N_("Right Shift"),
 | 
			
		||||
			N_("Left Control"), N_("Right Control"), N_("Left Menu"), N_("Right Menu"), "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", N_("Plus"), N_("Comma"), N_("Minus"), N_("Period"), "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
 | 
			
		||||
			"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", N_("Attn"), N_("CrSel"),
 | 
			
		||||
			N_("ExSel"), N_("Erase OEF"), N_("Play"), N_("Zoom"), N_("PA1"), N_("OEM Clear"), "-" };
 | 
			
		||||
 | 
			
		||||
#undef N_
 | 
			
		||||
 | 
			
		||||
KeyPress::KeyPress() :
 | 
			
		||||
	Key(irr::KEY_KEY_CODES_COUNT),
 | 
			
		||||
	Char(L'\0')
 | 
			
		||||
{}
 | 
			
		||||
 | 
			
		||||
KeyPress::KeyPress(const char *name)
 | 
			
		||||
{
 | 
			
		||||
	return KeyNames[keycode];
 | 
			
		||||
	if (strlen(name) > 4) {
 | 
			
		||||
		try {
 | 
			
		||||
			Key = keyname_to_keycode(name);
 | 
			
		||||
			m_name = name;
 | 
			
		||||
			if (strlen(name) > 8)
 | 
			
		||||
				mbtowc(&Char, name + 8, 1);
 | 
			
		||||
			else
 | 
			
		||||
				Char = L'\0';
 | 
			
		||||
			return;
 | 
			
		||||
		} catch (UnknownKeycode &e) {};
 | 
			
		||||
	} else {
 | 
			
		||||
		// see if we can set it up as a KEY_KEY_something
 | 
			
		||||
		m_name = "KEY_KEY_";
 | 
			
		||||
		m_name += name;
 | 
			
		||||
		try {
 | 
			
		||||
			Key = keyname_to_keycode(m_name.c_str());
 | 
			
		||||
			mbtowc(&Char, name, 1);
 | 
			
		||||
			return;
 | 
			
		||||
		} catch (UnknownKeycode &e) {};
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// it's not a (known) key, just take the first char and use that
 | 
			
		||||
 | 
			
		||||
	Key = irr::KEY_KEY_CODES_COUNT;
 | 
			
		||||
 | 
			
		||||
	mbtowc(&Char, name, 1);
 | 
			
		||||
	m_name = name[0];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
KeyPress::KeyPress(const irr::SEvent::SKeyInput &in)
 | 
			
		||||
{
 | 
			
		||||
	Key = in.Key;
 | 
			
		||||
	Char = in.Char;
 | 
			
		||||
	if (valid_kcode(Key)) {
 | 
			
		||||
		m_name = KeyNames[Key];
 | 
			
		||||
	} else {
 | 
			
		||||
		size_t maxlen = wctomb(NULL, Char);
 | 
			
		||||
		m_name.resize(maxlen+1, '\0');
 | 
			
		||||
		wctomb(&m_name[0], Char);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const char *KeyPress::sym() const
 | 
			
		||||
{
 | 
			
		||||
	if (Key && Key < irr::KEY_KEY_CODES_COUNT)
 | 
			
		||||
		return KeyNames[Key];
 | 
			
		||||
	else {
 | 
			
		||||
		return m_name.c_str();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const char *KeyPress::name() const
 | 
			
		||||
{
 | 
			
		||||
	if (Key && Key < irr::KEY_KEY_CODES_COUNT)
 | 
			
		||||
		return KeyNamesLang[Key];
 | 
			
		||||
	else {
 | 
			
		||||
		return m_name.c_str();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const KeyPress EscapeKey("KEY_ESCAPE");
 | 
			
		||||
const KeyPress NumberKey[] = {
 | 
			
		||||
	KeyPress("KEY_KEY_0"), KeyPress("KEY_KEY_1"), KeyPress("KEY_KEY_2"),
 | 
			
		||||
	KeyPress("KEY_KEY_3"), KeyPress("KEY_KEY_4"), KeyPress("KEY_KEY_5"),
 | 
			
		||||
	KeyPress("KEY_KEY_6"), KeyPress("KEY_KEY_7"), KeyPress("KEY_KEY_8"),
 | 
			
		||||
	KeyPress("KEY_KEY_9")};
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
	Key config
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
// A simple cache for quicker lookup
 | 
			
		||||
core::map<std::string, irr::EKEY_CODE> g_key_setting_cache;
 | 
			
		||||
core::map<std::string, KeyPress> g_key_setting_cache;
 | 
			
		||||
 | 
			
		||||
irr::EKEY_CODE getKeySetting(const char *settingname)
 | 
			
		||||
KeyPress getKeySetting(const char *settingname)
 | 
			
		||||
{
 | 
			
		||||
	core::map<std::string, irr::EKEY_CODE>::Node *n;
 | 
			
		||||
	core::map<std::string, KeyPress>::Node *n;
 | 
			
		||||
	n = g_key_setting_cache.find(settingname);
 | 
			
		||||
	if(n)
 | 
			
		||||
		return n->getValue();
 | 
			
		||||
	irr::EKEY_CODE c = keyname_to_keycode(g_settings.get(settingname).c_str());
 | 
			
		||||
	g_key_setting_cache.insert(settingname, c);
 | 
			
		||||
	return c;
 | 
			
		||||
	g_key_setting_cache.insert(settingname,
 | 
			
		||||
			g_settings.get(settingname).c_str());
 | 
			
		||||
	return g_key_setting_cache.find(settingname)->getValue();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void clearKeyCache()
 | 
			
		||||
 
 | 
			
		||||
@@ -23,11 +23,42 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
#include "common_irrlicht.h"
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
irr::EKEY_CODE keyname_to_keycode(const char *name);
 | 
			
		||||
const char *keycode_to_keyname(s32 keycode);
 | 
			
		||||
/* A key press, consisting of either an Irrlicht keycode
 | 
			
		||||
   or an actual char */
 | 
			
		||||
 | 
			
		||||
class KeyPress
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	KeyPress();
 | 
			
		||||
	KeyPress(const char *name);
 | 
			
		||||
 | 
			
		||||
	KeyPress(const irr::SEvent::SKeyInput &in);
 | 
			
		||||
 | 
			
		||||
	bool operator==(const KeyPress &o) const
 | 
			
		||||
	{
 | 
			
		||||
		return valid_kcode(Key) ? Key == o.Key : Char == o.Char;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	const char *sym() const;
 | 
			
		||||
	const char *name() const;
 | 
			
		||||
 | 
			
		||||
	std::string debug() const;
 | 
			
		||||
protected:
 | 
			
		||||
	static bool valid_kcode(irr::EKEY_CODE k)
 | 
			
		||||
	{
 | 
			
		||||
		return k > 0 && k < irr::KEY_KEY_CODES_COUNT;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	irr::EKEY_CODE Key;
 | 
			
		||||
	wchar_t Char;
 | 
			
		||||
	std::string m_name;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
extern const KeyPress EscapeKey;
 | 
			
		||||
extern const KeyPress NumberKey[10];
 | 
			
		||||
 | 
			
		||||
// Key configuration getter
 | 
			
		||||
irr::EKEY_CODE getKeySetting(const char *settingname);
 | 
			
		||||
KeyPress getKeySetting(const char *settingname);
 | 
			
		||||
 | 
			
		||||
// Clear fast lookup cache
 | 
			
		||||
void clearKeyCache();
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										55
									
								
								src/main.cpp
									
									
									
									
									
								
							
							
						
						
									
										55
									
								
								src/main.cpp
									
									
									
									
									
								
							@@ -563,10 +563,12 @@ public:
 | 
			
		||||
		// Remember whether each key is down or up
 | 
			
		||||
		if(event.EventType == irr::EET_KEY_INPUT_EVENT)
 | 
			
		||||
		{
 | 
			
		||||
			keyIsDown[event.KeyInput.Key] = event.KeyInput.PressedDown;
 | 
			
		||||
 | 
			
		||||
			if(event.KeyInput.PressedDown)
 | 
			
		||||
				keyWasDown[event.KeyInput.Key] = true;
 | 
			
		||||
			if(event.KeyInput.PressedDown) {
 | 
			
		||||
				keyIsDown.set(event.KeyInput);
 | 
			
		||||
				keyWasDown.set(event.KeyInput);
 | 
			
		||||
			} else {
 | 
			
		||||
				keyIsDown.unset(event.KeyInput);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if(event.EventType == irr::EET_MOUSE_INPUT_EVENT)
 | 
			
		||||
@@ -610,16 +612,17 @@ public:
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool IsKeyDown(EKEY_CODE keyCode) const
 | 
			
		||||
	bool IsKeyDown(const KeyPress &keyCode) const
 | 
			
		||||
	{
 | 
			
		||||
		return keyIsDown[keyCode];
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	// Checks whether a key was down and resets the state
 | 
			
		||||
	bool WasKeyDown(EKEY_CODE keyCode)
 | 
			
		||||
	bool WasKeyDown(const KeyPress &keyCode)
 | 
			
		||||
	{
 | 
			
		||||
		bool b = keyWasDown[keyCode];
 | 
			
		||||
		keyWasDown[keyCode] = false;
 | 
			
		||||
		if (b)
 | 
			
		||||
			keyWasDown.unset(keyCode);
 | 
			
		||||
		return b;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -632,12 +635,9 @@ public:
 | 
			
		||||
 | 
			
		||||
	void clearInput()
 | 
			
		||||
	{
 | 
			
		||||
		for(u32 i=0; i<KEY_KEY_CODES_COUNT; i++)
 | 
			
		||||
		{
 | 
			
		||||
			keyIsDown[i] = false;
 | 
			
		||||
			keyWasDown[i] = false;
 | 
			
		||||
		}
 | 
			
		||||
		
 | 
			
		||||
		keyIsDown.clear();
 | 
			
		||||
		keyWasDown.clear();
 | 
			
		||||
 | 
			
		||||
		leftclicked = false;
 | 
			
		||||
		rightclicked = false;
 | 
			
		||||
		leftreleased = false;
 | 
			
		||||
@@ -670,9 +670,9 @@ private:
 | 
			
		||||
	IrrlichtDevice *m_device;
 | 
			
		||||
	
 | 
			
		||||
	// The current state of keys
 | 
			
		||||
	bool keyIsDown[KEY_KEY_CODES_COUNT];
 | 
			
		||||
	KeyList keyIsDown;
 | 
			
		||||
	// Whether a key has been pressed or not
 | 
			
		||||
	bool keyWasDown[KEY_KEY_CODES_COUNT];
 | 
			
		||||
	KeyList keyWasDown;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
@@ -687,11 +687,11 @@ public:
 | 
			
		||||
		m_receiver(receiver)
 | 
			
		||||
	{
 | 
			
		||||
	}
 | 
			
		||||
	virtual bool isKeyDown(EKEY_CODE keyCode)
 | 
			
		||||
	virtual bool isKeyDown(const KeyPress &keyCode)
 | 
			
		||||
	{
 | 
			
		||||
		return m_receiver->IsKeyDown(keyCode);
 | 
			
		||||
	}
 | 
			
		||||
	virtual bool wasKeyDown(EKEY_CODE keyCode)
 | 
			
		||||
	virtual bool wasKeyDown(const KeyPress &keyCode)
 | 
			
		||||
	{
 | 
			
		||||
		return m_receiver->WasKeyDown(keyCode);
 | 
			
		||||
	}
 | 
			
		||||
@@ -772,14 +772,13 @@ public:
 | 
			
		||||
		rightclicked = false;
 | 
			
		||||
		leftreleased = false;
 | 
			
		||||
		rightreleased = false;
 | 
			
		||||
		for(u32 i=0; i<KEY_KEY_CODES_COUNT; ++i)
 | 
			
		||||
			keydown[i] = false;
 | 
			
		||||
		keydown.clear();
 | 
			
		||||
	}
 | 
			
		||||
	virtual bool isKeyDown(EKEY_CODE keyCode)
 | 
			
		||||
	virtual bool isKeyDown(const KeyPress &keyCode)
 | 
			
		||||
	{
 | 
			
		||||
		return keydown[keyCode];
 | 
			
		||||
	}
 | 
			
		||||
	virtual bool wasKeyDown(EKEY_CODE keyCode)
 | 
			
		||||
	virtual bool wasKeyDown(const KeyPress &keyCode)
 | 
			
		||||
	{
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
@@ -848,8 +847,7 @@ public:
 | 
			
		||||
			if(counter1 < 0.0)
 | 
			
		||||
			{
 | 
			
		||||
				counter1 = 0.1*Rand(1, 40);
 | 
			
		||||
				keydown[getKeySetting("keymap_jump")] =
 | 
			
		||||
						!keydown[getKeySetting("keymap_jump")];
 | 
			
		||||
				keydown.toggle(getKeySetting("keymap_jump"));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		{
 | 
			
		||||
@@ -858,8 +856,7 @@ public:
 | 
			
		||||
			if(counter1 < 0.0)
 | 
			
		||||
			{
 | 
			
		||||
				counter1 = 0.1*Rand(1, 40);
 | 
			
		||||
				keydown[getKeySetting("keymap_special1")] =
 | 
			
		||||
						!keydown[getKeySetting("keymap_special1")];
 | 
			
		||||
				keydown.toggle(getKeySetting("keymap_special1"));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		{
 | 
			
		||||
@@ -868,8 +865,7 @@ public:
 | 
			
		||||
			if(counter1 < 0.0)
 | 
			
		||||
			{
 | 
			
		||||
				counter1 = 0.1*Rand(1, 40);
 | 
			
		||||
				keydown[getKeySetting("keymap_forward")] =
 | 
			
		||||
						!keydown[getKeySetting("keymap_forward")];
 | 
			
		||||
				keydown.toggle(getKeySetting("keymap_forward"));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		{
 | 
			
		||||
@@ -878,8 +874,7 @@ public:
 | 
			
		||||
			if(counter1 < 0.0)
 | 
			
		||||
			{
 | 
			
		||||
				counter1 = 0.1*Rand(1, 40);
 | 
			
		||||
				keydown[getKeySetting("keymap_left")] =
 | 
			
		||||
						!keydown[getKeySetting("keymap_left")];
 | 
			
		||||
				keydown.toggle(getKeySetting("keymap_left"));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		{
 | 
			
		||||
@@ -925,7 +920,7 @@ public:
 | 
			
		||||
		return (myrand()%(max-min+1))+min;
 | 
			
		||||
	}
 | 
			
		||||
private:
 | 
			
		||||
	bool keydown[KEY_KEY_CODES_COUNT];
 | 
			
		||||
	KeyList keydown;
 | 
			
		||||
	v2s32 mousepos;
 | 
			
		||||
	v2s32 mousespeed;
 | 
			
		||||
	bool leftdown;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user